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NPC Generator

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Advanced [show]


Manfred Shelly, Male Human [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He wears black trousers with tan and green striped suspenders. He wears various colorful collared shirts. His hair is black and very short. He is very pretty but has cold, dead eyes.

Personality: Aggressive, abrasive, and angry, Manfred embodies much of what other species detest in the Humans. His temper goes off on the smallest of things. He tends to lash out at those around him.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. He has chosen to use the inheritance that was left to him frivolously. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: Balancing his hectic life and new Bookbinder responsibilities is difficult; and he's repulsed by the pc

Ideals: Athletic. Flaws: Antagonistic. Bonds: Attractive, Rich, Job. Occupation: Bookbinder

Voice: Jittery and nervous

Attributes [hide]

Manfred Shelly, Male Human Bard 3
Medium (5'5") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 9 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 9 (-1)7 (-2) 10 (+0)13 (+1)
Skills Athletics +2, Performance +3
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 20 pp. Zircon (20 gp). 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee.


Social Check DCs


Lance Gracey, Male Human [Permalink]

Personal [hide]

Description: He is a physically imposing light-skinned man. He wears a fancy brown suit. He has a small bristly mustache and wavy auburn hair. His eyes are amber and catlike.

Personality: He is mildly Human supremacist, though he does not identify as such. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: He served in the navy to pay for his family's outstanding loans. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He bought a longbow and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He has money and likes to spend it; and he wants nothing more than to rejoin the army

Flaws: Racist, Fearful. Bonds: Attractive, Military, Nature, Rich. Occupation: Weaver

Voice: Booming voice

Attributes [hide]

Lance Gracey, Male Human Barbarian 6
Medium (5'1") Human, Chaotic Good (CR 6)
Armor Class 11
Hit Points 28 (6d12)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)13 (+1) 7 (-2)11 (+0) 14 (+2)10 (+0)
Skills Persuasion +3, Stealth +4
Senses Passive Perception 12
Languages Common
Attacks Melee +1 / 2d6-2, Ranged +4 / 2d6+1, Grapple +1

Possessions: 1000 gp.


Social Check DCs


William Davenport, Male Human [Permalink]

Personal [hide]

Description: This man wears a well pressed and immaculate suit (or dress). He has a penchant for wearing a ring with an oversized amethyst on his left hand. He keeps his chestnut hair in a pixie cut. He is very pretty but has cold, dead eyes.

Personality: While he acts the brute, he is far gentler than he would appear. He pushes his goals aggressively. He is also a coward if confronted.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He now mingles about in high society.

Motivation: His religion dominates his actions; and he has money and likes to spend it

Ideals: Fighting. Flaws: Fearful. Bonds: Rich, Attractive, Religious. Occupation: Mayor

Voice: Draws out vowels

Attributes [hide]

William Davenport, Male Human Cleric 3
Medium (5'7") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 22 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 13 (+1)15 (+2) 15 (+2)8 (-1)
Skills Animal Handling +4, Persuasion +1
Senses Passive Perception 12
Languages Common, Auran, Abyssal
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12421000

Possessions: 100 gp. Tiger eye turquoise (14 gp). Amber (100 gp). Iolite (50 gp).


Social Check DCs


Miles Redfield, Male Human [Permalink]

Personal [hide]

Description: He is armored in gleaming platemail with gilded edges. A flowing grey cape and mantle trimmed with soft blue waves gently in the breeze. He carries with him a set of glaives on his belt, each one with a sapphire on the hilt. With bright brown hair and a scraggly beard. This brown eyed northerner is not easily forgotten.

Personality: He is business-like. He takes instructions and follows them to the letter. He has a habit of throwing himself into exceedingly dangerous situations.

History: He was born into a rich family. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. He now mingles about in high society.

Motivation: He has money and likes to spend it.

Ideals: Fighting, Professionalism. Flaws: Impulsive, PTSD. Bonds: Rich. Occupation: Tailor

Voice: Mousy voice

Attributes [hide]

Miles Redfield, Male Human Aristocrat 7
Medium (5'10") Human, Neutral Good (CR 7)
Armor Class 11
Hit Points 51 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 15 (+2)11 (+0) 10 (+0)12 (+1)
Skills Arcana +3, Stealth +4
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 2d8+0, Ranged +4 / 2d8+1, Grapple +1

Possessions: 1000 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Wymar Sherwood, Male Human [Permalink]

Personal [hide]

Description: Standing 6'4", this man wears black trousers with violet and green striped suspenders. He wears various colorful collared shirts. His blonde hair is lengthy and is close to two feet long. He is missing an eye and his face is severely sunburned. His one remaining eye shines gray.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He takes great joy in being the best Beggar in town.

History: He was born in a small mountains village. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He ran away from his former home and has been making his living as a Beggar for the past few years.

Motivation: He loathes his own lifestyle.

Flaws: Ugly, Depressed. Bonds: Job, Nature, Rich. Occupation: Beggar

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Wymar Sherwood, Male Human Commoner 3
Medium (6'4") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 13 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)12 (+1) 14 (+2)11 (+0) 10 (+0)14 (+2)
Skills Deception +4, Nature +2
Senses Passive Perception 10
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 200 gp.


Social Check DCs

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