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NPC Generator

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Advanced [show]


Reynard Shelby, Male Human [Permalink]

Personal [hide]

Description: This southern man is abnormally tall. He dresses like a well dressed Fisher does. His whole body is exceptionally muscular. He has done his best to style his golden hair to look like a famous performer. He has a dull look in his violet eyes.

Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. Like his mother and his brother before him, after school he went straight into learning to become a Fisher. He left for the south, certain he would find work there.

Motivation: To be a Slave Trader again.

Flaws: Ugly, Impulsive. Bonds: Job, Immigrant, Slave. Occupation: Fisher

Voice: Slow speaker

Attributes [hide]

Reynard Shelby, Male Human Cleric 3
Medium (5'11") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 18 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)12 (+1) 10 (+0)14 (+2) 9 (-1)11 (+0)
Skills Performance +2, Persuasion +2
Senses Passive Perception 9
Languages Common, Terran, Draconic
Attacks Melee +0 / 1d8-2, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 200 gp.


Social Check DCs


Lance Rylan, Male Human [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He wears suspenders and brown workpants. His shirt is blue, and he wears a heavy brown leather apron most of the time. He wears his black hair up. His blue eyes dart from person to person to random spaces in the air.

Personality: He speaks before he thinks and is too direct. He always tries to repair and not replace. It was this mentality that drove him into the Sellsword business.

History: Raised by wardens he was only a novice when orcs swooped upon their monastery and killed most of the order. His mother was a mechanic, and taught him how to fix just about anything. He has taken up leadership of the village's small militia in response to orcs demanding more tribute than usual.

Motivation: His name or reputation has been wronged in the past by orcs, and he desires to right it; and his religion dominates his actions

Ideals: Persistence. Flaws: Ugly, Impulsive. Bonds: Religious, Enemies. Occupation: Sellsword

Voice: Low range voice

Attributes [hide]

Lance Rylan, Male Human Sorcerer 4
Medium (5'9") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 27 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 16 (+3)13 (+1) 15 (+2)15 (+2)
Skills Acrobatics +3, Investigation +3
Senses Passive Perception 12
Languages Common, Terran
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116630

Possessions: 400 gp. Coral (90 gp). Smoky quartz (70 gp). White pearl (90 gp). Hematite (6 gp).


Social Check DCs


Henry Dayton, Male Human [Permalink]

Personal [hide]

Description: This southern man wears an entirely black suit with tan socks and a vest with buckled shoes. His clothes are grease stained in places. His hair is long and silver with streaks of red, and is pulled back with small black clips. His beard is red, braided, and well cared for. His eyes, though not visible through his cowl, are violet.

Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. Henry is a bit of a follower. Usually he is manipulated by his sisters into helping them out, but recently he has become more of a free agent.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. When money was particularly tight he was walking through alleys when he overheard a Barber hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.

Motivation: Doesn't want to be a Barber and was forced into it by his family; and to reunite with his absent mother

Flaws: Terse. Bonds: Poor, Immigrant, Family, Slave. Occupation: Barber

Voice: Voice breaks

Attributes [hide]

Henry Dayton, Male Human Barbarian 3
Medium (6'5") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 26 (3d12)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)13 (+1) 9 (-1)14 (+2) 10 (+0)15 (+2)
Skills Persuasion +4, Religion +4
Senses Passive Perception 10
Languages Common, Celestial, Sylvan
Attacks Melee +0 / 1d8-2, Ranged +3 / 1d8+1, Grapple +1

Possessions: 200 gp.


Social Check DCs


Don Hayden, Male Human [Permalink]

Personal [hide]

Description: The dark-skinned man stands 5'3" and likes to wear darkened spectacles and heavy clothing, no matter the weather. He has a small bristly mustache and wavy auburn hair. His eyes are likewise green. His teeth are white and perfect.

Personality: He is a Spy first and foremost. He believes firmly that knowledge should be universal. He loves his children and doesn't want them to worry about him. He loves to share his dancing with anyone who is interested.

History: He was born blind and as such lacked many opportunities for work. Being born in the east, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the east for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way south. By chance he met his brother recently and the two have been together since.

Motivation: Balancing his hectic life and new Spy responsibilities is difficult.

Ideals: Artistic. Flaws: Disease. Bonds: Attractive, Job, Family. Occupation: Spy

Voice: Hissing voice

Attributes [hide]

Don Hayden, Male Human Commoner 3
Medium (5'3") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 15 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 15 (+2)11 (+0) 7 (-2)10 (+0)
Skills Insight +0
Senses Passive Perception 8
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 100 gp.


Social Check DCs


Odo Van Es, Male Human [Permalink]

Personal [hide]

Description: He is a physically imposing light-skinned man. He wears skinny pants and wears a red and white robe with the hood down. He wears his chestnut hair up. He has several tiny topaz earrings on each ear.

Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: A powerful necromancer made him what he is. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. He now spends his time doing works of charity.

Motivation: He has money and likes to spend it; and his religion dominates his actions

Ideals: Philantrophist. Flaws: Antagonistic. Bonds: Rich, Mentor, Religious. Occupation: Bounty Hunter

Voice: Gruff and masculine

Attributes [hide]

Odo Van Es, Male Human Expert 4
Medium (6'1") Human, Chaotic Good (CR 4)
Armor Class 10
Hit Points 18 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 10 (+0)11 (+0) 14 (+2)16 (+3)
Skills Deception +5, Persuasion +5
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1

Possessions: 200 gp. 1 Minor magic item.


Social Check DCs

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