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NPC Generator

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Advanced [show]


Manfred Spalding, Male Human [Permalink]

Personal [hide]

Description: He is a physically imposing light-skinned man. He wears baggy green pantaloons and a yellow scarf. He keeps his auburn hair in a pixie cut. His eyes are likewise violet. His teeth are yellowed and unaligned.

Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. He struck it rich when he found rare goods in large quantities. He has drifted from career to career and currently works as a Roofer.

Motivation: Wants to open a new tavern; and further expansion of business

Ideals: Gifted. Flaws: Ugly, Cynical. Bonds: Job, Rich. Occupation: Roofer

Voice: Whispers

Attributes [hide]

Manfred Spalding, Male Human Aristocrat 4
Medium (6'1") Human, Lawful Good (CR 4)
Armor Class 9
Hit Points 30 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 16 (+3)9 (-1) 15 (+2)14 (+2)
Skills Arcana +1, Performance +4
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +1 / 1d10-1, Grapple +2

Possessions: 19000 cp. 1 Minor magic item.


Social Check DCs


Bertram Kent, Male Human [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears grey trousers with blue and green striped suspenders. He wears various colorful collared shirts. His head has been shaved. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: Aggressive, abrasive, and angry, Bertram embodies much of what other species detest in the Humans. Bertram is a bit of a follower. Usually he is manipulated by his sisters into helping them out, but recently he has become more of a free agent.

History: Bertram lived on a farm with his father, near the main road leading to a nearby town. Bertram was born on a far western plains where he grew up under the tutelage of his father, an expert Detective. He moves from town to town, unable to find a place to settle.

Motivation: To reunite with his absent father.

Flaws: Ugly, Insomniac, Antagonistic. Bonds: Immigrant, Family. Occupation: Detective

Voice: Uses lots of figures of speech

Attributes [hide]

Bertram Kent, Male Human Druid 7
Medium (5'3") Human, Neutral Good (CR 7)
Armor Class 11
Hit Points 54 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)12 (+1) 14 (+2)13 (+1) 14 (+2)8 (-1)
Skills Deception +2, History +4
Senses Passive Perception 12
Languages Common, Druidic
Attacks Melee +2 / 2d8-1, Ranged +4 / 2d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1364321

Possessions: 900 gp. Lapis lazuli (8 gp). Rose (60 gp). Banded agate (8 gp).


Social Check DCs


Hugh Cumberbatch, Male Human [Permalink]

Personal [hide]

Description: This man usually wears his brown robe and has his halberd always slung over his shoulder. He is muscular with a powerful set of arms. He wears a deerstalker hat to hide his balding. His brown eyes dart around the room hyper actively observing anyone and anything.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He is able to make almost anything out of random pieces of junk.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.

Motivation: Money/treasure; and wants to raise his children well

Ideals: Joker, Gifted. Bonds: Attractive, Family, Rich. Occupation: Ploughman

Voice: Jittery and nervous

Attributes [hide]

Hugh Cumberbatch, Male Human Rogue 5
Medium (5'6") Human, Lawful Good (CR 5)
Armor Class 9
Hit Points 21 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)8 (-1) 12 (+1)15 (+2) 16 (+3)7 (-2)
Skills Persuasion +1, Survival +6
Senses Passive Perception 13
Languages Common, Gnome, Orc
Attacks Melee +6 / 2d4+3, Ranged +2 / 2d4-1, Grapple +3

Possessions: 2000 sp. Carnelian (70 gp). Tiger eye turquoise (11 gp).


Social Check DCs


Tim Churchill, Male Human [Permalink]

Personal [hide]

Description: 5'9" and muscular, this western man prefers to wear yellow pants and tee shirts. He keeps his long brown hair kept up in a rat tail. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep gray.

Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.

History: A child with a great deal of singing talent his parents made sure he got the chance to thrive. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He is greedy.

Ideals: Athletic, Artistic, Entrepeneur. Flaws: Ugly. Bonds: Rich. Occupation: Shipwright

Voice: Switch between two voices

Attributes [hide]

Tim Churchill, Male Human Rogue 3
Medium (5'9") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 21 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 17 (+3)10 (+0) 8 (-1)16 (+3)
Skills Insight +1, Survival +1
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: Just what you see.


Social Check DCs


Norman Cooper, Male Human [Permalink]

Personal [hide]

Description: The dark-skinned man stands 6'0" and dresses well, wearing black shirts, loose pants, and blazers most of the time. He wears a colorful flower in his red hair. His fair skin shows little sign of his aristocratic breeding.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: Norman lived on a farm with his father, near the main road leading to a nearby town. His first spouse was a Slave Trader, they had one son, but his spouse won total custody. Without his spouse to temper him he grew out of control. He became a Glassblower soon after.

Motivation: To be a Slave Trader again.

Ideals: Philantrophist. Bonds: Attractive, Job, Family, Immigrant. Occupation: Glassblower

Voice: Deep voice with rolling R's

Attributes [hide]

Norman Cooper, Male Human Paladin 6
Medium (6'0") Human, Chaotic Good (CR 6)
Armor Class 12
Hit Points 66 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 14 (+2)16 (+3) 6 (-2)15 (+2)
Skills History +6, Stealth +5
Senses Passive Perception 8
Languages Common, Sylvan, Undercommon, Dwarven
Attacks Melee +3 / 2d6+0, Ranged +5 / 2d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 700 gp. Carved harp of exotic wood with ivory inlay and zircon gems (800 gp).


Social Check DCs

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