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NPC Generator

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Advanced [show]


William Barclay, Male Human [Permalink]

Personal [hide]

Description: He wears baggy white pantaloons and a grey scarf. He is portly but not overly obese. He has a long white beard with little hanging trinkets. His eyes are a pleasant violet.

Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He is able to make almost anything out of random pieces of junk.

History: William hails from a village terrorized by goblins. Brilliant and gifted he never wanted to apply himself. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature spear.

Motivation: He wants to meet his childhood hero; and someone believes him a fraud

Ideals: Gifted. Flaws: Shy. Bonds: Enemies, Adventurer. Occupation: Tanner

Voice: Slow speaker

Attributes [hide]

William Barclay, Male Human Rogue 3
Medium (5'7") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 18 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 13 (+1)12 (+1) 17 (+3)16 (+3)
Skills Athletics +2, Investigation +3
Senses Passive Perception 13
Languages Common, Aquan
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +3

Possessions: 400 gp.


Social Check DCs


Kyle Atherton, Male Human [Permalink]

Personal [hide]

Description: He wears a white cloak and cross-gartered tan stockings. His black hair is drawn into a tight pony tail with a dagger scrunchie. He wears a mask on his face.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.

History: Born to a pair of adventurers, Kyle grew up listening to his father's many stories. He was taken as a slave by a traveling circus and forced to perform He now spends his time doing works of charity.

Motivation: He wants to meet his childhood hero; and obtaining odd cultural human artifacts is his passion

Ideals: Philantrophist. Flaws: Antagonistic. Bonds: Rich, Adventurer, Slave. Occupation: Detective

Voice: Speaks in third person

Attributes [hide]

Kyle Atherton, Male Human Cleric 6
Medium (5'8") Human, Neutral Good (CR 6)
Armor Class 13
Hit Points 26 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 11 (+0)13 (+1) 12 (+1)14 (+2)
Skills Athletics +3, Insight +4
Senses Passive Perception 11
Languages Common, Sylvan
Attacks Melee +3 / 2d6+0, Ranged +6 / 2d6+3, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12533

Possessions: 1000 sp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Godfrey Abram, Male Human [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he wears a large hat to cast shadows over his face and wears ponchos to better hide his body. His auburn hair is lengthy. His face is covered beneath a completely black helmet.

Personality: He is irascible and easily irritated. He disdains his fellow westerners, claiming they make him look unintelligent just for using an accent.

History: He was born to a pair of big game hunters, but was frequently ill as a child. As a young adult he joined a group advocating for an improvement in Human conditions. After a long history of fighting, Godfrey and his spouse have recently divorced.

Motivation: He's repulsed by the PC.

Flaws: Antagonistic, Disease, Racist. Bonds: Immigrant. Occupation: Carter

Voice: Pronounces O like U

Attributes [hide]

Godfrey Abram, Male Human Commoner 3
Medium (5'0") Human, Chaotic Good (CR 3)
Armor Class 13
Hit Points 11 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 12 (+1)14 (+2) 11 (+0)9 (-1)
Skills Insight +2, Nature +4
Senses Passive Perception 10
Languages Common, Gnome, Aquan
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3

Possessions: 100 gp.


Social Check DCs


Simon Badger, Male Human [Permalink]

Personal [hide]

Description: This light-skinned male wears a violet Stetson hat and violet clothes. He is tall, broad shouldered and powerfully built. He keeps his blonde hair in a pixie cut. He wears a mask on his face.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. In his 13th year, his parents were killed by a dire rats raid, leaving Simon alone in the world. After a stint in an orphanage, he was adopted. He used his abilities to travel the world and help people.

Motivation: Further expansion of business; and wants to open a new tavern

Ideals: Philantrophist, Logical. Bonds: Slave, Enemies, Job. Occupation: Server

Voice: Low and grunting

Attributes [hide]

Simon Badger, Male Human Warlock 7
Medium (5'0") Human, Lawful Good (CR 7)
Armor Class 10
Hit Points 48 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 14 (+2)12 (+1) 17 (+3)10 (+0)
Skills Stealth +3, Survival +6
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee +5 / 2d8+2, Ranged +3 / 2d8+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12322

Possessions: 900 gp.


Social Check DCs


Kody Huxley, Male Human [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He wears a lot of dark rich colors, with gold accents. He has styled his chestnut hair well, parting it to the right. He wears round tiny glasses practically rammed into his face.

Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Human in existence. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: Kody lived on a farm with his mother, near the main road leading to a nearby town. When money was particularly tight he was walking through alleys when he overheard a Junk Dealer hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: Wants to raise his children well; and an old rival family wants him found

Ideals: Justice. Flaws: Forgetful. Bonds: Attractive, Poor, Family. Occupation: Junk Dealer

Voice: Deep voice with rolling R's

Attributes [hide]

Kody Huxley, Male Human Bard 7
Medium (5'4") Human, Neutral Good (CR 7)
Armor Class 7
Hit Points 46 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)5 (-3) 16 (+3)11 (+0) 11 (+0)14 (+2)
Skills Deception +5, Intimidation +5
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 2d8+1, Ranged +0 / 2d8-3, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1133

Possessions: 90 pp. A miniature golden chest with tiny emeralds lining the top (120 gp). Carved harp of exotic wood with ivory inlay and zircon gems (1200 gp). Gold and topaz bottle stopper cork (1000 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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