Alex Atherton, Male Human [Permalink]
Personal [hide]
Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He wears a lot of dark rich colors, with gold accents. His hair is cut close to his head. His violet eyes have a joyful gleam in them most of the time.
Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He is lazy, self-centered, vain, and jealous.
History: His martial talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. His parents enrolled him in a Aristocrat school at a young age so that he could practice his martial talents. He was granted martial powers by his dying brother.
Motivation: He doesn't get along with people that don't share his tastes; and wants to work out more often
Ideals: Athletic, Impeccable, Gifted. Flaws: Selfish. Bonds: Attractive. Occupation: Tanner
Voice: Adds syll-ab-les for em-pha-sis
Attributes [hide]
Medium (6'2") Human, Chaotic Good (CR 3)
Armor Class 13
Hit Points 15 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 17 (+3) | 8 (-1) | 4 (-3) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3
Possessions: 1800 sp.
Dean Stafford, Male Human [Permalink]
Personal [hide]
Description: This southern man wears clothing that is held on in multiple layers but all of it is in poor condition. His clothes are grease stained in places. His tied-back hair is red. His eyes are amber and beady.
Personality: He is extraordinarily eccentric. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.
History: He was born in the south, but his parents moved at a very young age to the east. He took every job he could get his hands on, but the opportunities for Humans in the south were limited. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He is wracked by social anxiety.
Flaws: Ugly, Insane, Fearful. Bonds: Poor, Immigrant. Occupation: Tanner
Voice: Uses lots of figures of speech
Attributes [hide]
Medium (6'4") Human, Neutral Good (CR 7)
Armor Class 10
Hit Points 36 (7d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 11 (+0) | 13 (+1) | 15 (+2) | 10 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Ignan, Celestial
Attacks Melee +3 / 2d8+0, Ranged +3 / 2d8+0, Grapple +0
Possessions: 70000 cp. Red spinel (110 gp). Malachite (16 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Roland Rylan, Male Human [Permalink]
Personal [hide]
Description: An imposing man with a heavy stainless steel prosthetic right hand, he wears a green armored body suit, with a simple black line shooting up and back down. He wears his red hair up. His amber eyes dart from person to person.
Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He does not mind isolation but does not hate company and attempts to receive them as best as possible.
History: Roland was born in the west. At a young age he loved to build and create. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. Since then, he has sought to make the best of life.
Motivation: He loathes his own lifestyle; and to be a ploughman again
Ideals: Optimist, Extrovert, Persistence. Occupation: Beggar
Voice: Squeaky
Attributes [hide]
Medium (5'6") Human, Chaotic Good (CR 5)
Armor Class 13
Hit Points 21 (5d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 16 (+3) | 14 (+2) | 12 (+1) | 12 (+1) | 8 (-1) |
Senses Passive Perception 11
Languages Common, Terran
Attacks Melee +4 / 2d4+1, Ranged +6 / 2d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 6 | 4 |
Possessions: 100 gp. Lapis lazuli (4 gp). Alexandrite (1000 gp). Golden yellow topaz (1000 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Heward Hastings, Male Human [Permalink]
Personal [hide]
Description: An imposing man with a heavy stainless steel prosthetic left hand, he wears a white costume with the symbols of strength on his torso. He wears a Stetson hat to cover his moderate length silver hair. His eyes are amber and he is always smoking a pipe.
Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.
History: Heward was raised in a hard working conservative environment. His father took him hunting and taught him how to get in the mind of other creatures. He inherited the family business which he has now maintained for 7 years.
Motivation: Further expansion of business; and balancing his hectic life and new layabout responsibilities is difficult
Ideals: Philantrophist. Bonds: Slave, Job, Nature. Occupation: Layabout
Voice: Dutch accent
Attributes [hide]
Medium (5'7") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 24 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 14 (+2) | 8 (-1) | 9 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 10 pp. Red garnet (70 gp). Rock crystal (70 gp). Jet (70 gp).
Gerard Shipley, Male Human [Permalink]
Personal [hide]
Description: He is a paragon of his species. He is larger and stronger than most Humans. His skin is dark but he possesses many white ritualistic tattoos. He does not wear sleeves and tends to eschew shirts when he can avoid it. His hair is cut close to his head. His fierce hazel eyes like to dwell on things.
Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He takes great pride in his work and is very well organized. His planner is full of calendar events.
History: He got into the Barber business at a young age. Through the years after Gerard was born, his father became increasingly distant from his family, instead choosing to pursue power in the east. Gerard's father didn't care for him much, and the feeling was mutual. He bought a longbow and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: Doesn't want to be a Barber and was forced into it by his family; and to reunite with his absent father
Flaws: Mundane, Antagonistic. Bonds: Job, Nature, Family. Occupation: Barber
Voice: Low range voice
Attributes [hide]
Medium (5'2") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 15 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 13 (+1) | 14 (+2) | 17 (+3) | 10 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Aquan, Undercommon, Auran
Attacks Melee +0 / 1d8-2, Ranged +3 / 1d8+1, Grapple +1
Possessions: A miniature (3 inch) silver gauntlet, trimmed in mother-of-pearl (30 gp). A roughly beaten golden orb (100 gp). Silver-plated steel longsword with jet jewel in hilt (200 gp). 1 Everburning torch. 3 Alchemist’s fire.
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Their contribution stands as a beacon of hope for all adventurers!