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NPC Generator

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Advanced [show]


Manfred Beckwith, Male Human [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. His black hair, when down, is lengthy. His gray eyes dart around the room hyper actively observing anyone and anything.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He would rather hide behind his crafts than deal with other people.

History: Manfred was born in the west. At a young age he loved to build and create. His childhood dream was to be a Healer, but he was a colossal failure. He has set out to sabotage the competition.

Motivation: He wants to meet his childhood hero.

Ideals: Artistic, Persistence. Flaws: Shy. Bonds: Adventurer, Job. Occupation: Apothecary

Voice: Australian accent

Attributes [hide]

Manfred Beckwith, Male Human Adept 4
Medium (6'6") Human, Neutral Good (CR 4)
Armor Class 10
Hit Points 27 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)10 (+0) 14 (+2)13 (+1) 14 (+2)18 (+4)
Skills Intimidation +6, Medicine +4
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +6 / 1d10+4, Ranged +2 / 1d10+0, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1232000

Possessions: 1 Minor magic item.


Social Check DCs


Anthony Windsor, Male Human [Permalink]

Personal [hide]

Description: He wears a fine chain shirt which he covers with blue colored cloaks and clothing. His skin is fair and his fingers are delicate and long. He keeps his silver hair in a pixie cut. His eyes are amber.

Personality: A skeptical and narcissistic man, Anthony's first love is himself. His second love is also himself. He is a ruthless business man, a trait he acquired from his mother.

History: He was born several months after his mother was called into army service. Like his mother and his sister before him, after school he went straight into learning to become a Locksmith. He struck the Locksmith job and began his own company from there.

Motivation: Further expansion of business.

Ideals: Impeccable, Entrepeneur. Bonds: Military, Job. Occupation: Locksmith

Voice: Cold and demanding tone

Attributes [hide]

Anthony Windsor, Male Human Expert 7
Medium (6'4") Human, Chaotic Good (CR 7)
Armor Class 11
Hit Points 58 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 19 (+4)17 (+3) 13 (+1)15 (+2)
Skills Nature +6, Survival +4
Senses Passive Perception 11
Languages Common, Draconic, Giant, Dwarven
Attacks Melee +5 / 2d8+2, Ranged +4 / 2d8+1, Grapple +2

Possessions: 100 pp. Bloodstone (30 gp).


Social Check DCs


Don Alston, Male Human [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking western young adult. He wears suspenders and green workpants. His shirt is white, and he wears a heavy green leather apron most of the time. Beneath his clothing is a huge mess of scar tissue. He wears his brown hair up in a very large beehive style do. He has green eyes.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He is used to getting what he wants. In part because he is a meticulous planner.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. In his 15th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his mother impaled in their home, and his father beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: He is content.

Ideals: Professionalism. Flaws: Depressed, Mundane, Fearful. Bonds: Slave. Occupation: Layabout

Voice: Sighs a lot, exhausted

Attributes [hide]

Don Alston, Male Human Paladin 4
Medium (5'4") Human, Chaotic Good (CR 4)
Armor Class 10
Hit Points 25 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 10 (+0)12 (+1) 16 (+3)7 (-2)
Skills Acrobatics +2, Religion +3
Senses Passive Perception 13
Languages Common, Undercommon
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (130 gp). Sapphire pendant on gold chain (900 gp). Embroidered silk and velvet mantle with numerous moonstones (900 gp).


Social Check DCs


Bernard Brent, Male Human [Permalink]

Personal [hide]

Description: He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. He is physically well-built. He has a very tight haircut. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He is obsessed with his god.

History: He was born on a small isolated farm. He was taken from his home at a very young age. He bought a crossbow and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: To unite with his sister; and an old rival family wants him found

Flaws: Disease. Bonds: Attractive, Religious, Nature, Slave, Family. Occupation: Mercenary

Voice: Sleepy voice

Attributes [hide]

Bernard Brent, Male Human Wizard 3
Medium (5'3") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 17 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
5 (-3)14 (+2) 16 (+3)9 (-1) 12 (+1)12 (+1)
Skills Acrobatics +4, Performance +3
Senses Passive Perception 11
Languages Common
Attacks Melee -1 / 1d8-3, Ranged +4 / 1d8+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 200 gp.


Social Check DCs


Chad Dryden, Male Human [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Humans. His skin is light but he possesses many yellow ritualistic tattoos. He wears brown painted combat armor at almost all times. He wears his black hair up. His fierce hazel eyes like to dwell on things.

Personality: He loves telling others what to do and how they should feel about things. He has all his life been fascinated with music.

History: He was raised in a white middle class family as the only child. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He seems to be bored by most things; and money/treasure

Ideals: Opinionated, Artistic. Flaws: Mundane. Bonds: Rich. Occupation: Merchant

Voice: High pitched and raspy

Attributes [hide]

Chad Dryden, Male Human Commoner 6
Medium (5'0") Human, Chaotic Good (CR 6)
Armor Class 11
Hit Points 25 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 13 (+1)6 (-2) 12 (+1)9 (-1)
Skills Insight +4, Intimidation +2
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 2d6+1, Ranged +4 / 2d6+1, Grapple +1

Possessions: 800 gp.


Social Check DCs

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