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NPC Generator

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Advanced [show]


Clerebold Tindall, Male Human [Permalink]

Personal [hide]

Description: He wears a fine chain shirt which he covers with white colored cloaks and clothing. He has relatively dark skin and is very physically imposing due to his abundance of muscles. His silver hair is smooth and relatively long. His blue eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He is mildly Human supremacist, though he does not identify as such. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: Clerebold hails from a village terrorized by giants. He made a point of taking high paying jobs and getting most of it up front. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature shortbow.

Motivation: He has a rivalry with the Church that dominates his actions; and human compassion

Ideals: Extrovert. Flaws: Racist. Bonds: Enemies, Adventurer, Religious. Occupation: Bounty Hunter

Voice: Prounounces S like Z

Attributes [hide]

Clerebold Tindall, Male Human Rogue 3
Medium (6'0") Human, Chaotic Good (CR 3)
Armor Class 13
Hit Points 5 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 9 (-1)9 (-1) 14 (+2)16 (+3)
Skills Persuasion +5, Survival +4
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 800 sp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Reynard Thornton, Male Human [Permalink]

Personal [hide]

Description: He stands about 5'0" and is armored in gleaming platemail with gilded edges. A flowing green cape and mantle trimmed with soft pastel waves gently in the breeze. His right leg appears badly burned and disfigured. He keeps his chestnut hair in a flapper bob. He wears a mask on his face.

Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He is a logical person and will generally grow upset if things defy logic and science.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: He's repulsed by the PC; and to share knowledge with the world

Ideals: Logical. Flaws: Antagonistic. Bonds: Rich, Adventurer. Occupation: Cook

Voice: Middle-eastern accent

Attributes [hide]

Reynard Thornton, Male Human Rogue 4
Medium (5'0") Human, Chaotic Good (CR 4)
Armor Class 12
Hit Points 36 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 18 (+4)15 (+2) 13 (+1)15 (+2)
Skills Arcana +4, Intimidation +4
Senses Passive Perception 11
Languages Common, Halfling, Terran
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2

Possessions: 2 Antitoxin. 1 Thunderstones. 1 Thunderstones. 2 Alchemist’s fire.


Social Check DCs


Theodoric Hallewell, Male Human [Permalink]

Personal [hide]

Description: This man wears a worn and beaten armor. He has a penchant for wearing a ring with an oversized opal on his left hand. His silver hair is knotted and matted. His violet eyes are passionate and lively.

Personality: He never swears and excessively uses polite adverbs when speaking. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: Sold as a small child to a wizard, Theodoric was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. His father was a soldier and died while he was still young. Theodoric was left his father's suit of armor and trained in its use and care. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature axe.

Motivation: He wants to meet his childhood hero.

Ideals: Optimist. Bonds: Rich, Adventurer, Mentor, Military. Occupation: Architect

Voice: Speaks through clenched teeth

Attributes [hide]

Theodoric Hallewell, Male Human Adept 5
Medium (5'7") Human, Chaotic Good (CR 5)
Armor Class 12
Hit Points 31 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 17 (+3)14 (+2) 18 (+4)14 (+2)
Skills Investigation +5
Senses Passive Perception 14
Languages Common, Dwarven, Terran
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day15321000

Possessions: 500 gp. Moss agate (14 gp). 1 Minor magic item.


Social Check DCs


Rolf Tindall, Male Human [Permalink]

Personal [hide]

Description: He is dressed in a clean brown cloak covering his clean studded leather. His attire stands in sharp contrast to his spear, which is beautifully polished and possesses an ornate carving of a butterfly on it. His white hair is long and unkept. He is missing an eye and his face is severely sunburned. His one remaining eye shines gray.

Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. He is a ruthless business man, a trait he acquired from his father.

History: He is the product a well kept family trust fund and as such has never really known need. He helped his father out around the business and became quite the natural. He has been a successful dealer in antiques buying low and selling high.

Motivation: Money/treasure; and he wants random interesting trinkets and junk, hates to throw anything away

Ideals: Entrepeneur. Flaws: Ugly, Greedy. Bonds: Rich, Job. Occupation: Apothecary

Voice: Sore throat, cough

Attributes [hide]

Rolf Tindall, Male Human Druid 6
Medium (5'4") Human, Lawful Good (CR 6)
Armor Class 10
Hit Points 45 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 12 (+1)9 (-1) 15 (+2)10 (+0)
Skills Arcana +2, Religion +2
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 2d6+1, Ranged +3 / 2d6+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13533200

Possessions: 100 gp.


Social Check DCs


Nicholas Bentham, Male Human [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He likes to wear darkened spectacles and heavy clothing, no matter the weather. His hair is short and blonde. His amber eyes are slightly larger than normal.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: He was always a brilliant, if unscrupulous mind. He took every job he could get his hands on, but the opportunities for Humans in the east were limited. He has taken up leadership of the village's small militia in response to illithids demanding more tribute than usual.

Motivation: To share knowledge with the world; and many illithids want him driven away

Ideals: Logical. Flaws: Insane. Bonds: Immigrant, Guardian, Enemies. Occupation: Performer

Voice: Deep voice with rolling R's

Attributes [hide]

Nicholas Bentham, Male Human Paladin 5
Medium (5'9") Human, Chaotic Good (CR 5)
Armor Class 14
Hit Points 50 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)18 (+4) 17 (+3)10 (+0) 7 (-2)17 (+3)
Skills Nature +3, Perception +1
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +7 / 2d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 30000 cp.


Social Check DCs

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