Godfrey Myerscough, Male Human [Permalink]
Personal [hide]
Description: He is a pot bellied western man with a big hulking figure and broad shoulders. He wears many layers of old clothing at all times. His hair is greying and his face has many wrinkles. He wears a mask on his face.
Personality: He is irascible and easily irritated. As long as the job gets done he does not care how it got done.
History: He was born to a pair of big game hunters, but was frequently ill as a child. A freak accident while working with his Assassin father left him crippled. After a long history of fighting, Godfrey and his spouse have recently divorced.
Motivation: He's repulsed by the PC; and he is currently in port desperately looking for someone to get him out
Ideals: Athletic, Professionalism. Flaws: Ugly, Antagonistic, Disease. Bonds: Poor. Occupation: Courier
Voice: growls and snarls, animalistic
Attributes [hide]
Medium (6'5") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 47 (4d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 12 (+1) | 14 (+2) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Halfling, Aquan
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1
Possessions: 14000 cp. Violet garnet (700 gp). Rose (60 gp). Amethyst (140 gp). 2 Alchemist’s fire. 2 Alchemist’s fire. 2 Thunderstones.
Godfrey Yardley, Male Human [Permalink]
Personal [hide]
Description: A well shaped man just over fifty, he wears many layers of old clothing at all times. He is bald on top and has large brown tufts of hair around his ears. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.
History: He served in the navy to pay for his family's outstanding loans. A freak accident while working with his Courier father left him crippled. In his journeys he found a malevolent artifact. He wishes to return this artifact and its corrupting influence back to where it came.
Motivation: He desires power and/or immortality; and meet up once more with his childhood friend
Ideals: Impeccable. Flaws: Ugly, Disease. Bonds: Poor, Military, Adventurer. Occupation: Ruler
Voice: Speaks in third person
Attributes [hide]
Medium (6'2") Human, Lawful Good (CR 4)
Armor Class 10
Hit Points 17 (4d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 10 (+0) | 15 (+2) | 14 (+2) | 10 (+0) | 6 (-2) |
Senses Passive Perception 10
Languages Common, Goblin, Infernal
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 6 | 3 | 0 | 0 |
Possessions: 18000 sp. Golden yellow topaz (400 gp). Violet garnet (400 gp). Rhodochrosite (16 gp). Amethyst (100 gp). 1 Masterwork Common Melee.
Heward Kendal, Male Human [Permalink]
Personal [hide]
Description: He wears dark leathers with embroidery, and carries whips. His hair is golden and curly. He wears an eyepatch.
Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.
History: Born to a poor family in the city he treasured whatever gifts he got. A gypsy cursed him at a young age, leading to his ugly appearance. He has set out to sabotage the competition.
Motivation: Sabotage a competitor; and balancing his hectic life and new locksmith responsibilities is difficult
Ideals: Fighting, Passionate. Flaws: Ugly. Bonds: Job, Poor. Occupation: Locksmith
Voice: Timid voice
Attributes [hide]
Medium (5'5") Human, Lawful Good (CR 7)
Armor Class 9
Hit Points 59 (7d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 9 (-1) | 14 (+2) | 9 (-1) | 11 (+0) | 7 (-2) |
Senses Passive Perception 10
Languages Common
Attacks Melee +6 / 2d8+3, Ranged +2 / 2d8-1, Grapple +3
Possessions: 40 pp. 1 Minor magic item. 1 Minor magic item.
Everard Dumph, Male Human [Permalink]
Personal [hide]
Description: This slender man stands about 5'6". He wears many layers of old clothing at all times. His hair is greying and his face has many wrinkles. He wears a mask on his face.
Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He works hard and plays hard.
History: He got into the Apothecary business at a young age. While studying, he fell in love. They married and had a daughter. He then took over the family business and is one of the better Apothecary for hire.
Motivation: Expand his business; and wants to open a new tavern
Ideals: Joker. Flaws: Ugly, Hedonist. Bonds: Poor, Job, In love. Occupation: Apothecary
Voice: Dutch accent
Attributes [hide]
Medium (5'6") Human, Chaotic Good (CR 5)
Armor Class 11
Hit Points 14 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 7 (-2) | 9 (-1) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 5 | 3 | 2 | 1 | 0 | 0 |
Possessions: 800 gp. Lapis lazuli (10 gp). Lapis lazuli (10 gp).
Trym Gresham, Male Human [Permalink]
Personal [hide]
Description: He has a missing right leg. He prefers to wear tan pants and tee shirts. He has a very tight haircut. His brown eyes lackadaisically let the world flow into them.
Personality: He is erratic and paranoid. He believes orcs are coming to abduct people. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.
History: A child with a great deal of writing talent his parents made sure he got the chance to thrive. He moved from fad to fad and when he turned 15 he discovered writing. He is searching for what he claims is his rightful reward.
Motivation: Someone believes him a fraud.
Ideals: Joker, Artistic. Bonds: Enemies, Adventurer. Occupation: Actor
Voice: Middle-eastern accent
Attributes [hide]
Medium (5'3") Human, Lawful Good (CR 4)
Armor Class 9
Hit Points 32 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 9 (-1) | 15 (+2) | 8 (-1) | 5 (-3) | 12 (+1) |
Senses Passive Perception 7
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +1 / 1d10-1, Grapple +1
Possessions: 300 gp. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee.
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