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Advanced [show]


Trey Skelton, Male Human [Permalink]

Personal [hide]

Description: This malnourished man is wearing a perfectly clean shirt and pair of pants. His hair is always cut to a buzz. He is very pretty but has cold, dead eyes.

Personality: He hates Humans with a passion. As such he is filled with self loathing. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.

History: He was born the only child of a wealthy merchant. He was an athlete and attended two major summer competitions. He never won. He has been a successful dealer in antiques buying low and selling high.

Motivation: A strong sense of loyalty to Human people.

Ideals: Opinionated, Entrepeneur, Athletic. Flaws: Racist. Bonds: Attractive, Poor. Occupation: Slave Trader

Voice: Pronounces O like U

Attributes [hide]

Trey Skelton, Male Human Commoner 5
Medium (5'8") Human, Neutral Good (CR 5)
Armor Class 12
Hit Points 5 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 7 (-2)5 (-3) 12 (+1)15 (+2)
Skills Animal Handling +4, Performance +5
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2

Possessions: 500 gp. Silver ewer (90 gp). Solid gold idol (900 gp). Black velvet mask with numerous citrines (40 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Raymond Trowbridge, Male Human [Permalink]

Personal [hide]

Description: He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. He carries with him a set of tridents on his belt, each one with a jet on the hilt. His chestnut hair is lengthy. He has several tiny jet earrings on each ear.

Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: Born in a small village he learned the ways of the warrior from his mother. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: He wants to meet his childhood hero.

Ideals: Fighting, Impeccable. Flaws: Fearful. Bonds: Adventurer, Rich. Occupation: Mortician

Voice: Low rumbling, strings words together

Attributes [hide]

Raymond Trowbridge, Male Human Commoner 6
Medium (6'5") Human, Chaotic Good (CR 6)
Armor Class 12
Hit Points 22 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 13 (+1)10 (+0) 15 (+2)11 (+0)
Skills Intimidation +3, Persuasion +3
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 2d6+0, Ranged +5 / 2d6+2, Grapple +2

Possessions: 500 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Simon Dayton, Male Human [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he wears grey leather gloves, a grey jacket, and tight pants. His brown hair is kept up in a ponytail inside a small hat. He is missing an eye and his face is severely sunburned. His one remaining eye shines blue.

Personality: This man loves poetry and to teach people poetry more than just about anything. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Simon is combative with any and all who dare try his patience in the slightest.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He found a children's book about a Human Ranger who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: He's looking for his big break; and obtaining odd cultural human artifacts is his passion

Ideals: Artistic, Justice. Flaws: Ugly. Bonds: Slave, Adventurer. Occupation: Banker

Voice: High pitched and raspy

Attributes [hide]

Simon Dayton, Male Human Ranger 5
Medium (5'2") Human, Neutral Good (CR 5)
Armor Class 12
Hit Points 18 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 9 (-1)15 (+2) 11 (+0)12 (+1)
Skills Acrobatics +5, Nature +5
Senses Passive Perception 10
Languages Common, Druidic, Aquan
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1100

Possessions: 700 gp. A pair of blacksmith’s puzzle; each has a pair of interlocked iron designs that users try to take apart and put back together (50 gp). 1 Minor magic item.


Social Check DCs


Bernard Lindsay, Male Human [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he tends to wear a large grey jacket. His silver hair is slicked back into a classic pompadour. His eyes are likewise green. His teeth are white and perfect.

Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: Born in the north his family was never financially stable. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He has set out to sabotage the competition.

Motivation: To protect his home; and to clean up the streets

Ideals: Disciplined, Optimist. Bonds: Attractive, Poor, Job, Guardian. Occupation: Sculptor

Voice: Jamaican accent

Attributes [hide]

Bernard Lindsay, Male Human Adept 3
Medium (6'4") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 16 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 13 (+1)13 (+1) 14 (+2)12 (+1)
Skills Acrobatics +4, Investigation +3
Senses Passive Perception 12
Languages Common, Giant
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1232000

Possessions: 200 gp.


Social Check DCs


Miles Lindsey, Male Human [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. He has moderate length silver hair. His eyes are likewise green. His teeth are white and perfect.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: He was raised in a mountains tribe. When he was little, his rather wealthy family often ventured across the mountains to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the mountains due to the painful memories there. Miles took refuge in the old dungeon and found the beat up dagger and armor he uses now. He now mingles about in high society.

Motivation: He is greedy.

Ideals: Joker, Justice. Bonds: Rich, Attractive, Nature. Occupation: Bricklayer

Voice: Ums and uhs a lot

Attributes [hide]

Miles Lindsey, Male Human Commoner 6
Medium (5'5") Human, Neutral Good (CR 6)
Armor Class 10
Hit Points 20 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 11 (+0)11 (+0) 14 (+2)8 (-1)
Skills History +3
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 2d6+0, Ranged +3 / 2d6+0, Grapple +0

Possessions: 2000 sp. Freshwater pearl (10 gp). Violet garnet (1600 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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