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NPC Generator

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Advanced [show]


Lance Davenport, Male Human [Permalink]

Personal [hide]

Description: He wears many layers of old clothing at all times. He has a moderate pudge and is not very fit. He has a auburn handlebar mustache and slicked back auburn hair. His hazel eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. Animals are drawn to him, and he is able to talk to them.

History: A powerful slaver made him what he is. After coming to the age of reason, Lance took it upon himself to study the martial arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He was recently attacked on the road and savagely beaten by bandits.

Motivation: To protect his home.

Ideals: Gifted. Flaws: Ugly, Addict, Disease. Bonds: Poor, Mentor. Occupation: Animal Trainer

Voice: Draws out vowels

Attributes [hide]

Lance Davenport, Male Human Fighter 3
Medium (5'7") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 31 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)8 (-1) 17 (+3)8 (-1) 15 (+2)11 (+0)
Skills Insight +4, Investigation +1
Senses Passive Perception 12
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +1 / 1d8-1, Grapple -1

Possessions: 200 gp. 1 Half-Plate. 1 Darkwood Buckler.


Social Check DCs


Gilbert Whitby, Male Human [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He wears a robe, a symbol of strength around his neck, and a bastard sword on his belt. His brown hair is lengthy. His violet eyes dart around the room hyper actively observing anyone and anything.

Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. Animals are drawn to him, and he is able to talk to them.

History: He was born to loving parents in a slum to the south. His father was very strict, and drilled into him lessons on being the perfect gentleman. Recently a tribe of drow attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Gilbert fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He wants random interesting trinkets and junk, hates to throw anything away; and nothing but the best is good enough for him

Ideals: Fighting, Gifted, Impeccable. Flaws: Greedy. Bonds: Poor. Occupation: Gardener

Voice: Speaks like tongue is numb

Attributes [hide]

Gilbert Whitby, Male Human Aristocrat 5
Medium (5'1") Human, Chaotic Good (CR 5)
Armor Class 12
Hit Points 30 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 14 (+2)15 (+2) 14 (+2)7 (-2)
Skills Arcana +5, Intimidation +1
Senses Passive Perception 12
Languages Common, Aquan, Orc
Attacks Melee +2 / 2d4-1, Ranged +5 / 2d4+2, Grapple +2

Possessions: 10000 cp.


Social Check DCs


Balimaar Washington, Male Human [Permalink]

Personal [hide]

Description: 5'4" and lanky with angular features, he is an attractive figure. He wears a tan vest with golden trim over his white shirt. His blue leather gloves and pants are well-kept, and his tan boots flare out at the collars. He has done his best to style his golden hair to look like a famous performer. His eyes are brown.

Personality: He is a Fletcher first and foremost. He believes firmly that knowledge should be universal. He invites people to come help in his community garden.

History: Born in the north to a Fletcher, Balimaar learned a great deal about his father's area of expertise. He was taken as a slave by a traveling circus and forced to perform Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: He is currently in port desperately looking for someone to get him out.

Ideals: Philantrophist. Bonds: Attractive, Job, Slave, Adventurer. Occupation: Fletcher

Voice: Low range voice

Attributes [hide]

Balimaar Washington, Male Human Druid 5
Medium (5'4") Human, Lawful Good (CR 5)
Armor Class 12
Hit Points 27 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 14 (+2)14 (+2) 17 (+3)15 (+2)
Skills Insight +6, Investigation +5
Senses Passive Perception 13
Languages Common, Terran, Sylvan
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1453210000

Possessions: 600 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Trey Hadleigh, Male Human [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears a fancy yellow suit. His red hair is drawn into a tight pony tail with a rose scrunchie. He has a tattooed face.

Personality: He speaks before he thinks and is too direct. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.

History: He was always a brilliant, if unscrupulous mind. A few years later when the north was not economically sound they moved to his current location. He left for the south, certain he would find work there.

Motivation: Money/treasure.

Ideals: Logical. Flaws: Impulsive, Insane. Bonds: Attractive, Immigrant, Rich. Occupation: Marshal

Voice: Eastern European accent

Attributes [hide]

Trey Hadleigh, Male Human Commoner 3
Medium (5'1") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 11 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 10 (+0)9 (-1) 8 (-1)12 (+1)
Skills Performance +3, Stealth +3
Senses Passive Perception 9
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 3100 sp. 1 Banded mail. 1 Darkwood Shield.


Social Check DCs


Wymar Wilberforce, Male Human [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He is wearing colorful clothing, dressed as a Navigator. He wears a top hat to cover his moderate length silver hair. His otherwise smooth face is marked with small tiny scars.

Personality: He will rave to anyone who will listen. He is obsessed with finding treasure.

History: Born to a Healer, his father struggled to pay the bills. At a young age he wooed the heart of his future spouse and the two had a long relationship before they wed. He moves from town to town, unable to find a place to settle.

Motivation: A deep hatred of dire rats; and to reunite with his old friends

Flaws: Insane. Bonds: Immigrant, Adventurer, Poor, In love, Enemies. Occupation: Navigator

Voice: Aggressive tone

Attributes [hide]

Wymar Wilberforce, Male Human Paladin 7
Medium (5'2") Human, Neutral Good (CR 7)
Armor Class 10
Hit Points 39 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 6 (-2)14 (+2) 6 (-2)17 (+3)
Skills Persuasion +6, Sleight of Hand +3
Senses Passive Perception 8
Languages Common, Goblin, Infernal
Attacks Melee +3 / 2d8+0, Ranged +3 / 2d8+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 2000 sp.


Social Check DCs

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