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Advanced [show]


Kyle Redfield, Male Human [Permalink]

Personal [hide]

Description: He is lean but muscular and wears a blue broad hat and blue clothes. He wears his golden hair up in a very large beehive style do. He wears an eyepatch.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He is fiercely devoted to his father, and views his father's ex-spouse as an evil person for separating him from his legal half-brother.

History: He was born into a rich family. After coming to the age of reason, Kyle took it upon himself to study the martial arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He tends to his Fortune-teller job now, and dutifully fulfills any obligations he has.

Motivation: He is currently in port desperately looking for someone to get him out; and he is unsatisfied with his job

Ideals: Gifted. Flaws: Ugly. Bonds: Family, Rich, Job, Slave. Occupation: Fortune-teller

Voice: Tuts and clicks tongue

Attributes [hide]

Kyle Redfield, Male Human Warrior 3
Medium (6'2") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 17 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 11 (+0)14 (+2) 7 (-2)7 (-2)
Skills Performance +0, Survival +0
Senses Passive Perception 8
Languages Common, Orc, Celestial
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 100 gp.


Social Check DCs


Gomory Tindall, Male Human [Permalink]

Personal [hide]

Description: He is a husky man, who typically wears a sleeveless long coat of deep red leather and dull black iron scale mail. His white hair is greying along the sides and has receded to reveal a widow's peak. His otherwise smooth face is marked with small tiny scars.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.

History: His parents moved while he was still in utero so he is the first generation to be born here. Ostracized due to the necromantic powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. He was granted necromantic powers by his dying brother.

Motivation: Someone believes him a fraud; and he has a rivalry with the church that dominates his actions

Ideals: Gifted. Flaws: Sensitive. Bonds: Religious, Immigrant, Enemies. Occupation: Sculptor

Voice: Spits words with contempt

Attributes [hide]

Gomory Tindall, Male Human Monk 4
Medium (5'8") Human, Neutral Good (CR 4)
Armor Class 9
Hit Points 20 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)9 (-1) 11 (+0)13 (+1) 13 (+1)19 (+4)
Skills Animal Handling +3, History +3
Senses Passive Perception 11
Languages Common, Infernal
Attacks Melee +1 / 1d10-1, Ranged +1 / 1d10-1, Grapple -1

Possessions: 100 gp. Fire opal pendant on a fine gold chain (500 gp).


Social Check DCs


Charles Compton, Male Human [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. His golden hair is slicked back into a classic pompadour. He has several tiny amber earrings on each ear.

Personality: He hates brigands. He views them as having robbed his home of its proper glory. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Mason arts, while his mother instructed him in etiquette, music and courtly manner. He has chosen to use the inheritance that was left to him frivolously. He leaves a trail of broken hearts and full pockets wherever he goes.

Motivation: A deep hatred of brigands; and his name or reputation has been wronged in the past by brigands, and he desires to right it

Ideals: Fighting, Athletic, Philantrophist. Bonds: Attractive, Rich, Enemies. Occupation: Mason

Voice: Eastern European accent

Attributes [hide]

Charles Compton, Male Human Cleric 3
Medium (5'1") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 24 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)8 (-1) 15 (+2)13 (+1) 9 (-1)17 (+3)
Skills Investigation +3, Religion +3
Senses Passive Perception 9
Languages Common, Infernal
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 1600 sp. 1 Half-Plate. 1 Half-Plate. 1 Half-Plate.


Social Check DCs


Guy Read, Male Human [Permalink]

Personal [hide]

Description: He wears suspenders and brown workpants. His shirt is black, and he wears a heavy brown leather apron most of the time. His attire stands in sharp contrast to his halberd, which is beautifully polished and possesses an ornate carving of a clover on it. He wears a small hat to cover his moderate length auburn hair. He wears crescent spectacles with a black brim.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He is frequently practicing swordplay.

History: Born in the south to a Weaver, Guy learned a great deal about his father's area of expertise. His necromantic abilities were realized during a raid on his village. He struck the Weaver job and began his own company from there.

Motivation: He's attracted to the PC; and wants a kiss

Ideals: Gifted. Bonds: Family, Military, Job, Has a crush. Occupation: Weaver

Voice: Sensual and smooth

Attributes [hide]

Guy Read, Male Human Fighter 5
Medium (6'1") Human, Chaotic Good (CR 5)
Armor Class 12
Hit Points 24 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 10 (+0)14 (+2) 13 (+1)13 (+1)
Skills Intimidation +4, Stealth +5
Senses Passive Perception 11
Languages Common, Gnoll, Abyssal
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2

Possessions: 5000 sp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Dustin Ashley, Male Human [Permalink]

Personal [hide]

Description: He wears suspenders and yellow workpants. His shirt is brown, and he wears a heavy yellow leather apron most of the time. He has a slight overbite and is overall scrawny. He wears his white hair up in a very large beehive style do. His eyes, though not visible through his cowl, are amber.

Personality: He is a sleazy, sleazy guy. He has no qualms about using his powers of suggestion to get people to do what he wants. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: Dustin lived on a farm with his father, near the main road leading to a nearby town. He was an apprentice working in his father's forge. He has achieved small success as a Cartwright.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and his spouse's relatives view him with great suspicion

Ideals: Justice, Fighting. Bonds: Attractive, Family, Job. Occupation: Cartwright

Voice: Rhymes sentences (sorry)

Attributes [hide]

Dustin Ashley, Male Human Adept 3
Medium (5'10") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 12 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 9 (-1)10 (+0) 17 (+3)11 (+0)
Skills Acrobatics +3, History +2
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13320000

Possessions: 1200 sp.


Social Check DCs

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