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NPC Generator

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Advanced [show]


Balimaar Gladstone, Male Human [Permalink]

Personal [hide]

Description: He wears tan robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a whip, but if one is not available he will default to his sai. His hair is cut close to his head. He is baby faced.

Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He does suffer from mild PTSD, and the sight of gnolls may trigger it at times.

History: He was born a particularly ugly child, much to the horror of his parents. He was an apprentice working in his mother's forge. He has taken up leadership of the village's small militia in response to gnolls demanding more tribute than usual.

Motivation: He wants revenge against gnolls; and he is unsatisfied with his job

Flaws: Terse, Ugly. Bonds: Enemies, Job. Occupation: Dyer

Voice: Whispers

Attributes [hide]

Balimaar Gladstone, Male Human Expert 8
Medium (6'2") Human, Chaotic Good (CR 8)
Armor Class 12
Hit Points 32 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 8 (-1)14 (+2) 13 (+1)10 (+0)
Skills Deception +3, Survival +4
Senses Passive Perception 11
Languages Common, Draconic, Auran
Attacks Melee +4 / 2d10+1, Ranged +5 / 2d10+2, Grapple +2

Possessions: 600 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Trym Cromwell, Male Human [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He wears very tight pants and wife beaters, though occasionally he sports a grey coat. He has no hair. His fierce blue eyes like to dwell on things.

Personality: His tongue was cut out and he uses sign language. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.

History: His mother raised him in a mountain cabin. He worked as a nervous Dyer and found it very stressful. He then took over the family business and is one of the better Dyer for hire.

Motivation: Expand his business; and to be a mortician again

Flaws: Ugly, Disease. Bonds: Immigrant, Job, Nature. Occupation: Dyer

Voice: Irish accent

Attributes [hide]

Trym Cromwell, Male Human Paladin 4
Medium (6'0") Human, Neutral Good (CR 4)
Armor Class 10
Hit Points 22 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 7 (-2)11 (+0) 17 (+3)17 (+3)
Skills History +2, Survival +5
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 100 gp. Bloodstone (80 gp). Obsidian (8 gp). Freshwater pearl (8 gp).


Social Check DCs


John Eastaughffe, Male Human [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He dresses like a well dressed Sage does. He wears his chestnut hair up. His face is scarred and worn.

Personality: This man loves music and to teach people music more than just about anything. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: Born in the north to a Sage, John learned a great deal about his mother's area of expertise. His childhood dream was to be a Painter, but he was a colossal failure. He then took over the family business and is one of the better Sage for hire.

Motivation: Sabotage a competitor.

Ideals: Artistic. Flaws: Ugly, Fearful. Bonds: Job, Religious. Occupation: Sage

Voice: American accent

Attributes [hide]

John Eastaughffe, Male Human Commoner 3
Medium (5'0") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 8 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
3 (-4)11 (+0) 9 (-1)16 (+3) 14 (+2)15 (+2)
Skills Intimidation +4
Senses Passive Perception 12
Languages Common, Gnoll, Infernal, Sylvan
Attacks Melee -2 / 1d8-4, Ranged +2 / 1d8+0, Grapple +0

Possessions: Just what you see.


Social Check DCs


Arnold Addington, Male Human [Permalink]

Personal [hide]

Description: A man of a pale complexion, he tends to wear a white poncho over his likewise colored trousers and shirt. He sports a long brown beard, and similarly colored long hair. This gray eyed westerner is not easily forgotten.

Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. He has all his life been fascinated with writing.

History: Arnold was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. He has had some formal writing training, and achieved minor success. He has taken up leadership of the village's small militia in response to drow demanding more tribute than usual.

Motivation: Further expansion of business; and he'd like to take his coworkers down a peg

Ideals: Artistic. Flaws: Greedy. Bonds: Poor, Enemies, Job. Occupation: Banker

Voice: Puts emphasis on the wrong words

Attributes [hide]

Arnold Addington, Male Human Bard 3
Medium (6'5") Human, Lawful Good (CR 3)
Armor Class 13
Hit Points 14 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)17 (+3) 12 (+1)8 (-1) 14 (+2)12 (+1)
Skills Deception +3, Nature +1
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 300 gp.


Social Check DCs


Gilbert Berkeley, Male Human [Permalink]

Personal [hide]

Description: A plain young-adult man, he wears a worn and beaten armor. His hair is auburn and very short. He tend to wears goggles to shield his eyes.

Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: He was born several months after his mother was called into army service. He was an apprentice working in his mother's forge. He then took over the family business and is one of the better Gardener for hire.

Motivation: He would like to get married and retire; and he's in love

Flaws: Cynical, Impulsive. Bonds: Military, Job, Has a crush. Occupation: Gardener

Voice: German accent

Attributes [hide]

Gilbert Berkeley, Male Human Wizard 3
Medium (6'2") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 8 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 11 (+0)16 (+3) 8 (-1)14 (+2)
Skills Arcana +5, Stealth +2
Senses Passive Perception 9
Languages Common, Terran, Orc, Auran
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day134210000

Possessions: 100 pp.


Social Check DCs

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