Kyle Halsey, Male Human [Permalink]
Personal [hide]
Description: A man with thick toned arms and a paunchy gut. He has the majority of his body covered in plate. His hair is brown and curly. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: He hates Humans with a passion. As such he is filled with self loathing. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.
History: Kyle was born the youngest of three triplets. A gypsy cursed him at a young age, leading to his ugly appearance. When his spouse passed he lost his only source of income but claims to his sons to still be retired.
Motivation: Wants to raise his children well; and to unite with his sister
Ideals: Athletic. Flaws: Racist, Ugly. Bonds: Family. Occupation: Courier
Voice: Boston accent
Attributes [hide]
Medium (5'1") Human, Neutral Good (CR 6)
Armor Class 12
Hit Points 53 (6d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 14 (+2) | 12 (+1) | 6 (-2) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 2d6+0, Ranged +5 / 2d6+2, Grapple +2
Possessions: 3000 sp. Golden pearl (100 gp). Hematite (4 gp). Obsidian (4 gp). Tiger eye turquoise (4 gp).
Gerald Reid, Male Human [Permalink]
Personal [hide]
Description: A man with thick toned arms and a paunchy gut. He wears tight fitting clothing which further accentuates his frame. He wears a broad hat to cover his moderate length white hair. He tend to wears goggles to shield his eyes.
Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He does not trust anyone and sleeps with one eye open.
History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He's also a talented Tailor, but doesn't like to broadcast it.
Motivation: Balancing his hectic life and new Fortune-teller responsibilities is difficult; and he is unsatisfied with his job
Ideals: Athletic. Flaws: Shy, Insomniac, Antagonistic. Bonds: Attractive, Job. Occupation: Fortune-teller
Voice: Hard of hearing, loud
Attributes [hide]
Medium (5'4") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 12 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 9 (-1) | 13 (+1) | 9 (-1) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 6000 cp. 1 Crowbar.
Frederick Morton, Male Human [Permalink]
Personal [hide]
Description: This late middle aged man wears a tan shirt, with a blue mid length shorts with blue tights and flats, usually wearing a coat over them and is in decent physical shape. He wears his silver hair up in a very large beehive style do. He has amber eyes.
Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He can see the true alignment of people by looking at them, and uses this to pass judgement.
History: Born to a pair of adventurers, Frederick grew up listening to his mother's many stories. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). Some 10 years later his spouse died after the birth of his daughter. Heartbroken, Frederick never married again. Instead he focused his life to raising his daughter whom he trained as his mother had trained him before.
Motivation: He is compelled to act according to his religious beliefs; and he wants to meet his childhood hero
Ideals: Gifted. Flaws: Depressed. Bonds: Adventurer, In love, Religious. Occupation: Hunter
Voice: Speaks through clenched teeth
Attributes [hide]
Medium (6'0") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 28 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 10 (+0) | 10 (+0) | 15 (+2) | 12 (+1) | 7 (-2) |
Senses Passive Perception 11
Languages Common, Undercommon, Terran
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2
Possessions: 1000 sp.
Theodoric Barlow, Male Human [Permalink]
Personal [hide]
Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He dresses well, wearing brown shirts, loose pants, and blazers most of the time. He has a small bristly mustache and wavy brown hair. His eyes are green.
Personality: He dislikes all the random violence that takes place in the east. He is a big fan of imagination and believes people should spend more time reading and writing.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. Cursed with lycanthropy at a very young age, Theodoric has worked very hard to control his curse. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.
Motivation: To share knowledge with the world.
Ideals: Pacifist, Logical, Gifted. Flaws: Disease. Bonds: Attractive. Occupation: Courier
Voice: Voice breaks
Attributes [hide]
Medium (6'4") Human, Chaotic Good (CR 6)
Armor Class 12
Hit Points 28 (6d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 14 (+2) | 13 (+1) | 14 (+2) | 12 (+1) | 8 (-1) |
Senses Passive Perception 15
Languages Common, Orc, Auran
Attacks Melee +6 / 2d6+3, Ranged +5 / 2d6+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 6 | 5 | 3 | 0 |
Possessions: 100 gp.
Hunter Dudley, Male Human [Permalink]
Personal [hide]
Description: His right side is far more bruised and cut up than his other. He wears a fine chain shirt which he covers with black colored cloaks and clothing. His moppish chestnut hair is in a traditional bowl cut. He is missing an eye and his face is severely sunburned. His one remaining eye shines hazel.
Personality: He acts crazy and hedonistic. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.
History: Hunter was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. He was taken from his home at a very young age. He ran away from his former home and has been making his living as a Mayor for the past few years.
Motivation: He feels the way he acts is they only way to get by in the world; and he doesn't get along with people that don't share his tastes
Ideals: Impeccable. Flaws: Ugly, Hedonist. Bonds: Poor, Slave. Occupation: Mayor
Voice: Scratchy, weak
Attributes [hide]
Medium (5'0") Human, Lawful Good (CR 9)
Armor Class 10
Hit Points 61 (9d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 11 (+0) | 10 (+0) | 15 (+2) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Goblin, Undercommon
Attacks Melee +5 / 3d4+2, Ranged +3 / 3d4+0, Grapple +2
Possessions: 16000 sp. Tiger eye turquoise (10 gp). Malachite (10 gp). Rose (50 gp). Coral (90 gp).
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Their contribution stands as a beacon of hope for all adventurers!
