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NPC Generator

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Charles Landon, Male Human [Permalink]

Personal [hide]

Description: He has a missing left leg. He prefers to wear fine silks, though has several suits of combat armor for his hunting needs. Sporting a chestnut mohawk and bushy mustache this man's hair draws a lot of attention. His green eyes have a joyful gleam in them most of the time.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He is an amazing painter.

History: Charles hails from a village terrorized by goblins. He dropped out of school before completing his studies. He was granted necromantic powers by his dying sister.

Motivation: A deep hatred of goblins.

Ideals: Gifted, Logical. Bonds: Rich, Family, Enemies. Occupation: Farmer

Voice: Sore throat, cough

Attributes [hide]

Charles Landon, Male Human Warrior 3
Medium (5'4") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 17 (+3)12 (+1) 12 (+1)13 (+1)
Skills Deception +3, History +3
Senses Passive Perception 11
Languages Common, Aquan
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 1 Banded mail. 1 Darkwood Shield. 1 Breastplate.


Social Check DCs


Anselm Allerton, Male Human [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he wears a tight fitting blue shirt and pants. His blonde hair is cut short. He wears round tiny glasses practically rammed into his face.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He plays an instrument quite well.

History: His psionic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. Brilliant and gifted he never wanted to apply himself. He now spends his time doing works of charity.

Motivation: Human compassion; and a strong sense of loyalty to human people

Ideals: Joker, Artistic, Gifted, Philantrophist. Flaws: Racist. Occupation: Animal Trainer

Voice: Spits and sputters

Attributes [hide]

Anselm Allerton, Male Human Warlock 7
Medium (5'4") Human, Neutral Good (CR 7)
Armor Class 11
Hit Points 52 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 17 (+3)12 (+1) 12 (+1)17 (+3)
Skills Arcana +4, Persuasion +6
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +3 / 2d8+0, Ranged +4 / 2d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12322

Possessions: 40 pp. Red-brown spinel (90 gp). White opal (1500 gp). Malachite (12 gp).


Social Check DCs


Lewis Warwick, Male Human [Permalink]

Personal [hide]

Description: A middle-aged man, he wears tight fighting clothing, which leaves very little to the imagination, and is pretty ugly. His black hair is heavily combed to the left. He has a tattooed face.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He disdains his fellow westerners, claiming they make him look unintelligent just for using an accent.

History: He served in the navy to pay for his family's outstanding loans. He was an athlete and attended two major summer competitions. He never won. He left for the west, certain he would find work there.

Motivation: He wants nothing more than to rejoin the army.

Ideals: Fighting, Athletic. Flaws: Ugly. Bonds: Immigrant, Military. Occupation: Weaver

Voice: Deep voice with rolling R's

Attributes [hide]

Lewis Warwick, Male Human Cleric 3
Medium (5'6") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 11 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 4 (-3)10 (+0) 13 (+1)14 (+2)
Skills Athletics +2, Nature +2
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114210

Possessions: 800 sp.


Social Check DCs


Richard Appleton, Male Human [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking eastern young adult. He likes to wear ponchos typically of a light yellow in addition to tight pants. Beneath his clothing is a huge mess of scar tissue. His white hair is still thick. His violet eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He disdains his fellow easterners, claiming they make him look unintelligent just for using an accent.

History: Born to a pair of adventurers, Richard grew up listening to his mother's many stories. Through the years after Richard was born, his mother became increasingly distant from his family, instead choosing to pursue power in the east. Richard's mother didn't care for him much, and the feeling was mutual. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: He loathes his own lifestyle; and to reunite with his old friends

Ideals: Joker. Flaws: Antagonistic, Depressed. Bonds: Slave, Immigrant, Adventurer. Occupation: Miller

Voice: Smoker's lung

Attributes [hide]

Richard Appleton, Male Human Warrior 3
Medium (6'3") Human, Chaotic Good (CR 3)
Armor Class 13
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)17 (+3) 13 (+1)13 (+1) 14 (+2)11 (+0)
Skills Perception +4, Performance +2
Senses Passive Perception 12
Languages Common, Celestial
Attacks Melee +5 / 1d8+3, Ranged +5 / 1d8+3, Grapple +3

Possessions: 1100 sp.


Social Check DCs


Trym Rodney, Male Human [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He dresses well, wearing black shirts, loose pants, and blazers most of the time. His golden hair is kept up in a ponytail inside a feathered hat. His eyes, though not visible through his cowl, are brown.

Personality: Trym wants to be seen as a stoic, levelheaded, noble Aristocrat, so he tries to act the part. He does a good job, for the most part... He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.

History: He was born on a small isolated farm. There was a wharf not far from home where he often wandered off to fish. By chance he met his sister recently and the two have been together since.

Motivation: Find a way to reverse the transformation of his sister; and to unite with his sister

Ideals: Disciplined. Flaws: Shy. Bonds: Attractive, Nature, Family. Occupation: Crown-heir

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Trym Rodney, Male Human Aristocrat 7
Medium (5'8") Human, Lawful Good (CR 7)
Armor Class 10
Hit Points 26 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 9 (-1)7 (-2) 13 (+1)10 (+0)
Skills Insight +4, Intimidation +3
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 2d8-1, Ranged +3 / 2d8+0, Grapple +0

Possessions: 1200 gp.


Social Check DCs

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