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NPC Generator

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Advanced [show]


Justin Haley, Male Human [Permalink]

Personal [hide]

Description: His skin is bronze and flawless. He has a large brown mantle and cape that has been intricately interwoven into his black robe. He is an epitome of beauty. His moppish auburn hair is in a traditional bowl cut. He wears large thick round spectacles.

Personality: He is business-like. He takes instructions and follows them to the letter. He is obsessed with his god.

History: Born in the east to a Roofer, Justin learned a great deal about his mother's area of expertise. Justin was orphaned to a temple shortly after his birth. He was raised by the temple staff to care always for others above himself and to hold his god always in his heart. He has achieved small success as a Roofer.

Motivation: He'd like to take his coworkers down a peg; and further expansion of business

Ideals: Professionalism, Philantrophist. Bonds: Attractive, Religious, Job. Occupation: Roofer

Voice: Puts emphasis on the wrong words

Attributes [hide]

Justin Haley, Male Human Monk 5
Medium (6'2") Human, Lawful Good (CR 5)
Armor Class 13
Hit Points 22 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)16 (+3) 11 (+0)11 (+0) 16 (+3)12 (+1)
Skills Acrobatics +6, Sleight of Hand +6
Senses Passive Perception 13
Languages Common
Attacks Melee +1 / 2d4-2, Ranged +6 / 2d4+3, Grapple +6

Possessions: 100 gp. Eye agate (4 gp). Golden yellow topaz (1300 gp).


Social Check DCs


Bertram Oakes, Male Human [Permalink]

Personal [hide]

Description: He is well dressed, constantly wearing a green suit, yellow shirt, and grey tie. His brown hair is lengthy and is close to two feet long. He wears round tiny glasses practically rammed into his face.

Personality: Deceptive and manipulative this eastern guy figured out how to best use his charms to convince people to do what he wants. He works hard and plays hard.

History: The child of a Guard, who enjoyed hunting, Bertram was taken on many hunting expeditions. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Ruler. He has worked as a Ruler like his father before him.

Motivation: Wants to work out more often; and expand his business

Ideals: Athletic. Flaws: Hedonist. Bonds: Attractive, Nature, Job. Occupation: Ruler

Voice: Gruff and masculine

Attributes [hide]

Bertram Oakes, Male Human Bard 5
Medium (6'3") Human, Chaotic Good (CR 5)
Armor Class 12
Hit Points 13 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 9 (-1)10 (+0) 10 (+0)8 (-1)
Skills Nature +3, Stealth +5
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113

Possessions: 1000 sp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Anselm Dudley, Male Human [Permalink]

Personal [hide]

Description: This fat western man has a bulbous nose and wears dark leathers with embroidery. His skin is also unnaturally pale. He wears his chestnut hair down. His eyes, though not visible through his cowl, are brown.

Personality: He does not believe in betrayal or weakness as things to be tolerated. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. His first spouse was a Bellfounder, they had one son, but his spouse won total custody. Without his spouse to temper him he grew out of control. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Regain custody of his son.

Ideals: Justice. Flaws: Ugly, Mundane. Bonds: Military, Family. Occupation: Sellsword

Voice: Sighs a lot, exhausted

Attributes [hide]

Anselm Dudley, Male Human Aristocrat 7
Medium (6'3") Human, Chaotic Good (CR 7)
Armor Class 11
Hit Points 40 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 13 (+1)15 (+2) 15 (+2)12 (+1)
Skills Nature +5, Sleight of Hand +4
Senses Passive Perception 12
Languages Common, Giant, Halfling
Attacks Melee +6 / 2d8+3, Ranged +4 / 2d8+1, Grapple +3

Possessions: 3000 sp.


Social Check DCs


Hunter Burton, Male Human [Permalink]

Personal [hide]

Description: He typically wears white cloth garments or leather armor. He has dyed his greying blonde hair a little too much giving a sharp blonde color. His fierce amber eyes like to dwell on things.

Personality: He does not believe in betrayal or weakness as things to be tolerated. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: He comes from a rich western family. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature warhammer.

Motivation: He wants revenge against illithids; and meet up once more with his childhood friend

Ideals: Justice, Philantrophist. Bonds: Rich, Adventurer, Enemies. Occupation: Weaver

Voice: Sore throat, cough

Attributes [hide]

Hunter Burton, Male Human Bard 5
Medium (6'5") Human, Chaotic Good (CR 5)
Armor Class 12
Hit Points 18 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 11 (+0)15 (+2) 14 (+2)13 (+1)
Skills Arcana +5, Stealth +5
Senses Passive Perception 12
Languages Common, Giant, Goblin
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13331000

Possessions: 100 gp. Hematite (14 gp). 4 Thunderstones. 1 Alchemist’s fire.


Social Check DCs


Ernest Cotton, Male Human [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He wears loose pants and a collared shirt complete with sweater beneath his coat. His chestnut hair is slicked back into a classic pompadour. He wears round tiny glasses practically rammed into his face.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. Around other people he will do his best to conceal his emotions and appear jolly.

History: Raised by wardens he was only a novice when illithids swooped upon their monastery and killed most of the order. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He has taken up leadership of the village's small militia in response to illithids demanding more tribute than usual.

Motivation: He has a rivalry with the Church that dominates his actions.

Ideals: Athletic. Flaws: Shy. Bonds: Nature, Religious, Enemies. Occupation: Priest

Voice: Can't modulate volume

Attributes [hide]

Ernest Cotton, Male Human Warrior 4
Medium (6'0") Human, Neutral Good (CR 4)
Armor Class 9
Hit Points 41 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 16 (+3)12 (+1) 13 (+1)10 (+0)
Skills Deception +2, Intimidation +2
Senses Passive Perception 11
Languages Common, Undercommon
Attacks Melee +4 / 1d10+2, Ranged +1 / 1d10-1, Grapple +2

Possessions: 600 gp. 1 Minor magic item.


Social Check DCs

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