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NPC Generator

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Advanced [show]


Justin Hartford, Male Human [Permalink]

Personal [hide]

Description: He dresses like a well dressed Priest does. He is physically well-built. He sports a flattop hair cut. His fierce amber eyes like to dwell on things.

Personality: He is fixated on the number 30. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: His mother raised him in a mountain cabin. He moved from fad to fad and when he turned 15 he discovered poetry. He has drifted from career to career and currently works as a Priest.

Motivation: He is unsatisfied with his job.

Ideals: Joker, Artistic. Flaws: Insane. Bonds: Job, Nature. Occupation: Priest

Voice: Booming voice

Attributes [hide]

Justin Hartford, Male Human Commoner 8
Medium (6'1") Human, Neutral Good (CR 8)
Armor Class 9
Hit Points 36 (8d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)8 (-1) 15 (+2)12 (+1) 13 (+1)9 (-1)
Skills History +4, Sleight of Hand +2
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +5 / 2d10+2, Ranged +2 / 2d10-1, Grapple +2

Possessions: 50 pp. Golden yellow topaz (800 gp). Blue quartz (8 gp). Hematite (8 gp).


Social Check DCs


Clerebold Home, Male Human [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he wears silk and lounges about seductively. His hair is short and chestnut. His eyes are likewise violet.

Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He receives visions of the future at random moments

History: Clerebold hails from a village terrorized by illithids. As a young child he wandered into the woods despite his father's warnings against it. Afterwards he claimed he had encountered illithids who tried to eat his hand. Days after completing his studies, news broke out that his hometown was attacked by illithids. Clerebold was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the illithids.

Motivation: Someone believes him a fraud.

Ideals: Passionate, Gifted. Bonds: Attractive, Enemies. Occupation: Stylist

Voice: Soft and mumbly

Attributes [hide]

Clerebold Home, Male Human Aristocrat 3
Medium (6'2") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 20 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 12 (+1)15 (+2) 18 (+4)12 (+1)
Skills Acrobatics +2, Arcana +4
Senses Passive Perception 14
Languages Common, Terran, Infernal
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +4

Possessions: 400 gp.


Social Check DCs


Anselm Staurheim, Male Human [Permalink]

Personal [hide]

Description: This tall, slender man wears professional attire. He has done his best to style his chestnut hair to look like a famous performer. His face is covered beneath a completely black helmet.

Personality: Always inclined to offer people food he seems plenty friendly. He does not trust anyone and sleeps with one eye open.

History: Sold as a small child to a brothel owner, Anselm was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. From his teen years he was always beautiful and desirable, so people have always doted on him. He used his abilities to travel the world and help people.

Motivation: He wants to meet his childhood hero; and to get a good night's sleep

Ideals: Philantrophist. Flaws: Insomniac. Bonds: Attractive, Mentor. Occupation: Barrister

Voice: Sounds elderly

Attributes [hide]

Anselm Staurheim, Male Human Expert 6
Medium (6'1") Human, Neutral Good (CR 6)
Armor Class 13
Hit Points 35 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 14 (+2)18 (+4) 14 (+2)11 (+0)
Skills Acrobatics +6, Stealth +6
Senses Passive Perception 12
Languages Common, Infernal, Abyssal, Druidic, Goblin
Attacks Melee +4 / 2d6+1, Ranged +6 / 2d6+3, Grapple +6

Possessions: 40 pp. Amber (50 gp). Tourmaline (50 gp). Tourmaline (50 gp). Chrysoberyl (50 gp).


Social Check DCs


Raymond Ogden, Male Human [Permalink]

Personal [hide]

Description: 5'6" and muscular, this northern man sports black clothing, slightly heavier than average wear. His chestnut hair, when down, is lengthy. He is missing an eye and his face is severely sunburned. His one remaining eye shines hazel.

Personality: He is erratic and paranoid. He believes orcs are coming to abduct people. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: He was born blind and as such lacked many opportunities for work. Cursed with lycanthropy at a very young age, Raymond has worked very hard to control his curse. Days after completing his studies, news broke out that his hometown was attacked by orcs. Raymond was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the orcs.

Motivation: Several ex partners dislike his way of doing things and want revenge.

Ideals: Athletic. Flaws: Ugly, Disease. Bonds: Enemies, Military. Occupation: Baker

Voice: Speaks through clenched teeth

Attributes [hide]

Raymond Ogden, Male Human Wizard 4
Medium (5'6") Human, Neutral Good (CR 4)
Armor Class 12
Hit Points 22 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 15 (+2)18 (+4) 13 (+1)14 (+2)
Skills Intimidation +4
Senses Passive Perception 11
Languages Common, Elven, Undercommon, Sylvan, Ignan
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14432000000

Possessions: 14000 cp. Zircon (40 gp). Black pearl (700 gp). Zircon (40 gp). Citrine (40 gp).


Social Check DCs


Tim Ashley, Male Human [Permalink]

Personal [hide]

Description: This western man's face is deformed and paralyzed on one side. As such, he slurs his words together. He wears a simple brown robe with tan stripes complete with hood. His red hair is thinning but still full. His blue eyes dart around the room hyper actively observing anyone and anything.

Personality: Confrontational and typically high on some drug or another. He plays an instrument quite well.

History: Born in the west to a Animal Trainer, Tim learned a great deal about his father's area of expertise. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. He then took over the family business and is one of the better Animal Trainer for hire.

Motivation: He'd like to take his coworkers down a peg; and further expansion of business

Ideals: Artistic. Flaws: Ugly, Addict, PTSD. Bonds: Job. Occupation: Animal Trainer

Voice: Soothing and warm

Attributes [hide]

Tim Ashley, Male Human Warrior 5
Medium (5'9") Human, Neutral Good (CR 5)
Armor Class 11
Hit Points 36 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 11 (+0)9 (-1) 15 (+2)15 (+2)
Skills Animal Handling +5, Intimidation +5
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1

Possessions: 30000 cp. Chrysoberyl (90 gp).


Social Check DCs

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