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NPC Generator

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Advanced [show]


Lance Shirley, Male Human [Permalink]

Personal [hide]

Description: He has the majority of his body covered in plate. He has a brown handlebar mustache and slicked back brown hair. His ears are large.

Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. His father had invested heavily in several trade routes and wanted him to inherit them. He now mingles about in high society.

Motivation: Money/treasure; and he has money and likes to spend it

Ideals: Fighting. Flaws: Ugly, Disease. Bonds: Rich. Occupation: Dilettante

Voice: Sleepy voice

Attributes [hide]

Lance Shirley, Male Human Commoner 5
Medium (6'1") Human, Neutral Good (CR 5)
Armor Class 10
Hit Points 16 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 10 (+0)15 (+2) 8 (-1)12 (+1)
Skills Arcana +5, History +5
Senses Passive Perception 9
Languages Common, Undercommon, Dwarven
Attacks Melee +2 / 2d4-1, Ranged +3 / 2d4+0, Grapple +0

Possessions: 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Kyle Colton, Male Human [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he is dressed in a clean tan cloak covering his clean studded leather. His white hair is heavily combed to the left. He wears a mask on his face.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He does not believe in violence as a means to an end. He is a dedicated Bricklayer but believes his peers are too gung-ho.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. After coming to the age of reason, Kyle took it upon himself to study the druidic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. After a long history of fighting, Kyle and his spouse have recently divorced.

Motivation: He's repulsed by the PC; and to unite with his sister

Ideals: Pacifist, Gifted. Flaws: Antagonistic. Bonds: Family. Occupation: Bricklayer

Voice: Uses sign language

Attributes [hide]

Kyle Colton, Male Human Ranger 3
Medium (5'5") Human, Neutral Good (CR 3)
Armor Class 8
Hit Points 18 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)6 (-2) 11 (+0)12 (+1) 16 (+3)13 (+1)
Skills Deception +3
Senses Passive Perception 13
Languages Common, Halfling
Attacks Melee +4 / 1d8+2, Ranged +0 / 1d8-2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 8000 cp. 3 Holy water. 1 Smokesticks. 4 Thunderstones.


Social Check DCs


Guy Chester, Male Human [Permalink]

Personal [hide]

Description: He has a large brown mantle and cape that has been intricately interwoven into his grey robe, and he perpetually has his kukri ready. He keeps his silver hair in a flapper bob. He wears a mask on his face.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He does suffer from mild PTSD, and the sight of illithids may trigger it at times.

History: Born the oldest of a large religious northern family, he was no stranger to responsibility. He married young, but lost his spouse to illithids. He has taken up leadership of the village's small militia in response to illithids demanding more tribute than usual.

Motivation: A deep hatred of illithids; and several ex partners dislike his way of doing things and want revenge

Ideals: Fighting, Joker. Flaws: Depressed. Bonds: Enemies, Religious. Occupation: Hunter

Voice: Thin and wheezing

Attributes [hide]

Guy Chester, Male Human Rogue 4
Medium (6'5") Human, Lawful Good (CR 4)
Armor Class 9
Hit Points 13 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)8 (-1) 10 (+0)14 (+2) 10 (+0)10 (+0)
Skills Insight +2, Medicine +2
Senses Passive Perception 10
Languages Common, Draconic, Dwarven
Attacks Melee +1 / 1d10-1, Ranged +1 / 1d10-1, Grapple -1

Possessions: 10000 sp. Eyepatch with mock eye of sapphire and moonstone (1100 gp).


Social Check DCs


Peter Wharton, Male Human [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He is dressed in an above average manner. His brown hair is lengthy and is close to two feet long. His violet unseeing eyes seem to look past you.

Personality: He loves telling others what to do and how they should feel about things. He is fiercely devoted to his father, and views his father's ex-spouse as an evil person for separating him from his legal half-sister.

History: He was born in the west, but his parents moved at a very young age to the north. A few years later when the north was not economically sound they moved to his current location. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: Regain custody of his son.

Ideals: Opinionated. Flaws: Disease. Bonds: Attractive, Family, Immigrant. Occupation: Stableman

Voice: Farmer accent

Attributes [hide]

Peter Wharton, Male Human Fighter 9
Medium (5'0") Human, Neutral Good (CR 9)
Armor Class 12
Hit Points 52 (9d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 12 (+1)8 (-1) 12 (+1)16 (+3)
Skills Deception +6, Medicine +4
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 3d4+0, Ranged +5 / 3d4+2, Grapple +2

Possessions: 7000 sp. Golden yellow topaz (700 gp). White opal (1400 gp). Rock crystal (20 gp). Iolite (20 gp). Rhodochrosite (16 gp). Chalcedony (20 gp). Moonstone (20 gp). Citrine (20 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Gerald Snape, Male Human [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears a black vest and prefers green and black shirts. His boots appear to have been at one point steel toed but are quite worn down. He wears his silver hair up in a very large beehive style do. His fierce blue eyes like to dwell on things.

Personality: This man loves writing and to teach people writing more than just about anything. Further he is a bit of a stoner and is frequently out of it.

History: He was born in a small forest village. His mother took him hunting and taught him how to get in the mind of other creatures. He moves from town to town, unable to find a place to settle.

Motivation: His spouse's relatives view him with great suspicion; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact

Ideals: Artistic. Flaws: Ugly, Addict. Bonds: Immigrant, Nature. Occupation: Bellfounder

Voice: Speaks like tongue is numb

Attributes [hide]

Gerald Snape, Male Human Rogue 3
Medium (5'5") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 23 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 17 (+3)11 (+0) 7 (-2)16 (+3)
Skills Animal Handling +0, Persuasion +5
Senses Passive Perception 8
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 300 gp.


Social Check DCs

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