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Hubert Yorke, Male Human [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears grey painted combat armor at almost all times. His hair is long and auburn with streaks of brown, and is pulled back with small grey clips. His beard is brown, braided, and well cared for. His brown eyes peer out from beneath his feathered grey hat.

Personality: He is calm most of the time but flees social interaction. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: His parents moved while he was still in utero so he is the first generation to be born here. Hubert was born on a far southern mountains where he grew up under the tutelage of his father, an expert Slave Trader. He has since married many spouses, only to have them die. He claims to not be responsible.

Motivation: Expand his business.

Flaws: Shy. Bonds: Immigrant, Job, In love. Occupation: Slave Trader

Voice: Relaxed voice

Attributes [hide]

Hubert Yorke, Male Human Wizard 4
Medium (5'6") Human, Chaotic Good (CR 4)
Armor Class 10
Hit Points 5 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 8 (-1)15 (+2) 14 (+2)16 (+3)
Skills Arcana +4, Nature +4
Senses Passive Perception 12
Languages Common, Gnoll, Halfling
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12432000

Possessions: 500 gp. Deep blue spinel (400 gp). Rock crystal (50 gp). Moss agate (7 gp).


Social Check DCs


Guy Huxley, Male Human [Permalink]

Personal [hide]

Description: He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look, and he perpetually has his shortspear ready. His auburn hair is braided into rings. His hazel unseeing eyes seem to look past you.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.

History: Born to a pair of adventurers, Guy grew up listening to his father's many stories. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He now travels the world, in search of power and loot.

Motivation: He desires power and/or immortality; and to reunite with his old friends

Ideals: Fighting, Persistence. Flaws: Disease, Antagonistic. Bonds: Mentor, Adventurer. Occupation: Mortician

Voice: Scratchy, weak

Attributes [hide]

Guy Huxley, Male Human Wizard 7
Medium (5'8") Human, Lawful Good (CR 7)
Armor Class 11
Hit Points 44 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 18 (+4)14 (+2) 13 (+1)17 (+3)
Skills Sleight of Hand +4, Stealth +4
Senses Passive Perception 11
Languages Common, Orc, Druidic
Attacks Melee +2 / 2d8-1, Ranged +4 / 2d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1344321

Possessions: 2000 sp.


Social Check DCs


Arnold Lancaster, Male Human [Permalink]

Personal [hide]

Description: With tan face paint in a stripe pattern across his face, he wears very tight pants and wife beaters, though occasionally he sports a blue coat. His blonde hair, when down, is lengthy. He has several tiny sapphire earrings on each ear.

Personality: He is irascible and easily irritated. He is afraid of women and trembles around them

History: When he was but 5 years old his parents immigrated from the south. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: His relatives are trying to arrange a marriage; and to reunite with his absent father

Flaws: Antagonistic, Shy. Bonds: Rich, Immigrant, Family. Occupation: Map Maker

Voice: growls and snarls, animalistic

Attributes [hide]

Arnold Lancaster, Male Human Fighter 4
Medium (5'2") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 29 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 13 (+1)12 (+1) 15 (+2)9 (-1)
Skills Animal Handling +4, Perception +4
Senses Passive Perception 14
Languages Common, Undercommon
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2

Possessions: 7000 sp. Star ruby (1000 gp). Deep green spinel (90 gp). 1 Minor magic item.


Social Check DCs


Simon Compton, Male Human [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he wears baggy tan pantaloons and a white scarf. His auburn hair is singed and shortened. He has a dull look in his green eyes.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: He was born in the south, but his parents moved at a very young age to the west. He moved from fad to fad and when he turned 15 he discovered singing. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He seems to be bored by most things.

Ideals: Artistic. Flaws: Ugly, Sensitive, Impulsive. Bonds: Immigrant. Occupation: Butcher

Voice: Switch between two voices

Attributes [hide]

Simon Compton, Male Human Ranger 5
Medium (6'3") Human, Neutral Good (CR 5)
Armor Class 10
Hit Points 28 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 10 (+0)13 (+1) 17 (+3)13 (+1)
Skills History +4, Investigation +4
Senses Passive Perception 13
Languages Common, Auran
Attacks Melee +3 / 2d4+0, Ranged +3 / 2d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: 5000 sp. Violet garnet (1200 gp). 1 Masterwork manacles. 1 Silver holy symbol. 1 Superior lock. 1 Backpack.


Social Check DCs


John England, Male Human [Permalink]

Personal [hide]

Description: He tends to wear a pastel poncho over his likewise colored trousers and shirt. He carries with him a set of warhammers, each one with a amethyst on the hilt. He only wears one on his belt and the other on his back. His blonde hair is singed and shortened. His amber eyes dart around the room hyper actively observing anyone and anything.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. John enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: He was born on a small isolated farm. After coming to the age of reason, John took it upon himself to study the psionic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. Recently a tribe of giants attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. John fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he has a rivalry with the church that dominates his actions

Ideals: Fighting, Gifted. Flaws: Ugly, Hedonist. Bonds: Nature. Occupation: Fisher

Voice: Loud with bravado

Attributes [hide]

John England, Male Human Commoner 8
Medium (5'2") Human, Chaotic Good (CR 8)
Armor Class 11
Hit Points 21 (8d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 10 (+0)16 (+3) 11 (+0)11 (+0)
Skills Religion +6, Survival +3
Senses Passive Perception 10
Languages Common, Goblin, Sylvan, Draconic
Attacks Melee +6 / 2d10+3, Ranged +4 / 2d10+1, Grapple +3

Possessions: 700 gp.


Social Check DCs

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