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NPC Generator

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Advanced [show]


Adelard Mitchell, Male Human [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He wears a tattered pair of loose white pants, a matching torn shirt, and a visible pair of similar condition same color briefs. He has styled his chestnut hair well, parting it to the left. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep gray.

Personality: Eccentric and domineering, Adelard will drive conversation. He is always in debt, since he spends his money on lavish parties and gifts for friends

History: The child of eastern immigrants he idolized his father. Adelard was born on a far eastern desert where he grew up under the tutelage of his father, an expert Laborer. He left for the east, certain he would find work there.

Motivation: To prove his worth to the world.

Ideals: Extrovert. Flaws: Ugly, Impulsive. Bonds: Poor, Immigrant. Occupation: Laborer

Voice: Spits words with contempt

Attributes [hide]

Adelard Mitchell, Male Human Warlock 3
Medium (6'3") Human, Neutral Good (CR 3)
Armor Class 13
Hit Points 20 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)17 (+3) 12 (+1)11 (+0) 13 (+1)14 (+2)
Skills Nature +2, Religion +2
Senses Passive Perception 11
Languages Common
Attacks Melee +0 / 1d8-2, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1022

Possessions: 400 gp.


Social Check DCs


Alexandre Tattersall, Male Human [Permalink]

Personal [hide]

Description: This late middle aged man wears a green shirt, with a brown mid length shorts with brown tights and flats, usually wearing a coat over them and is in decent physical shape. He has a long white beard with little hanging trinkets. This amber eyed southerner is not easily forgotten.

Personality: Deceptive and manipulative this southern guy figured out how to best use his charms to convince people to do what he wants. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. His childhood dream was to be a Spy, but he was a colossal failure. He then took over the family business and is one of the better Bellfounder for hire.

Motivation: He made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it; and wants to open a new tavern

Ideals: Logical. Flaws: Mundane. Bonds: Attractive, Job, Debt. Occupation: Bellfounder

Voice: Irish accent

Attributes [hide]

Alexandre Tattersall, Male Human Druid 3
Medium (6'1") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 25 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 14 (+2)11 (+0) 14 (+2)9 (-1)
Skills Deception +1, Medicine +4
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1242100

Possessions: 100 gp.


Social Check DCs


Roger Berkeley, Male Human [Permalink]

Personal [hide]

Description: He wears a shirt that is too small, which lets his gut show, with a ratty violet coat over it. He carries with him a set of greataxes, each one with a topaz on the hilt. He only wears one on his belt and the other on his back. He wears his black hair down. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He speaks before he thinks and is too direct. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage daughter.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He was taken as a slave by a traveling circus and forced to perform He has since lost track of the people in his past.

Motivation: Find a way to reverse the transformation of his brother; and he is currently in port desperately looking for someone to get him out

Ideals: Fighting. Flaws: Ugly, Impulsive. Bonds: Family, Slave. Occupation: Animal Trainer

Voice: Sleepy voice

Attributes [hide]

Roger Berkeley, Male Human Ranger 3
Medium (5'5") Human, Lawful Good (CR 3)
Armor Class 8
Hit Points 20 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)7 (-2) 15 (+2)16 (+3) 8 (-1)14 (+2)
Skills Deception +4
Senses Passive Perception 9
Languages Common, Ignan, Undercommon, Goblin
Attacks Melee +4 / 1d8+2, Ranged +0 / 1d8-2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: Just what you see.


Social Check DCs


Odo Kirby, Male Human [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He wears a violet shirt, with a brown mid length shorts with brown tights and flats, usually wearing a coat over them. His red hair is cut jaggedly and amateurishly. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: While he acts the brute, he is far gentler than he would appear. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: When he was but 7 years old his parents immigrated from the south. A freak accident while working with his Crown-heir father left him crippled. He guards a vault combo very seriously as well as the key needed to open it.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he seems to be bored by most things

Ideals: Fighting. Flaws: Secretive, Disease. Bonds: Attractive, Immigrant. Occupation: Healer

Voice: Hard of hearing, loud

Attributes [hide]

Odo Kirby, Male Human Fighter 5
Medium (5'9") Human, Lawful Good (CR 5)
Armor Class 10
Hit Points 36 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 14 (+2)12 (+1) 10 (+0)8 (-1)
Skills History +4, Medicine +3
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +3 / 2d4+0, Ranged +3 / 2d4+0, Grapple +0

Possessions: 700 gp.


Social Check DCs


William Payton, Male Human [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He wears a yellow tunic with green highlights, and long brown pants that bunch up around his shoes. He has a long chestnut beard with little hanging trinkets. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: He got into the Baker business at a young age. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He became a Baker soon after.

Motivation: To be a Tailor again; and a need for knowledge about a nearby landmark

Ideals: Joker. Flaws: Fearful. Bonds: Job, Adventurer. Occupation: Baker

Voice: Dark and ominous

Attributes [hide]

William Payton, Male Human Adept 3
Medium (5'4") Human, Chaotic Good (CR 3)
Armor Class 13
Hit Points 14 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)17 (+3) 13 (+1)14 (+2) 16 (+3)9 (-1)
Skills Athletics +1, Survival +5
Senses Passive Perception 13
Languages Common, Celestial, Gnoll
Attacks Melee +1 / 1d8-1, Ranged +5 / 1d8+3, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13320000

Possessions: 300 gp.


Social Check DCs

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