Richard Blakeley, Male Human [Permalink]
Personal [hide]
Description: He is wearing a long, brown cloak. His skin is fair and his fingers are delicate and long. His red hair is greying along the sides and has receded to reveal a widow's peak. His eyes are gray and he is always smoking a pipe.
Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.
History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature shortbow.
Motivation: Obtaining odd cultural Human artifacts is his passion; and wants to raise his children well
Ideals: Entrepeneur. Flaws: Sensitive, Antagonistic. Bonds: Adventurer, Family. Occupation: Bowyer
Voice: Breathy voice
Attributes [hide]
Medium (6'5") Human, Neutral Good (CR 3)
Armor Class 8
Hit Points 21 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 7 (-2) | 9 (-1) | 10 (+0) | 17 (+3) | 15 (+2) |
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +0 / 1d8-2, Grapple +0
Possessions: 10000 cp.
Wymar Alston, Male Human [Permalink]
Personal [hide]
Description: A 5'5" eastern man, he wears a large hat to cast shadows over his face and wears ponchos to better hide his body. His red hair is braided into rings. His violet eyes are slightly larger than normal.
Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. Further he is a bit of a stoner and is frequently out of it.
History: He was born to a pair of big game hunters, but was frequently ill as a child. He was an apprentice working in his mother's forge. He ran away from his former home and has been making his living as a Spy for the past few years.
Motivation: To end his boredom; and he seems to be bored by most things
Flaws: Terse, Addict, Disease, Mundane. Bonds: Job. Occupation: Spy
Voice: Raspy
Attributes [hide]
Medium (5'5") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 32 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 18 (+4) | 13 (+1) | 13 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Terran
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 4 | 2 | 1 | 0 |
Possessions: 100 gp.
Justin Churchill, Male Human [Permalink]
Personal [hide]
Description: With green face paint in a stripe pattern across his face, he wears a weathered and beat up set of banded mail beneath an oversized green coat. He sports a flattop hair cut. His fierce gray eyes like to dwell on things.
Personality: A skeptical and narcissistic man, Justin's first love is himself. His second love is also himself. He does not mind isolation but does not hate company and attempts to receive them as best as possible.
History: Raised by wardens he was only a novice when brigands swooped upon their monastery and killed most of the order. In his 15th year, his parents were killed by a brigands raid, leaving Justin alone in the world. After a stint in an orphanage, he was adopted. He has taken up leadership of the village's small militia in response to brigands demanding more tribute than usual.
Motivation: Someone believes him a fraud; and several ex partners dislike his way of doing things and want revenge
Ideals: Impeccable, Extrovert. Bonds: Religious, Enemies. Occupation: Fisher
Voice: Adds syll-ab-les for em-pha-sis
Attributes [hide]
Medium (5'8") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 20 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 11 (+0) | 8 (-1) | 16 (+3) | 8 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common, Elven, Sylvan, Ignan
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 100 gp.
Gunter Berkeley, Male Human [Permalink]
Personal [hide]
Description: A man of a pale complexion, he wears professional attire. He wears a top hat to cover his moderate length white hair. His blue eyes dart from person to person.
Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He is a bit of a xeno-phobe, disliking non-Humans.
History: Born to a pair of adventurers, Gunter grew up listening to his father's many stories. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He has dedicated himself to building a better trade route.
Motivation: Human compassion.
Ideals: Optimist, Entrepeneur. Flaws: Racist. Bonds: Attractive, Adventurer. Occupation: Body Guard
Voice: German accent
Attributes [hide]
Medium (6'1") Human, Chaotic Good (CR 8)
Armor Class 10
Hit Points 58 (8d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 11 (+0) | 14 (+2) | 3 (-4) | 11 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 2d10+2, Ranged +3 / 2d10+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 4 |
Possessions: 10000 sp. Freshwater pearl (11 gp). Alexandrite (700 gp). Rhodochrosite (11 gp). Silver pearl (40 gp). 1 Minor magic item. 1 Minor magic item.
Heward Wedgwood, Male Human [Permalink]
Personal [hide]
Description: Runty and weak-looking, he is typically in his Sage uniform. His broad hat is riddled with cuts and holes. His face is covered beneath a completely black helmet.
Personality: He is almost excessively polite to everyone, even when angry. Around other people he will do his best to conceal his emotions and appear jolly.
History: Born in the west his family was never financially stable. Like his father and his brother before him, after school he went straight into learning to become a Sage. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He is unsatisfied with his job.
Flaws: Ugly, Shy. Bonds: Job, Poor. Occupation: Sage
Voice: Jittery and nervous
Attributes [hide]
Medium (6'1") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 22 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 16 (+3) | 17 (+3) | 15 (+2) | 7 (-2) |
Senses Passive Perception 12
Languages Common, Dwarven, Druidic, Gnoll
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 0 | 0 | 0 | 0 |
Possessions: 400 gp. Malachite (6 gp).
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