Peter Cason, Male Human [Permalink]
Personal [hide]
Description: This man is bedraggled and starved. He typically wears brown cloth garments or leather armor. He sports a long red beard, and similarly colored long hair. His face is scarred and worn.
Personality: He dislikes all the random violence that takes place in the east. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.
History: Born in the east to a Body Guard, Peter learned a great deal about his father's area of expertise. A gifted student he started as a Stableman, but he got bored and became a Body Guard. He then took over the family business and is one of the better Body Guard for hire.
Motivation: Expand his business; and he'd like to take his coworkers down a peg
Ideals: Pacifist. Flaws: Ugly. Bonds: Poor, Slave, Job. Occupation: Body Guard
Voice: High pitched, excited
Attributes [hide]
Medium (5'5") Human, Lawful Good (CR 4)
Armor Class 9
Hit Points 27 (4d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 9 (-1) | 15 (+2) | 11 (+0) | 10 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +1 / 1d10-1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 |
Possessions: 14000 sp. 1 Minor magic item.
Odo Westcott, Male Human [Permalink]
Personal [hide]
Description: He wears dark leathers with embroidery. He has a slight overbite and is overall scrawny. His black hair is drawn into a tight pony tail with a dagger scrunchie. He is missing an eye and his face is severely sunburned. His one remaining eye shines violet.
Personality: He is fixated on the number 97. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He has a minor phobia of water and hates getting wet.
History: Odo was born into a poor family. Growing up, he dreamt of becoming a Sorcerer, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Sorcerer in service of a powerful lord somewhere. He made a point of taking high paying jobs and getting most of it up front. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.
Motivation: He wants to meet his childhood hero; and he is wracked by social anxiety
Flaws: Ugly, Insane, Fearful. Bonds: Poor, Adventurer. Occupation: Actor
Voice: Squeaky
Attributes [hide]
Medium (6'4") Human, Chaotic Good (CR 3)
Armor Class 9
Hit Points 12 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 9 (-1) | 12 (+1) | 10 (+0) | 8 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 6 |
Possessions: 700 sp.
Richard Ramsay, Male Human [Permalink]
Personal [hide]
Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He does not wear sleeves and tends to eschew shirts when he can avoid it. His silver hair is knotted and matted. His otherwise smooth face is marked with small tiny scars.
Personality: He is a sleazy, sleazy guy. He has no qualms about using his powers of suggestion to get people to do what he wants. He does not believe in violence as a means to an end. He is a dedicated Doctor but believes his peers are too gung-ho.
History: He was raised in a island tribe. There was a wharf not far from home where he often wandered off to fish. By chance he met his sister recently and the two have been together since.
Motivation: He wants revenge against brigands; and to reunite with his absent mother
Ideals: Pacifist. Bonds: Attractive, Nature, Family, Enemies. Occupation: Doctor
Voice: Hollow voice
Attributes [hide]
Medium (5'6") Human, Chaotic Good (CR 3)
Armor Class 9
Hit Points 32 (3d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 8 (-1) | 15 (+2) | 18 (+4) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Abyssal, Celestial, Gnoll, Infernal
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1
Possessions: 300 gp. Onyx (20 gp). Red spinel (70 gp). Malachite (5 gp). 1 Half-Plate. 1 Half-Plate. 1 Breastplate.
Miles Walpole, Male Human [Permalink]
Personal [hide]
Description: He is wearing the road beaten gear of a warrior. He has relatively dark skin and is very physically imposing due to his abundance of muscles. His silver hair is cut short with large spiked bangs in the front. His amber eyes dart from person to person.
Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Miles is combative with any and all who dare try his patience in the slightest.
History: His mother raised him in a mountain cabin. He found a children's book about a Human Paladin who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He became a plane-shifter, and is stopping over on this plane for a brief visit.
Motivation: He has a rivalry with the Church that dominates his actions; and obtaining odd cultural human artifacts is his passion
Ideals: Fighting, Impeccable, Justice. Bonds: Nature, Adventurer, Religious. Occupation: Bellfounder
Voice: Sensual and smooth
Attributes [hide]
Medium (5'6") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 13 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 9 (-1) | 9 (-1) | 11 (+0) | 10 (+0) | 8 (-1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 0 |
Possessions: 100 gp.
Norman Beckwith, Male Human [Permalink]
Personal [hide]
Description: A plain young-adult man, he wears bulky blue painted plate armor. Sporting a brown mohawk and bushy mustache this man's hair draws a lot of attention. His otherwise smooth face is marked with small tiny scars.
Personality: He is a sleazy, sleazy guy. He has no qualms about using his powers of suggestion to get people to do what he wants. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.
History: Gifted from a young age, Norman studied abroad. After coming to the age of reason, Norman took it upon himself to study the psionic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He now owns his own business.
Motivation: He desires power and/or immortality; and balancing his hectic life and new performer responsibilities is difficult
Ideals: Gifted. Flaws: Antagonistic. Bonds: Attractive, Job, Adventurer. Occupation: Performer
Voice: Pronounces difficult words wrong
Attributes [hide]
Medium (5'6") Human, Chaotic Good (CR 4)
Armor Class 10
Hit Points 18 (4d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 10 (+0) | 14 (+2) | 14 (+2) | 16 (+3) | 10 (+0) |
Senses Passive Perception 13
Languages Common, Auran, Infernal
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0
Possessions: 600 gp. Chalcedony (60 gp). Chrysoprase (60 gp). Chrysoprase (60 gp). Jasper (60 gp). 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!