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NPC Generator

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Advanced [show]


William Barlow, Male Human [Permalink]

Personal [hide]

Description: A stocky lighter skinned man, he dresses well, wearing tan shirts, loose pants, and blazers most of the time. His blonde hair is knotted and matted. His green eyes are passionate and lively.

Personality: He is a sleazy, sleazy guy. He has no qualms about using his powers of suggestion to get people to do what he wants. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.

History: He is the product a well kept family trust fund and as such has never really known need. His mother was a mechanic, and taught him how to fix just about anything. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: He wants to meet his childhood hero; and he desires power and/or immortality

Ideals: Persistence. Bonds: Attractive, Adventurer, Family, Rich. Occupation: Dilettante

Voice: Indian accent

Attributes [hide]

William Barlow, Male Human Cleric 3
Medium (5'3") Human, Chaotic Good (CR 3)
Armor Class 9
Hit Points 20 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)8 (-1) 10 (+0)18 (+4) 16 (+3)10 (+0)
Skills Investigation +6, Stealth +1
Senses Passive Perception 13
Languages Common, Gnome, Dwarven, Gnoll, Druidic
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day134210000

Possessions: 3200 sp.


Social Check DCs


Cory Fawcett, Male Human [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. His tied-back hair is blonde. This gray eyed northerner is not easily forgotten.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. Flattery will make him almost putty in your hands.

History: Cory was raised in a hard working conservative environment. Like his father and his brother before him, after school he went straight into learning to become a Merchant. He is searching for what he claims is his rightful reward.

Motivation: He wants to meet his childhood hero.

Ideals: Fighting, Athletic. Flaws: Selfish. Bonds: Adventurer, Job. Occupation: Merchant

Voice: Cold and demanding tone

Attributes [hide]

Cory Fawcett, Male Human Rogue 6
Medium (5'11") Human, Lawful Good (CR 6)
Armor Class 10
Hit Points 35 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 13 (+1)14 (+2) 15 (+2)15 (+2)
Skills History +5, Medicine +5
Senses Passive Perception 12
Languages Common, Orc, Draconic
Attacks Melee +4 / 2d6+1, Ranged +3 / 2d6+0, Grapple +1

Possessions: 600 gp.


Social Check DCs


Anselm Asheton, Male Human [Permalink]

Personal [hide]

Description: This tall, slender man is well dressed, but even with his fine clothing he looks run-down. He wears his auburn hair up. His otherwise smooth face is marked with small tiny scars.

Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: Anselm was born into a poor family. Growing up, he dreamt of becoming a Bard, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Bard in service of a powerful lord somewhere. When Anselm reached his early adolescence his Human mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature ceremonial dagger.

Motivation: To share knowledge with the world; and he desires power and/or immortality

Ideals: Logical. Flaws: Antagonistic. Bonds: Adventurer, Poor, Military. Occupation: Assassin

Voice: Deep voice with rolling R's

Attributes [hide]

Anselm Asheton, Male Human Bard 6
Medium (6'4") Human, Lawful Good (CR 6)
Armor Class 9
Hit Points 28 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)8 (-1) 13 (+1)17 (+3) 14 (+2)10 (+0)
Skills Intimidation +3, Perception +5
Senses Passive Perception 15
Languages Common, Druidic, Auran, Halfling
Attacks Melee +5 / 2d6+2, Ranged +2 / 2d6-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day143320000

Possessions: 5000 sp. Moss agate (9 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Everard Stanton, Male Human [Permalink]

Personal [hide]

Description: He wears light armors faded through time and improper care, and he perpetually has his sai ready. He sports a long blonde beard, and similarly colored long hair. He wears a mask on his face.

Personality: Overbrimming with self-confidence, Everard isn't afraid of most anything. He has a strong dislike to people who do not believe in Human unity. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.

History: He was born to loving parents in a slum to the north. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Cartwright. He now owns his own business.

Motivation: He'd like to take his coworkers down a peg; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Impeccable. Bonds: Poor, Job. Occupation: Cartwright

Voice: Italian accent

Attributes [hide]

Everard Stanton, Male Human Barbarian 8
Medium (6'4") Human, Lawful Good (CR 8)
Armor Class 8
Hit Points 85 (8d12)
Speed 30 ft.
STRDEXCONINTWISCHA
5 (-3)7 (-2) 14 (+2)12 (+1) 15 (+2)16 (+3)
Skills Acrobatics +1, History +4
Senses Passive Perception 12
Languages Common, Draconic
Attacks Melee +0 / 2d10-3, Ranged +1 / 2d10-2, Grapple +4

Possessions: 1300 gp.


Social Check DCs


Hunter Hamilton, Male Human [Permalink]

Personal [hide]

Description: This man stands a little under 5'10" and is a bit bulky. He is very muscular particularly in the legs. He is wearing colorful clothing, dressed as a Navigator. His golden hair is braided into rings. His eyes are brown and he is always smoking a pipe.

Personality: Prone to second guessing himself, he comes off as nervous. He is a logical person and will generally grow upset if things defy logic and science.

History: His parents moved while he was still in utero so he is the first generation to be born here. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Navigator. He has drifted from career to career and currently works as a Navigator.

Motivation: Many orcs want him driven away; and someone believes him a fraud

Ideals: Logical. Flaws: Shy. Bonds: Immigrant, Job, Enemies. Occupation: Navigator

Voice: Raspy

Attributes [hide]

Hunter Hamilton, Male Human Sorcerer 4
Medium (5'10") Human, Lawful Good (CR 4)
Armor Class 10
Hit Points 13 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)10 (+0) 10 (+0)13 (+1) 14 (+2)14 (+2)
Skills Medicine +4, Perception +4
Senses Passive Perception 14
Languages Common, Infernal
Attacks Melee +5 / 1d10+3, Ranged +2 / 1d10+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116630

Possessions: 400 gp. 1 Minor magic item.


Social Check DCs

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