Odo Winthrop, Male Human [Permalink]
Personal [hide]
Description: This man is bedraggled and starved. He wears a robe, a symbol of the sun god around his neck, and a falchion on his belt. He has brown hair. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He is obsessed with a lost civilization.
History: Odo was born with his father's beautiful face. When money was particularly tight he was walking through alleys when he overheard a Junk Dealer hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. Recently a tribe of dire rats attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Odo fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: Meet up once more with his childhood friend; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting. Flaws: Sensitive. Bonds: Poor, Adventurer, Attractive. Occupation: Junk Dealer
Voice: pre-pubescent
Attributes [hide]
Medium (6'5") Human, Neutral Good (CR 6)
Armor Class 12
Hit Points 43 (6d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
5 (-3) | 14 (+2) | 16 (+3) | 12 (+1) | 7 (-2) | 15 (+2) |
Senses Passive Perception 8
Languages Common, Undercommon
Attacks Melee +0 / 2d6-3, Ranged +5 / 2d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 900 gp. Rock crystal (30 gp). Rock crystal (30 gp). Aquamarine (1000 gp). Azurite (11 gp).
Randal Southey, Male Human [Permalink]
Personal [hide]
Description: He wears many layers of old clothing at all times. His attire stands in sharp contrast to his spear, which is beautifully polished and possesses an ornate carving of a card on it. He has a long red beard with little hanging trinkets. His green eyes peer out from beneath his broad grey hat.
Personality: While he acts the brute, he is far gentler than he would appear. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.
History: He served in the navy to pay for his family's outstanding loans. He found a children's book about a Human Paladin who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He now travels the world, in search of power and loot.
Motivation: He feels threatened by others.
Ideals: Fighting. Flaws: Ugly, Fearful. Bonds: Poor, Military, Adventurer. Occupation: Engraver
Voice: Jamaican accent
Attributes [hide]
Medium (5'2") Human, Chaotic Good (CR 4)
Armor Class 12
Hit Points 30 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 13 (+1) | 11 (+0) | 7 (-2) | 12 (+1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: 30000 sp.
Patrick Merton, Male Human [Permalink]
Personal [hide]
Description: He is of a modest build and height, but he carries himself more imposing than he is. He typically wears a sleeveless long coat of deep white leather and dull blue iron scale mail. His chestnut hair is cut jaggedly and amateurishly. His violet eyes lackadaisically let the world flow into them.
Personality: He never swears and excessively uses polite adverbs when speaking. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.
History: He was born a particularly ugly child, much to the horror of his parents. A gypsy cursed him at a young age, leading to his ugly appearance. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.
Motivation: Doesn't want to be a Seamstress and was forced into it by his family; and marry his brother to traveling adventurers
Ideals: Optimist. Flaws: Fearful, Ugly. Bonds: Adventurer, Family. Occupation: Seamstress
Voice: Aggressive tone
Attributes [hide]
Medium (5'4") Human, Lawful Good (CR 5)
Armor Class 11
Hit Points 28 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 10 (+0) | 12 (+1) | 14 (+2) | 17 (+3) |
Senses Passive Perception 12
Languages Common, Aquan
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 0 | 0 | 0 | 0 |
Possessions: 700 gp. Chrysoprase (80 gp). Jet (150 gp).
Wymar Beitz, Male Human [Permalink]
Personal [hide]
Description: He wears a simple black robe with blue stripes complete with hood. His moppish chestnut hair is in a traditional bowl cut. His amber eyes dart from person to person to random spaces in the air.
Personality: He is witty, but his monotone delivery comes off as unnerving He cannot resist a sob story and will often dote over anyone who has one.
History: Wymar was raised in a hard working conservative environment. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He ran away from his former home and has been making his living as a Spy for the past few years.
Motivation: His spouse's relatives view him with great suspicion; and he'd like to take his coworkers down a peg
Ideals: Joker, Philantrophist. Bonds: Job, Rich, Family. Occupation: Spy
Voice: Thin and wheezing
Attributes [hide]
Medium (5'9") Human, Lawful Good (CR 5)
Armor Class 10
Hit Points 50 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 10 (+0) | 17 (+3) | 11 (+0) | 7 (-2) | 15 (+2) |
Senses Passive Perception 8
Languages Common
Attacks Melee +1 / 2d4-2, Ranged +3 / 2d4+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 400 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Roger Easton, Male Human [Permalink]
Personal [hide]
Description: He wears a green wide-brimmed hat and green clothes, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'4" when asserting himself. He is bald on top and has large golden tufts of hair around his ears. His amber eyes dart around the room hyper actively observing anyone and anything.
Personality: Roger hangs on like a leech to those who appreciate him. It was this clingy personality that held back his writing career. He does not believe in violence as a means to an end. He is a dedicated Map Maker but believes his peers are too gung-ho.
History: He was born a particularly ugly child, much to the horror of his parents. Like his father and his sister before him, after school he went straight into learning to become a Map Maker. He has been a successful dealer in antiques buying low and selling high.
Motivation: He wants to meet his childhood hero; and expand his business
Ideals: Artistic, Pacifist, Entrepeneur. Flaws: Ugly. Bonds: Job, Adventurer. Occupation: Map Maker
Voice: Spanish accent
Attributes [hide]
Medium (5'4") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 18 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 10 (+0) | 13 (+1) | 13 (+1) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Auran
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 0 | 0 | 0 | 0 |
Possessions: 400 gp.
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