Aldous Asheton, Male Human [Permalink]
Personal [hide]
Description: He stands about 5'5" and is typically in his Mercenary uniform. His right hand appears badly burned and disfigured. He has moderate length chestnut hair. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep amber.
Personality: He dislikes all the random violence that takes place in the west. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.
History: He got into the Mercenary business at a young age. While studying, he fell in love. They married and had a daughter. He became a Mercenary soon after.
Motivation: He'd like to take his coworkers down a peg; and wants to open a new tavern
Ideals: Pacifist. Bonds: Job, Has a crush, In love. Occupation: Mercenary
Voice: Cold and demanding tone
Attributes [hide]
Medium (5'5") Human, Neutral Good (CR 4)
Armor Class 8
Hit Points 20 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 6 (-2) | 9 (-1) | 11 (+0) | 10 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +0 / 1d10-2, Grapple +1
Possessions: 600 gp. 1 Minor magic item.
Roger Atterton, Male Human [Permalink]
Personal [hide]
Description: He wears a violet shirt, with a brown mid length shorts with brown tights and flats, usually wearing a coat over them. His hair is cut close to his head. His face is covered beneath a completely black helmet.
Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He invented a lineage for himself and claims to be descended from several legendary heroes.
History: He was born the only child of a wealthy merchant. Roger abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He has dedicated himself to building a better world.
Motivation: He'd like to take his coworkers down a peg.
Ideals: Entrepeneur. Bonds: Job, Adventurer. Occupation: Weaver
Voice: Jittery and nervous
Attributes [hide]
Medium (5'7") Human, Neutral Good (CR 9)
Armor Class 12
Hit Points 40 (9d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 13 (+1) | 11 (+0) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 3d4+0, Ranged +5 / 3d4+2, Grapple +2
Possessions: 1200 gp. Blue star sapphire (1300 gp). Chrysoprase (50 gp). Malachite (7 gp). Violet garnet (300 gp). Blue quartz (7 gp). Tiger eye turquoise (7 gp). Lapis lazuli (7 gp). Blue star sapphire (1300 gp). 1 Minor magic item.
Ernest Cason, Male Human [Permalink]
Personal [hide]
Description: He appears as an extremely gaunt Human, and stands approximately 5'2". He is constantly adorned with expensive silk clothing, often dyed in bright red and grey, and wears rings and necklaces with large, colorful gems, and his gloved hand is found clutching a flail. His hair is cut close to his head. He has a tattooed face.
Personality: Ernest is depressed about a lot of things. He tends to be a nihilist. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.
History: He was born on a small isolated farm. He helped his mother out around the business and became quite the natural. He inherited the family business which he has now maintained for 2 years.
Motivation: To pay off his debts; and wants to raise his children well
Flaws: Depressed. Bonds: Rich, Family, Nature, Job, Debt. Occupation: Servant
Voice: Raspy
Attributes [hide]
Medium (5'2") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 35 (4d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 11 (+0) | 10 (+0) | 9 (-1) | 15 (+2) |
Senses Passive Perception 9
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1
Possessions: 500 gp.
Thomas Kirby, Male Human [Permalink]
Personal [hide]
Description: A man with a cold, calculating air about him, he prefers to wear fine silks, though has several suits of combat armor for his hunting needs. He has no hair. His gray eyes dart around the room hyper actively observing anyone and anything.
Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.
History: He was born in the north, but his parents moved at a very young age to the west. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: Wants to open a new tavern.
Ideals: Fighting. Flaws: Ugly, Antagonistic. Bonds: Rich, Job, Immigrant. Occupation: Performer
Voice: Mousy voice
Attributes [hide]
Medium (5'2") Human, Neutral Good (CR 5)
Armor Class 13
Hit Points 44 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 17 (+3) | 17 (+3) | 13 (+1) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +3 / 2d4+0, Ranged +6 / 2d4+3, Grapple +3
Possessions: 400 gp. 1 Minor magic item.
Anselm Branson, Male Human [Permalink]
Personal [hide]
Description: A pudgy man standing about 6'4" has a big stupid grin on his face most of the time. He wears a grey wide-brimmed hat and grey clothes. He has moderate length golden hair. He tend to wears goggles to shield his eyes.
Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.
History: He got into the Bookbinder business at a young age. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He has gone from town to town till he finds a spot where he can set up a sustainable business.
Motivation: He is unsatisfied with his job; and he is not mentally stable, and does not behave rationally
Ideals: Athletic, Entrepeneur. Flaws: Shy, Insane. Bonds: Job. Occupation: Bookbinder
Voice: Speaks with a cold
Attributes [hide]
Medium (6'4") Human, Lawful Good (CR 4)
Armor Class 9
Hit Points 33 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 9 (-1) | 16 (+3) | 12 (+1) | 15 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Druidic
Attacks Melee +4 / 1d10+2, Ranged +1 / 1d10-1, Grapple +2
Possessions: 500 gp.
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