Godfrey Fidget, Male Human [Permalink]
Personal [hide]
Description: An older man who wears silk and lounges about seductively, he is not a threatening figure. He has dyed his greying black hair a little too much giving a sharp black color. This hazel eyed northerner is not easily forgotten.
Personality: He does not believe in betrayal or weakness as things to be tolerated. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage son.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He worked as a nervous Barber and found it very stressful. He's also a talented Layabout, but doesn't like to broadcast it.
Motivation: Find a way to reverse the transformation of his sister; and to reunite with his absent father
Ideals: Justice. Bonds: Attractive, Family, Rich, Job. Occupation: Barber
Voice: Middle-eastern accent
Attributes [hide]
Medium (5'10") Human, Chaotic Good (CR 4)
Armor Class 9
Hit Points 32 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 8 (-1) | 15 (+2) | 16 (+3) | 11 (+0) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Halfling, Dwarven, Terran
Attacks Melee +1 / 1d10-1, Ranged +1 / 1d10-1, Grapple -1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 2 | 2 | 0 | 0 | 0 | 0 |
Possessions: 500 gp. 1 Minor magic item.
Gunter Marlee, Male Human [Permalink]
Personal [hide]
Description: He is a pot bellied western man with a big hulking figure and broad shoulders. He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. His head has been shaved. His eyes are a pleasant hazel.
Personality: He is calm most of the time but flees social interaction. He disdains his fellow westerners, claiming they make him look unintelligent just for using an accent.
History: He got into the Beggar business at a young age. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He ran away from his former home and has been making his living as a Beggar for the past few years.
Motivation: Balancing his hectic life and new Beggar responsibilities is difficult.
Ideals: Athletic, Fighting. Flaws: Ugly, Shy. Bonds: Immigrant, Job. Occupation: Beggar
Voice: Dutch accent
Attributes [hide]
Medium (5'3") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 11 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 12 (+1) | 13 (+1) | 11 (+0) | 7 (-2) | 9 (-1) |
Senses Passive Perception 8
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
Possessions: 100 gp.
Lewis Everly, Male Human [Permalink]
Personal [hide]
Description: With black face paint in a stripe pattern across his face, he wears a robe, a symbol of his god around his neck, and a flail on his belt. His hair is brown and very short. His face is covered beneath a completely black helmet.
Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He is lazy and tries to find solutions quickly.
History: Gifted from a young age, Lewis studied abroad. Through the years after Lewis was born, his mother became increasingly distant from his family, instead choosing to pursue power in the east. Lewis's mother didn't care for him much, and the feeling was mutual. He was granted necromantic powers by his dying brother.
Motivation: He's repulsed by the PC.
Ideals: Fighting, Gifted. Flaws: Antagonistic, Lazy. Occupation: Junk Dealer
Voice: Rhymes sentences (sorry)
Attributes [hide]
Medium (5'6") Human, Lawful Good (CR 5)
Armor Class 8
Hit Points 41 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 7 (-2) | 12 (+1) | 16 (+3) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Orc, Draconic, Terran
Attacks Melee +5 / 2d4+2, Ranged +1 / 2d4-2, Grapple +2
Possessions: 3000 sp. Moss agate (10 gp). Aquamarine (1300 gp). Black opal (400 gp). Blue star sapphire (400 gp).
Heward Mitchell, Male Human [Permalink]
Personal [hide]
Description: He has a missing left leg. He wears a green shirt, with a brown mid length shorts with brown tights and flats, usually wearing a coat over them. He has dyed his greying auburn hair a little too much giving a sharp auburn color. He has green eyes.
Personality: Heward is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He plays an instrument quite well.
History: He was born to loving parents in a slum to the north. He has had some formal dancing training, and achieved minor success. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.
Motivation: Wants to raise his children well; and to unite with his brother
Ideals: Extrovert, Artistic. Bonds: Poor, Family. Occupation: Barber
Voice: Scottish accent
Attributes [hide]
Medium (5'4") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 12 (4d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 12 (+1) | 12 (+1) | 13 (+1) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Gnoll
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 4 | 3 | 2 | 0 |
Possessions: 200 gp.
Raymond Acton, Male Human [Permalink]
Personal [hide]
Description: His right side is far more bruised and cut up than his other. He wears rags and sports a simple walking cane. His blonde hair and beard is wavy and long. He has amber eyes.
Personality: He is a Bricklayer first and foremost. He believes firmly that knowledge should be universal. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.
History: He was born the only child of a wealthy merchant. His homeland was ravaged by war and he spent much of his life rebuilding it. He has been a successful dealer in antiques buying low and selling high.
Motivation: Wants to open a new tavern.
Ideals: Philantrophist, Entrepeneur. Flaws: Ugly, PTSD. Bonds: Poor, Job. Occupation: Bricklayer
Voice: Laughs frequently while speaking
Attributes [hide]
Medium (5'11") Human, Neutral Good (CR 4)
Armor Class 10
Hit Points 23 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 11 (+0) | 13 (+1) | 10 (+0) | 16 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common
Attacks Melee +1 / 1d10-1, Ranged +2 / 1d10+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 5 | 3 | 2 | 0 | 0 | 0 | 0 |
Possessions: 300 gp.
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