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NPC Generator

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Advanced [show]


Diggory Pickering, Male Human [Permalink]

Personal [hide]

Description: 6'1" and lanky with angular features, he is an attractive figure. He does not wear sleeves and tends to eschew shirts when he can avoid it. He has done his best to style his auburn hair to look like a famous performer. He has gleaming, smiling violet eyes.

Personality: Overbrimming with self-confidence, Diggory isn't afraid of most anything. He has a strong dislike to people who do not believe in Human unity. He is an amazing painter.

History: He was born to a pair of big game hunters, but was frequently ill as a child. When he was little, his rather wealthy family often ventured across the plains to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Diggory took refuge in the old dungeon and found the beat up flail and armor he uses now. He bought a flail and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He feels the way he acts is they only way to get by in the world.

Ideals: Impeccable, Gifted. Flaws: Disease. Bonds: Attractive, Nature. Occupation: Jeweler

Voice: Boston accent

Attributes [hide]

Diggory Pickering, Male Human Adept 3
Medium (6'1") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 16 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 12 (+1)10 (+0) 13 (+1)13 (+1)
Skills Acrobatics +3, Nature +2
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113200

Possessions: 100 gp. Deep green spinel (130 gp). Azurite (8 gp). 1 Banded mail.


Social Check DCs


Roger Lincoln, Male Human [Permalink]

Personal [hide]

Description: This exceptionally lanky man tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. He wears his auburn hair down. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: Overbrimming with self-confidence, Roger isn't afraid of most anything. He has a strong dislike to people who do not believe in Human unity. He feeds upon the attention of others.

History: His parents moved while he was still in utero so he is the first generation to be born here. Roger abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He left for the south, certain he would find work there.

Motivation: To get a good night's sleep; and he has passion for adventuring and risk

Ideals: Impeccable. Flaws: Insane, Insomniac. Bonds: Attractive, Immigrant, Adventurer. Occupation: Guard

Voice: Thin and wheezing

Attributes [hide]

Roger Lincoln, Male Human Expert 3
Medium (6'3") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 20 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 14 (+2)10 (+0) 15 (+2)16 (+3)
Skills Athletics +3, Deception +5
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +5

Possessions: 300 gp. Chalcedony (80 gp). Onyx (80 gp).


Social Check DCs


Wymar Sydney, Male Human [Permalink]

Personal [hide]

Description: Runty and weak-looking, he prefers to wear flannel. He keeps his white hair in a flapper bob. He wears large thick round spectacles.

Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: He was born a particularly ugly child, much to the horror of his parents. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He is wracked by social anxiety; and he has a rivalry with the church that dominates his actions

Ideals: Philantrophist. Flaws: Ugly, Fearful. Bonds: Poor, Religious. Occupation: Junk Dealer

Voice: Soft and mumbly

Attributes [hide]

Wymar Sydney, Male Human Monk 4
Medium (6'1") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 23 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 11 (+0)12 (+1) 13 (+1)9 (-1)
Skills Animal Handling +3, Investigation +3
Senses Passive Perception 11
Languages Common, Druidic
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1

Possessions: 26000 sp. 1 Minor magic item.


Social Check DCs


Adelard Badger, Male Human [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he dresses well, wearing grey shirts, loose pants, and blazers most of the time. He sports a long brown beard, and similarly colored long hair. His fierce green eyes like to dwell on things.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: He served in the navy to pay for his family's outstanding loans. He worked as a nervous Glassblower and found it very stressful. He's also a talented Dyer, but doesn't like to broadcast it.

Motivation: He is unsatisfied with his job; and several ex partners dislike his way of doing things and want revenge

Bonds: Attractive, Nature, Enemies, Military, Job. Occupation: Glassblower

Voice: Speaks fast with a slight lisp

Attributes [hide]

Adelard Badger, Male Human Warlock 4
Medium (5'2") Human, Lawful Good (CR 4)
Armor Class 12
Hit Points 25 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)15 (+2) 12 (+1)10 (+0) 15 (+2)13 (+1)
Skills Deception +3, Stealth +4
Senses Passive Perception 12
Languages Common
Attacks Melee +0 / 1d10-2, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day103

Possessions: 10000 cp. 1 Masterwork Uncommon Weapon. 1 Masterwork Uncommon Weapon.


Social Check DCs


Dustin Tewksbury, Male Human [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Human, and stands approximately 5'3". He is well dressed, constantly wearing a pastel suit, black shirt, and brown tie, and his gloved hand is found clutching a kukri. He wears his silver hair up. He has several tiny aquamarine earrings on each ear.

Personality: He speaks before he thinks and is too direct. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. At a young age he wooed the heart of his future spouse and the two had a long relationship before they wed. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He is greedy; and to prove his worth to the world

Ideals: Entrepeneur. Flaws: Impulsive. Bonds: Rich, Military, In love. Occupation: Sailor

Voice: Spanish accent

Attributes [hide]

Dustin Tewksbury, Male Human Paladin 9
Medium (5'3") Human, Neutral Good (CR 9)
Armor Class 8
Hit Points 53 (9d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)6 (-2) 10 (+0)13 (+1) 11 (+0)16 (+3)
Skills Arcana +4, Insight +3
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +5 / 3d4+2, Ranged +1 / 3d4-2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1101

Possessions: 10000 sp. Banded agate (12 gp). Rose (40 gp).


Social Check DCs

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