Thomas Clayden, Male Human [Permalink]
Personal [hide]
Description: This man is bedraggled and starved. He wears white robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a glaive, but if one is not available he will default to his whip. His hair is short and blonde. His eyes are violet and beady.
Personality: While he acts the brute, he is far gentler than he would appear. He also is a firm believer in the manly ideal.
History: He was born a particularly ugly child, much to the horror of his parents. When money was particularly tight he was walking through alleys when he overheard a Fletcher hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He was recently attacked on the road and savagely beaten by bandits.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and his relatives are trying to arrange a marriage
Ideals: Fighting. Flaws: Ugly, Impulsive. Bonds: Poor. Occupation: Fletcher
Voice: Smooth and feminine
Attributes [hide]
Medium (5'5") Human, Neutral Good (CR 5)
Armor Class 12
Hit Points 15 (5d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 15 (+2) | 11 (+0) | 10 (+0) | 15 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 |
Possessions: 600 gp. Golden yellow topaz (1200 gp). Banded agate (12 gp). 1 Minor magic item.
Adelard Graham, Male Human [Permalink]
Personal [hide]
Description: He is an average looking southern male in his early mid-life. He wears tight fighting clothing, which leaves very little to the imagination. His white hair is braided into rings. His amber eyes are slightly larger than normal.
Personality: He is not truly malevolent, but he is obsessed with painting. He constantly tries to fill his life with painting. Adelard enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.
History: The child of a Stylist, who enjoyed hunting, Adelard was taken on many hunting expeditions. As a young adult he joined a group advocating for an improvement in Human conditions. He has never given up on his painting dream.
Motivation: A strong sense of loyalty to Human people; and human compassion
Ideals: Fighting, Artistic. Flaws: Hedonist, Racist. Bonds: Nature. Occupation: Mayor
Voice: Deep voice with rolling R's
Attributes [hide]
Medium (5'3") Human, Neutral Good (CR 4)
Armor Class 9
Hit Points 37 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 9 (-1) | 15 (+2) | 8 (-1) | 13 (+1) | 8 (-1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +1 / 1d10-1, Grapple +1
Possessions: 100 gp. 1 Minor magic item.
Gunter Anderton, Male Human [Permalink]
Personal [hide]
Description: Dark and lean, he is a relatively plain man. He prefers to wear fine silks, though has several suits of combat armor for his hunting needs. His blonde hair is styled in orderly dreadlocks. His amber unseeing eyes seem to look past you.
Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. A true patriot, Gunter would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.
History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. His necromantic abilities were realized during a raid on his village. He has achieved small success as a Brewer.
Motivation: He has money and likes to spend it; and he is greedy
Ideals: Joker, Gifted. Flaws: Disease. Bonds: Rich, Military, Job. Occupation: Brewer
Voice: Hissing voice
Attributes [hide]
Medium (6'2") Human, Lawful Good (CR 5)
Armor Class 12
Hit Points 29 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 14 (+2) | 13 (+1) | 11 (+0) | 9 (-1) | 17 (+3) |
Senses Passive Perception 9
Languages Common
Attacks Melee +2 / 2d4-1, Ranged +5 / 2d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 |
Possessions: 300 gp. 1 Minor magic item. 1 Minor magic item.
Trey Clayton, Male Human [Permalink]
Personal [hide]
Description: This tall, slender man sports green clothing, slightly heavier than average wear. His hair is greying and his face has many wrinkles. He is baby faced.
Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. When he's not drinking or sleeping the drinks off, he's doing painting.
History: He was born the only child of a wealthy merchant. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: A need for knowledge about a nearby landmark; and money/treasure
Ideals: Artistic, Entrepeneur. Flaws: Disease. Bonds: Rich, Adventurer. Occupation: Painter
Voice: Sensual and smooth
Attributes [hide]
Medium (6'2") Human, Chaotic Good (CR 4)
Armor Class 12
Hit Points 28 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 13 (+1) | 17 (+3) | 8 (-1) | 15 (+2) |
Senses Passive Perception 9
Languages Common, Infernal, Abyssal, Ignan
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 500 gp. Eye agate (6 gp). 1 Masterwork Common Ranged Weapon. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee. 1 Masterwork Common Melee.
Ralf Deighton, Male Human [Permalink]
Personal [hide]
Description: He wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. He has a moderate pudge and is not very fit. He has a very tight haircut. His otherwise smooth face is marked with small tiny scars.
Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He misses his home and complains about the freezing weather, even in summer.
History: He grew up in a lower middle class home, but living comfortably wasn't enough. Ralf was born on a far southern mountains where he grew up under the tutelage of his mother, an expert Armorer. Since then, he has sought to make the best of life.
Motivation: Find a way to reverse the transformation of his sister; and marry his sister to traveling adventurers
Ideals: Optimist. Flaws: Mundane. Bonds: Immigrant, Family. Occupation: Armorer
Voice: Italian accent
Attributes [hide]
Medium (5'7") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 19 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 10 (+0) | 11 (+0) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
Possessions: Just what you see.
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