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NPC Generator

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Advanced [show]


Adelard Paxton, Male Human [Permalink]

Personal [hide]

Description: He wears loose pants and a collared shirt complete with sweater beneath his coat. His skin is fair and his fingers are delicate and long. His long black hair reaches down to his waist. His thin eyebrows rest above his beady green eyes.

Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He cannot resist a sob story and will often dote over anyone who has one.

History: Born to a Jeweler, his mother struggled to pay the bills. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He now spends his time doing works of charity.

Motivation: He's looking for his big break; and to pay off his debts

Ideals: Passionate, Philantrophist. Flaws: Ugly. Bonds: Poor, Military. Occupation: Carter

Voice: Middle-eastern accent

Attributes [hide]

Adelard Paxton, Male Human Expert 3
Medium (6'3") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 16 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)8 (-1) 12 (+1)13 (+1) 15 (+2)11 (+0)
Skills Survival +4
Senses Passive Perception 12
Languages Common, Ignan
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +0

Possessions: 100 gp. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Aldous Brixton, Male Human [Permalink]

Personal [hide]

Description: He has a missing left leg. He wears a brown feathered hat and brown clothes. His white hair is braided into rings. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: Born in the east his family was never financially stable. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Armorer. He has achieved small success as a Armorer.

Motivation: Meet up once more with his childhood friend; and further expansion of business

Ideals: Logical. Bonds: Job, Poor, Adventurer. Occupation: Armorer

Voice: Raspy

Attributes [hide]

Aldous Brixton, Male Human Aristocrat 3
Medium (5'7") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 13 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 9 (-1)12 (+1) 13 (+1)13 (+1)
Skills Deception +3, Insight +3
Senses Passive Perception 11
Languages Common, Auran
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0

Possessions: 200 gp.


Social Check DCs


Wymar Sutton, Male Human [Permalink]

Personal [hide]

Description: He wears white painted combat armor at almost all times, and he perpetually has his axe ready. He has a long silver beard with little hanging trinkets. He is very pretty but has cold, dead eyes.

Personality: He is not truly malevolent, but he is obsessed with singing. He constantly tries to fill his life with singing. Around other people he will do his best to conceal his emotions and appear jolly.

History: Wymar was born with his father's beautiful face. He has had some formal singing training, and achieved minor success. Recently a tribe of gnolls attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Wymar fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and to get a good night's sleep

Ideals: Fighting, Artistic. Flaws: Shy. Bonds: Attractive. Occupation: Mayor

Voice: Smooth and feminine

Attributes [hide]

Wymar Sutton, Male Human Adept 5
Medium (5'10") Human, Chaotic Good (CR 5)
Armor Class 12
Hit Points 30 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 15 (+2)9 (-1) 12 (+1)14 (+2)
Skills Acrobatics +5, Insight +4
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 2d4-1, Ranged +5 / 2d4+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12321

Possessions: Just what you see.


Social Check DCs


Diggory Clive, Male Human [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He wears tight fitting clothing which further accentuates his frame. He has a very tight haircut. His amber eyes are slightly larger than normal.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He believes the world needs to unite to get rid of brigands once and for all.

History: He was born in the east, but his parents moved at a very young age to the north. Diggory liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He bought a hand crossbow and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: A deep hatred of brigands.

Ideals: Athletic. Flaws: Antagonistic. Bonds: Attractive, Enemies, Immigrant, Nature. Occupation: Painter

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Diggory Clive, Male Human Expert 3
Medium (6'6") Human, Chaotic Good (CR 3)
Armor Class 13
Hit Points 19 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)17 (+3) 14 (+2)14 (+2) 7 (-2)9 (-1)
Skills Nature +4, Stealth +5
Senses Passive Perception 8
Languages Common, Sylvan, Infernal
Attacks Melee +5 / 1d8+3, Ranged +5 / 1d8+3, Grapple +3

Possessions: 1200 sp. 1 Half-Plate. 1 Chain shirt.


Social Check DCs


Trym Hayden, Male Human [Permalink]

Personal [hide]

Description: He has a missing left arm. He typically wears tan cloth garments or leather armor. His white hair is well kept and his bushy mustache is tapered upwards at the ends. His fair skin shows little sign of his aristocratic breeding.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He pushes his goals aggressively. He is also a coward if confronted.

History: The child of a Scribe, who enjoyed hunting, Trym was taken on many hunting expeditions. His mother took him hunting and taught him how to get in the mind of other creatures. He bought a longbow and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He is terrified, and will act out of fear; and he is wracked by social anxiety

Flaws: Shy, Fearful. Bonds: Attractive, Nature. Occupation: Marshal

Voice: Smoker's lung

Attributes [hide]

Trym Hayden, Male Human Rogue 3
Medium (5'9") Human, Neutral Good (CR 3)
Armor Class 8
Hit Points 9 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)7 (-2) 10 (+0)10 (+0) 14 (+2)9 (-1)
Skills Arcana +2, Perception +4
Senses Passive Perception 14
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +0 / 1d8-2, Grapple +3

Possessions: 11000 cp. Amethyst (110 gp).


Social Check DCs

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