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NPC Generator

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Advanced [show]


Robert Barton, Male Human [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. He wears his black hair up. His otherwise smooth face is marked with small tiny scars.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He refers to his adoptive mother for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: He was born on a small isolated farm. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. When his spouse passed he lost his only source of income but claims to his sons to still be retired.

Motivation: Marry his sister to traveling adventurers.

Ideals: Philantrophist. Bonds: Rich, Family, Nature, Immigrant. Occupation: Farmer

Voice: Can't modulate volume

Attributes [hide]

Robert Barton, Male Human Monk 5
Medium (5'6") Human, Chaotic Good (CR 5)
Armor Class 12
Hit Points 40 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 13 (+1)12 (+1) 13 (+1)12 (+1)
Skills Arcana +4, Deception +4
Senses Passive Perception 11
Languages Common, Ignan
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +2

Possessions: 4000 sp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Roland Tinley, Male Human [Permalink]

Personal [hide]

Description: He has a large grey mantle and cape that has been intricately interwoven into his yellow robe. He is portly but not overly obese. He sports a long white beard, and similarly colored long hair. He has several tiny jet earrings on each ear.

Personality: Abrasive and pushy, he has a hard time making friends. He is harsh and unforgiving.

History: He was born a particularly ugly child, much to the horror of his parents. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Bowyer. After a long history of fighting, Roland and his spouse have recently divorced.

Motivation: He desires power and/or immortality; and meet up once more with his childhood friend

Flaws: Antagonistic, Ugly. Bonds: Rich, Job, Adventurer. Occupation: Bowyer

Voice: Scratchy, weak

Attributes [hide]

Roland Tinley, Male Human Wizard 4
Medium (5'10") Human, Chaotic Good (CR 4)
Armor Class 12
Hit Points 1 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 6 (-2)13 (+1) 11 (+0)17 (+3)
Skills History +3, Stealth +4
Senses Passive Perception 10
Languages Common, Draconic
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114320

Possessions: Just what you see.


Social Check DCs


Solomon Cornish, Male Human [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He is constantly adorned with expensive silk clothing, often dyed in bright black and white, and wears rings and necklaces with large, colorful gems. He is bald on top and has large brown tufts of hair around his ears. His blue unseeing eyes seem to look past you.

Personality: He is mildly Human supremacist, though he does not identify as such. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: He was born in the north. Cursed with vampirism at a very young age, Solomon has worked very hard to control his curse. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Human compassion.

Ideals: Entrepeneur. Flaws: Ugly, Disease, Racist. Bonds: Rich, Immigrant. Occupation: Carpenter

Voice: Cold and demanding tone

Attributes [hide]

Solomon Cornish, Male Human Ranger 3
Medium (5'2") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 29 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 14 (+2)9 (-1) 12 (+1)17 (+3)
Skills Arcana +1, Investigation +1
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11000

Possessions: 20 pp. 1 Half-Plate. 1 Half-Plate.


Social Check DCs


Kody Vance, Male Human [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He wears a brown tunic with yellow highlights, and long white pants that bunch up around his shoes. He wears his auburn hair up in a very large beehive style do. His eyes are likewise green.

Personality: He has always had a great fascination with Human culture. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: He got into the Barkeep business at a young age. Kody abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He tends to his Barkeep job now, and dutifully fulfills any obligations he has.

Motivation: An old rival family wants him found; and doesn't want to be a barkeep and was forced into it by his family

Flaws: Racist, Impulsive. Bonds: Job, Adventurer, Family. Occupation: Barkeep

Voice: Speaks with a cold

Attributes [hide]

Kody Vance, Male Human Rogue 6
Medium (6'1") Human, Lawful Good (CR 6)
Armor Class 11
Hit Points 26 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 11 (+0)11 (+0) 12 (+1)8 (-1)
Skills Nature +3, Religion +3
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 2d6+1, Ranged +4 / 2d6+1, Grapple +1

Possessions: 800 gp. 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Manfred Marley, Male Human [Permalink]

Personal [hide]

Description: An older man who is renowned for his bright black suits and hats, he is not a threatening figure. He is bald on top and has large golden tufts of hair around his ears. His green eyes peer out from beneath his Stetson black hat.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.

History: When he was but 4 years old his parents immigrated from the west. Because his father participated in the massacre of their homeland, dire rats burned their ranch to the ground and forced them out. He was preparing to flee to the west, but the outbreak of war prevented him and his mother from journeying west to reunite his family. Recently a tribe of dire rats attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Manfred fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: His religion dominates his actions; and many dire rats want him driven away

Ideals: Fighting, Philantrophist. Flaws: Ugly. Bonds: Immigrant, Enemies, Religious. Occupation: Spy

Voice: Sighs a lot, exhausted

Attributes [hide]

Manfred Marley, Male Human Sorcerer 6
Medium (5'7") Human, Neutral Good (CR 6)
Armor Class 11
Hit Points 30 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)13 (+1) 14 (+2)12 (+1) 14 (+2)15 (+2)
Skills Acrobatics +4, Sleight of Hand +4
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +2 / 2d6-1, Ranged +4 / 2d6+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12665

Possessions: 500 gp. Brown-green garnet (90 gp).


Social Check DCs

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