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NPC Generator

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Advanced [show]


Gomory Anderton, Male Human [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he is dressed in a clean brown cloak covering his clean studded leather. His golden hair is lengthy. His fair skin shows little sign of his aristocratic breeding.

Personality: Overbrimming with self-confidence, Gomory isn't afraid of most anything. He has a strong dislike to people who do not believe in Human unity. When he's not drinking or sleeping the drinks off, he's doing painting.

History: Born to a poor family in the city he treasured whatever gifts he got. When money was particularly tight he was walking through alleys when he overheard a Junk Dealer hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. Due to his spouse's obsession with being a Stylist they were divorced and he won custody of their daughter. He worked as a Junk Dealer, and he later adopted a second daughter.

Motivation: His spouse's relatives view him with great suspicion.

Ideals: Impeccable, Artistic. Bonds: Attractive, Poor, Family. Occupation: Junk Dealer

Voice: Speaks like tongue is numb

Attributes [hide]

Gomory Anderton, Male Human Wizard 4
Medium (5'2") Human, Neutral Good (CR 4)
Armor Class 7
Hit Points 9 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)5 (-3) 9 (-1)14 (+2) 11 (+0)12 (+1)
Skills Sleight of Hand -1, Stealth -1
Senses Passive Perception 10
Languages Common, Draconic, Halfling
Attacks Melee +5 / 1d10+3, Ranged -1 / 1d10-3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1243200

Possessions: 400 gp.


Social Check DCs


Lewis Reid, Male Human [Permalink]

Personal [hide]

Description: He is wearing a perfectly clean shirt and pair of pants. He has relatively light skin and is very physically imposing due to his abundance of muscles. His auburn hair is heavily combed to the right. His fair skin shows little sign of his aristocratic breeding.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He pushes his goals aggressively. He is also a coward if confronted.

History: From birth he was tutored by a cruel and relentless mentor. His father took him hunting and taught him how to get in the mind of other creatures. He is untrained/undisciplined, which makes him dangerous.

Motivation: He feels threatened by others.

Ideals: Joker. Flaws: Insane, Fearful. Bonds: Attractive, Mentor, Nature. Occupation: Spice Merchant

Voice: Deep voice with rolling R's

Attributes [hide]

Lewis Reid, Male Human Warlock 3
Medium (6'1") Human, Chaotic Good (CR 3)
Armor Class 9
Hit Points 12 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)9 (-1) 9 (-1)14 (+2) 17 (+3)15 (+2)
Skills Athletics +5, Intimidation +4
Senses Passive Perception 13
Languages Common, Aquan, Druidic
Attacks Melee +5 / 1d8+3, Ranged +1 / 1d8-1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1222200

Possessions: 2500 sp.


Social Check DCs


Peter Ridley, Male Human [Permalink]

Personal [hide]

Description: An older man who is dressed in earthy colors with a blue and white handkerchief worn on his right side, he is not a threatening figure. He has a small bristly mustache and wavy blonde hair. He is very pretty but has cold, dead eyes.

Personality: He is very quiet and rarely speaks above a whisper. He is skeptical of what others tell him and is slow to trust.

History: His mother raised him in a mountain cabin. Peter liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He's also a talented Cartwright, but doesn't like to broadcast it.

Motivation: To clean up the streets; and to protect his home

Flaws: Shy. Bonds: Attractive, Nature, Job, Guardian. Occupation: Server

Voice: Nasally tone

Attributes [hide]

Peter Ridley, Male Human Warlock 3
Medium (5'8") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 19 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 14 (+2)12 (+1) 16 (+3)12 (+1)
Skills Animal Handling +5, Perception +5
Senses Passive Perception 15
Languages Common, Goblin
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11222

Possessions: 2400 sp. 1 Antitoxin.


Social Check DCs


Guy Springfield, Male Human [Permalink]

Personal [hide]

Description: He stands about 5'3" and wears a blue collared shirt and white pants. He accessorizes with a blue scarf around the waist and a strap diagonally across his shirt. His right leg appears badly burned and disfigured. He has a small bristly mustache and wavy red hair. His blue eyes dart from person to person.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: He was born into a rich family. Cursed with a spirit at a very young age, Guy has worked very hard to control his curse. He has been a successful dealer in antiques buying low and selling high.

Motivation: He is greedy; and retire the richest man in the south

Ideals: Entrepeneur. Flaws: Selfish, Disease. Bonds: Rich. Occupation: Stableman

Voice: Puts emphasis on the wrong words

Attributes [hide]

Guy Springfield, Male Human Druid 3
Medium (5'3") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 24 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 15 (+2)14 (+2) 14 (+2)14 (+2)
Skills Athletics +2, History +4
Senses Passive Perception 12
Languages Common, Infernal, Gnome
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1242100

Possessions: 100 gp. Zircon (20 gp). Chrysoprase (20 gp).


Social Check DCs


Heward Morton, Male Human [Permalink]

Personal [hide]

Description: He is dressed in a clean brown cloak covering his clean studded leather. He carries a battered longbow and tarnished morningstar as well. He wears his chestnut hair down. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: Heward is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: Heward was raised in a hard working conservative environment. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. Recently a tribe of illithids attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Heward fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He is unsatisfied with his job; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Extrovert, Optimist. Flaws: Insomniac. Bonds: Job. Occupation: Glassblower

Voice: Scottish accent

Attributes [hide]

Heward Morton, Male Human Barbarian 4
Medium (5'8") Human, Neutral Good (CR 4)
Armor Class 8
Hit Points 42 (4d12)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)7 (-2) 14 (+2)17 (+3) 12 (+1)12 (+1)
Skills Investigation +5, Religion +5
Senses Passive Perception 11
Languages Common, Undercommon, Draconic, Halfling
Attacks Melee +4 / 1d10+2, Ranged +0 / 1d10-2, Grapple +2

Possessions: 600 gp. Tourmaline (150 gp). Iolite (40 gp). 1 Minor magic item.


Social Check DCs

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