Robert Rowley, Male Human [Permalink]
Personal [hide]
Description: This light-skinned male dresses like a well dressed Jeweler does. He is tall, broad shouldered and powerfully built. His hair is greying and his face has many wrinkles. His eyes are likewise amber. His teeth are yellowed and unaligned.
Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He has a minor phobia of water and hates getting wet.
History: He grew up in a lower middle class home, but living comfortably wasn't enough. His mother was very strict, and drilled into him lessons on being the perfect gentleman. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.
Motivation: Expand his business; and he doesn't get along with people that don't share his tastes
Ideals: Impeccable. Flaws: Ugly, Fearful, Mundane. Bonds: Job. Occupation: Jeweler
Voice: Raspy
Attributes [hide]
Medium (5'1") Human, Lawful Good (CR 4)
Armor Class 10
Hit Points 15 (4d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 11 (+0) | 12 (+1) | 14 (+2) | 16 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Giant, Druidic
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1
Possessions: 1 Minor magic item.
Hunter Rodney, Male Human [Permalink]
Personal [hide]
Description: A man with a cold, calculating air about him, he wears dull tan sweaters, loose black pants, and alligator leather shoes. Beneath his sweater he keeps a concealed falchion, just in case. His white hair is greasy and uncared for. His thin eyebrows rest above his beady brown eyes.
Personality: Always inclined to offer people food he seems plenty friendly. He plays an instrument quite well.
History: He was born into a rich family. Hunter was orphaned to a temple shortly after his birth. He was raised by the temple staff to care always for others above himself and to hold his god always in his heart. He now spends his time doing works of charity.
Motivation: He is compelled to act according to his religious beliefs; and he is greedy
Ideals: Philantrophist, Artistic. Flaws: Ugly. Bonds: Rich, Religious. Occupation: Shepherd
Voice: Pirate accent
Attributes [hide]
Medium (6'6") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 32 (3d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 8 (-1) | 12 (+1) | 12 (+1) | 12 (+1) | 8 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common, Abyssal
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1
Possessions: 1 Masterwork Uncommon Weapon. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Ranged Weapon.
Trym Garfield, Male Human [Permalink]
Personal [hide]
Description: This light-skinned male wears a red coat over a tan low-cut shirt, and a deerstalker hat upon his head. He is tall, broad shouldered and powerfully built. His black hair is matted, messy, and big. His green eyes peer out from beneath his deerstalker red hat.
Personality: He acts crazy and hedonistic. He invites people to come help in his community garden.
History: Sold as a small child to a wizard, Trym was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. A gypsy cursed him at a young age, leading to his ugly appearance. He now spends his time doing works of charity.
Motivation: He loathes his own lifestyle; and he doesn't get along with people that don't share his tastes
Ideals: Philantrophist. Flaws: Ugly, Hedonist, Depressed. Bonds: Mentor. Occupation: Beggar
Voice: Nasally tone
Attributes [hide]
Medium (5'8") Human, Neutral Good (CR 3)
Armor Class 13
Hit Points 2 (3d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 16 (+3) | 7 (-2) | 10 (+0) | 11 (+0) | 7 (-2) |
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 10 | 4 |
Possessions: 3200 sp. Freshwater pearl (10 gp). 1 Magnifying glass.
Adelard Everleigh, Male Human [Permalink]
Personal [hide]
Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. He has a small bristly mustache and wavy blonde hair. His blue eyes dart from person to person.
Personality: He acts crazy and hedonistic. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.
History: Born to a poor family in the city he treasured whatever gifts he got. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. Recently a tribe of goblins attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Adelard fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and wants to work out more often
Ideals: Fighting, Athletic, Joker. Flaws: Hedonist. Bonds: Poor. Occupation: Roofer
Voice: Jittery and nervous
Attributes [hide]
Medium (6'2") Human, Chaotic Good (CR 7)
Armor Class 12
Hit Points 43 (7d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 14 (+2) | 15 (+2) | 10 (+0) | 18 (+4) | 17 (+3) | 7 (-2) |
Senses Passive Perception 13
Languages Common, Aquan, Infernal, Draconic, Gnome
Attacks Melee +5 / 2d8+2, Ranged +5 / 2d8+2, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 14 | 6 | 4 | 3 | 2 | 1 | 0 | 0 | 0 |
Possessions: 900 gp. 1 Minor magic item.
Theodoric Cotton, Male Human [Permalink]
Personal [hide]
Description: He is a physically imposing light-skinned man. He is generally shirtless and showing off his tattooed chest. He keeps his long blonde hair kept up in a rat tail. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: He is very quiet and rarely speaks above a whisper. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.
History: When he was but 6 years old his parents immigrated from the north. He worked as a nervous Tanner and found it very stressful. He now travels the world, in search of power and loot.
Motivation: Many goblins want him driven away; and he's looking for his big break
Flaws: Shy. Bonds: Adventurer, Immigrant, Job, Enemies. Occupation: Tanner
Voice: Indian accent
Attributes [hide]
Medium (5'8") Human, Chaotic Good (CR 5)
Armor Class 12
Hit Points 44 (5d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 14 (+2) | 17 (+3) | 12 (+1) | 10 (+0) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Draconic
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 11 | 5 |
Possessions: 700 gp. White pearl (120 gp). Amber (120 gp). Jasper (70 gp). Deep blue spinel (1000 gp). 4 Antitoxin. 1 Everburning torch. 1 Everburning torch.
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