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NPC Generator

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Advanced [show]


Shane Nash, Male Human [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears a tight fitting brown shirt and pants. His red hair is matted, messy, and big. His face is scarred and worn.

Personality: He dislikes all the random violence that takes place in the north. He is lazy, self-centered, vain, and jealous.

History: He was born in a small mountains village. Over the years he perfected his riding and shooting skills. He was recently attacked on the road and savagely beaten by bandits.

Motivation: His spouse's relatives view him with great suspicion; and he has decided he is irredeemable

Ideals: Pacifist. Flaws: Ugly, Selfish. Bonds: Immigrant, Nature. Occupation: Navigator

Voice: Tuts and clicks tongue

Attributes [hide]

Shane Nash, Male Human Expert 3
Medium (5'10") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 21 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)12 (+1) 12 (+1)11 (+0) 16 (+3)13 (+1)
Skills Insight +5, Nature +2
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3

Possessions: 400 gp.


Social Check DCs


Charles Rutherford, Male Human [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He wears an old set of leather armor, nicked and torn by the ravages of time and battle. He wears his auburn hair up in a very large beehive style do. His eyes are a pleasant gray.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He takes great joy in being the best Sailor in town.

History: Gifted from a young age, Charles studied abroad. Ostracized due to the divine powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. He has set out to sabotage the competition.

Motivation: Wants to work out more often.

Ideals: Athletic, Gifted, Logical. Bonds: Job. Occupation: Sailor

Voice: Relaxed voice

Attributes [hide]

Charles Rutherford, Male Human Warrior 4
Medium (6'3") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 33 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
4 (-3)12 (+1) 17 (+3)15 (+2) 14 (+2)15 (+2)
Skills Deception +4, Persuasion +4
Senses Passive Perception 12
Languages Common, Sylvan, Auran
Attacks Melee -1 / 1d10-3, Ranged +3 / 1d10+1, Grapple +1

Possessions: 5000 sp. Violet garnet (1100 gp). Moss agate (4 gp). Alexandrite (1100 gp). Zircon (30 gp). 1 Minor magic item.


Social Check DCs


Anthony Stansfield, Male Human [Permalink]

Personal [hide]

Description: He dresses like a well dressed Fletcher does. He keeps his auburn hair in a pixie cut. His fierce violet eyes like to dwell on things.

Personality: He will rave to anyone who will listen. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: The child of a Slave Trader, who enjoyed hunting, Anthony was taken on many hunting expeditions. He always admired druidic-users and wanted to develop the talent, but never had the affinity for it. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: Balancing his hectic life and new Fletcher responsibilities is difficult; and expand his business

Ideals: Gifted. Flaws: Insane, Antagonistic. Bonds: Job, Nature. Occupation: Fletcher

Voice: Old thin voice

Attributes [hide]

Anthony Stansfield, Male Human Paladin 6
Medium (5'9") Human, Lawful Good (CR 6)
Armor Class 11
Hit Points 52 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 12 (+1)12 (+1) 17 (+3)10 (+0)
Skills Athletics +5, Survival +6
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +5 / 2d6+2, Ranged +4 / 2d6+1, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1401000

Possessions: Just what you see.


Social Check DCs


Lewis Van Es, Male Human [Permalink]

Personal [hide]

Description: He wears dull green sweaters, loose blue pants, and alligator leather shoes. Beneath his sweater he keeps a concealed falchion, just in case. He has a moderate pudge and is not very fit. His auburn hair is long and unkept. His brown eyes dart from person to person.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He has a minor phobia of water and hates getting wet.

History: From birth he was tutored by a cruel and relentless mentor. When he was little, his rather wealthy family often ventured across the mountains to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the mountains due to the painful memories there. Lewis took refuge in the old dungeon and found the beat up falchion and armor he uses now. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He loathes his own lifestyle; and he is terrified, and will act out of fear

Flaws: Ugly, Depressed, Fearful. Bonds: Mentor, Nature. Occupation: Apothecary

Voice: Speaks through clenched teeth

Attributes [hide]

Lewis Van Es, Male Human Fighter 5
Medium (6'0") Human, Lawful Good (CR 5)
Armor Class 10
Hit Points 30 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)11 (+0) 9 (-1)13 (+1) 10 (+0)15 (+2)
Skills Acrobatics +3, Athletics +1
Senses Passive Perception 10
Languages Common, Aquan
Attacks Melee +1 / 2d4-2, Ranged +3 / 2d4+0, Grapple +1

Possessions: 600 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Raymond Tatum, Male Human [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He wears dark leathers with embroidery. His chestnut hair is cut jaggedly and amateurishly. His amber eyes are passionate and lively.

Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Human in existence. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: He was born in a small forest village. There was a wharf not far from home where he often wandered off to fish. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: To unite with his brother; and regain custody of his daughter

Ideals: Justice. Flaws: Ugly, Secretive. Bonds: Nature, Family. Occupation: Sage

Voice: Middle-eastern accent

Attributes [hide]

Raymond Tatum, Male Human Adept 3
Medium (5'0") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 9 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 9 (-1)17 (+3) 13 (+1)13 (+1)
Skills Animal Handling +3, Stealth +2
Senses Passive Perception 11
Languages Common, Orc, Goblin, Auran
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113200

Possessions: 300 gp. Moonstone (60 gp).


Social Check DCs

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