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Advanced [show]


Gerald Clifford, Male Human [Permalink]

Personal [hide]

Description: A stocky lighter skinned man, he wears an entirely tan suit with brown socks and a vest with buckled shoes. His moppish auburn hair is in a traditional bowl cut. His eyes are violet.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He is obsessed with finding treasure.

History: Gerald was born in the north. At a young age he loved to build and create. A few years later when the west was not economically sound they moved to his current location. He is searching for what he claims is his rightful reward.

Motivation: Meet up once more with his childhood friend.

Ideals: Joker, Persistence. Flaws: Insane. Bonds: Adventurer, Immigrant. Occupation: Merchant

Voice: Sore throat, cough

Attributes [hide]

Gerald Clifford, Male Human Aristocrat 6
Medium (6'5") Human, Chaotic Good (CR 6)
Armor Class 9
Hit Points 43 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)8 (-1) 15 (+2)8 (-1) 15 (+2)13 (+1)
Skills Intimidation +4, Perception +5
Senses Passive Perception 15
Languages Common
Attacks Melee +5 / 2d6+2, Ranged +2 / 2d6-1, Grapple +2

Possessions: 8000 sp.


Social Check DCs


Gunter Weld, Male Human [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. His hair is white and very short. His skin is flawless and his green eyes scan people very quickly.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: Gunter was born with his father's beautiful face. He was an athlete and attended two major summer competitions. He never won. Recently a tribe of illithids attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Gunter fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and wants to work out more often

Ideals: Fighting, Athletic, Disciplined, Justice. Bonds: Attractive. Occupation: Servant

Voice: High pitched and raspy

Attributes [hide]

Gunter Weld, Male Human Ranger 3
Medium (5'1") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 28 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 16 (+3)14 (+2) 10 (+0)10 (+0)
Skills Athletics +4, Nature +4
Senses Passive Perception 10
Languages Common, Elven, Draconic
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day100

Possessions: 400 gp.


Social Check DCs


Thomas Yeardley, Male Human [Permalink]

Personal [hide]

Description: He is armored in gleaming platemail with gilded edges. A flowing green cape and mantle trimmed with soft black waves gently in the breeze. He wears a wide-brimmed hat to cover his moderate length silver hair. He wears a mask on his face.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He pushes his goals aggressively. He is also a coward if confronted.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. His father had invested heavily in several trade routes and wanted him to inherit them. His addictions have taken their toll on his wallet, and he has found himself with a great deal of debt owed.

Motivation: He is terrified, and will act out of fear; and he made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it

Flaws: Fearful, Addict. Bonds: Rich, Job, Debt. Occupation: Actor

Voice: Jamaican accent

Attributes [hide]

Thomas Yeardley, Male Human Expert 5
Medium (6'1") Human, Lawful Good (CR 5)
Armor Class 10
Hit Points 9 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 6 (-2)11 (+0) 9 (-1)12 (+1)
Skills Nature +3, Persuasion +4
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +3 / 2d4+0, Grapple +0

Possessions: 400 gp. Hematite (7 gp). Zircon (60 gp). Violet garnet (800 gp). Jet (70 gp).


Social Check DCs


Chad Jacobs, Male Human [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He typically wears a sleeveless long coat of deep blue leather and dull white iron scale mail. His chestnut hair is lengthy and is close to two feet long. He is very pretty but has cold, dead eyes.

Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.

History: He was born in the north. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. Some 6 years later his spouse died after the birth of his son. Heartbroken, Chad never married again. Instead he focused his life to raising his son whom he trained as his father had trained him before.

Motivation: To share knowledge with the world; and wishes to resurrect an old love

Ideals: Logical. Flaws: Emotional. Bonds: Attractive, In love, Immigrant. Occupation: Adventurer

Voice: Mousy voice

Attributes [hide]

Chad Jacobs, Male Human Aristocrat 3
Medium (5'3") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 23 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 12 (+1)14 (+2) 16 (+3)12 (+1)
Skills Medicine +5, Survival +5
Senses Passive Perception 13
Languages Common, Giant, Elven
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 300 gp.


Social Check DCs


Shane Coombs, Male Human [Permalink]

Personal [hide]

Description: This fat western man has a bulbous nose and is armored in gleaming platemail with gilded edges. A flowing blue cape and mantle trimmed with soft grey waves gently in the breeze. His skin is also unnaturally pale. His hair is short and auburn. He is missing an eye and his face is severely sunburned. His one remaining eye shines gray.

Personality: Shane is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: Shane was born in the west. At a young age he loved to build and create. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He is greedy.

Ideals: Extrovert, Persistence. Flaws: Ugly. Bonds: Rich, Military. Occupation: Architect

Voice: Jittery and nervous

Attributes [hide]

Shane Coombs, Male Human Warlock 4
Medium (6'1") Human, Lawful Good (CR 4)
Armor Class 9
Hit Points 40 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)9 (-1) 18 (+4)12 (+1) 10 (+0)12 (+1)
Skills Deception +3, Persuasion +3
Senses Passive Perception 10
Languages Common, Abyssal
Attacks Melee +4 / 1d10+2, Ranged +1 / 1d10-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11322

Possessions: 100 gp.


Social Check DCs

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