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NPC Generator

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Advanced [show]


Godfrey Harrington, Male Human [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears a fine chain shirt which he covers with yellow colored cloaks and clothing. He keeps his long silver hair kept up in a rat tail. His green eyes dart around the room hyper actively observing anyone and anything.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.

History: Godfrey was born the youngest of three triplets. A gypsy cursed him at a young age, leading to his ugly appearance. He inherited the family business which he has now maintained for 8 years.

Motivation: Money/treasure; and wants to open a new tavern

Flaws: Ugly. Bonds: Family, Religious, Job, Rich. Occupation: Banker

Voice: Speaks fast with a slight lisp

Attributes [hide]

Godfrey Harrington, Male Human Wizard 3
Medium (5'1") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 3 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 7 (-2)14 (+2) 10 (+0)10 (+0)
Skills Deception +2, Persuasion +2
Senses Passive Perception 10
Languages Common, Giant, Goblin
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1242100

Possessions: 60 pp.


Social Check DCs


Clerebold Cooper, Male Human [Permalink]

Personal [hide]

Description: A stocky darker skinned man, he is generally well dressed albeit a few years behind the times. His auburn hair is knotted and matted. He has a tattooed face.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: Born to a pair of adventurers, Clerebold grew up listening to his father's many stories. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He is searching for what he claims is his rightful reward.

Motivation: He wants to meet his childhood hero; and a need for knowledge about a nearby landmark

Flaws: Shy, Insane. Bonds: Attractive, Poor, Adventurer. Occupation: Stableman

Voice: Australian accent

Attributes [hide]

Clerebold Cooper, Male Human Rogue 5
Medium (5'9") Human, Chaotic Good (CR 5)
Armor Class 13
Hit Points 14 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 10 (+0)10 (+0) 13 (+1)8 (-1)
Skills Medicine +4, Religion +3
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +6 / 2d4+3, Grapple +3

Possessions: 100 gp. Sardonyx (40 gp). Golden pearl (150 gp). Chrysoprase (40 gp).


Social Check DCs


Arnold Hayden, Male Human [Permalink]

Personal [hide]

Description: This petite short man is perpetually holding a chocolate of some kind. He dresses in collared shirts and wears a proper scarf over his head, marred by chocolates. His golden hair is knotted and matted. His green eyes peer out from beneath his feathered green hat.

Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. A gypsy cursed him at a young age, leading to his ugly appearance. He was recently attacked on the road and savagely beaten by bandits.

Motivation: To get a good night's sleep.

Ideals: Passionate. Flaws: Ugly, Disease, Insomniac. Bonds: In love. Occupation: Dilettante

Voice: Smoker's lung

Attributes [hide]

Arnold Hayden, Male Human Sorcerer 9
Medium (5'6") Human, Chaotic Good (CR 9)
Armor Class 10
Hit Points -2 (9d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 4 (-3)13 (+1) 11 (+0)11 (+0)
Skills Investigation +4, Survival +3
Senses Passive Perception 10
Languages Common, Terran
Attacks Melee +2 / 3d4-1, Ranged +3 / 3d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day126666

Possessions: 900 gp. 1 Minor magic item.


Social Check DCs


Roger Jacobs, Male Human [Permalink]

Personal [hide]

Description: He usually wears his grey robe and has his flail always slung over his shoulder. His hair is brown and very short. He wears round tiny glasses practically rammed into his face.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He was an apprentice working in his father's forge. He has worked as a Healer like his father before him.

Motivation: He is not mentally stable, and does not behave rationally; and wants to open a new tavern

Ideals: Logical. Flaws: Shy, Insane. Bonds: Slave, Job. Occupation: Healer

Voice: Slurs words

Attributes [hide]

Roger Jacobs, Male Human Cleric 3
Medium (5'0") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 24 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 16 (+3)15 (+2) 14 (+2)6 (-2)
Skills Nature +4, Survival +4
Senses Passive Perception 12
Languages Common, Goblin, Gnoll
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1242100

Possessions: 400 gp.


Social Check DCs


Godfrey Winthrop, Male Human [Permalink]

Personal [hide]

Description: He wears a robe, a symbol of his god around his neck, and a trident on his belt. His skin is fair and his fingers are delicate and long. His white hair is smooth and relatively long. His fierce brown eyes like to dwell on things.

Personality: He is erratic and paranoid. He believes drow are coming to abduct people. He always tries to repair and not replace. It was this mentality that drove him into the Sculptor business.

History: From birth he was tutored by a cruel and relentless mentor. A gypsy cursed him at a young age, leading to his ugly appearance. Recently a tribe of drow attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Godfrey fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and his name or reputation has been wronged in the past by drow, and he desires to right it

Ideals: Fighting, Persistence. Flaws: Ugly. Bonds: Enemies, Mentor. Occupation: Sculptor

Voice: Speaks with squeezed throat

Attributes [hide]

Godfrey Winthrop, Male Human Aristocrat 6
Medium (5'2") Human, Lawful Good (CR 6)
Armor Class 11
Hit Points 29 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 9 (-1)14 (+2) 11 (+0)14 (+2)
Skills Sleight of Hand +4, Stealth +4
Senses Passive Perception 10
Languages Common, Gnome, Sylvan
Attacks Melee +5 / 2d6+2, Ranged +4 / 2d6+1, Grapple +2

Possessions: 900 gp. Sard (40 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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