Justin Garrick, Male Human [Permalink]
Personal [hide]
Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he is wearing the road beaten gear of a warrior. His auburn hair is greying along the sides and has receded to reveal a widow's peak. He is very pretty but has cold, dead eyes.
Personality: He is erratic and paranoid. He believes giants are coming to abduct people. He has a habit of throwing himself into exceedingly dangerous situations.
History: He was born to a pair of big game hunters, but was frequently ill as a child. In his 11th year, his parents were killed by a giants raid, leaving Justin alone in the world. After a stint in an orphanage, he was adopted. He has taken up leadership of the village's small militia in response to giants demanding more tribute than usual.
Motivation: Someone believes him a fraud.
Ideals: Fighting. Flaws: Impulsive, Disease. Bonds: Attractive, Enemies. Occupation: Carter
Voice: Mumbles to self between sentences
Attributes [hide]
Medium (6'2") Human, Lawful Good (CR 4)
Armor Class 8
Hit Points 23 (4d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 7 (-2) | 14 (+2) | 9 (-1) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +0 / 1d10-2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 25000 cp. 1 Minor magic item.
Solomon Huxley, Male Human [Permalink]
Personal [hide]
Description: This fat southern man has a bulbous nose and has the majority of his body covered in plate. His skin is also unnaturally pale. His silver hair is knotted and matted. He wears large thick round spectacles.
Personality: He is almost excessively polite to everyone, even when angry. Energy wise he seems alert and responsive.
History: Born to a poor family in the city he treasured whatever gifts he got. When money was particularly tight he was walking through alleys when he overheard a Server hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. Some 10 years later his spouse died after the birth of his daughter. Heartbroken, Solomon never married again. Instead he focused his life to raising his daughter whom he trained as his mother had trained him before.
Motivation: Sabotage a competitor; and he loathes his own lifestyle
Ideals: Professionalism. Flaws: Ugly, Shy. Bonds: Poor. Occupation: Server
Voice: Italian accent
Attributes [hide]
Medium (6'5") Human, Chaotic Good (CR 9)
Armor Class 11
Hit Points 63 (9d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 13 (+1) | 16 (+3) | 16 (+3) | 10 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Aquan, Orc, Goblin
Attacks Melee +2 / 3d4-1, Ranged +4 / 3d4+1, Grapple +1
Possessions: 120000 cp. Gold and topaz bottle stopper cork (1400 gp). Solid gold idol (700 gp). 1 Minor magic item.
Roland Badger, Male Human [Permalink]
Personal [hide]
Description: A hulking man with gigantic muscles, he wears a grey cloak and cross-gartered black stockings. He wears his hair in dreadlocks. His blue eyes have a joyful gleam in them most of the time.
Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He does not believe in violence as a means to an end. He is a dedicated Junk Dealer but believes his peers are too gung-ho.
History: Roland was born the youngest of three triplets. Roland abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He now has a substantial network of resources ranging from contacts to ships to peers.
Motivation: To protect his home; and his relatives are trying to arrange a marriage
Ideals: Pacifist, Entrepeneur. Bonds: Family, Adventurer, Guardian. Occupation: Junk Dealer
Voice: Sore throat, cough
Attributes [hide]
Medium (5'0") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 8 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 10 (+0) | 7 (-2) | 11 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: 100 gp. Red-brown spinel (130 gp). Jade (130 gp). Jade (130 gp). 1 Masterwork Heavy steel shield.
Peter Tatum, Male Human [Permalink]
Personal [hide]
Description: He is in excellent shape and wears a brown tunic with white highlights, and long yellow pants that bunch up around his shoes. His black hair is still thick. His eyes are blue.
Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. Further he is a bit of a stoner and is frequently out of it.
History: He got into the Mercenary business at a young age. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He inherited the family business which he has now maintained for 7 years.
Motivation: To reunite with his old friends; and he's looking for his big break
Ideals: Athletic. Flaws: Disease, Addict. Bonds: Job, Military, Adventurer. Occupation: Mercenary
Voice: pre-pubescent
Attributes [hide]
Medium (5'6") Human, Neutral Good (CR 6)
Armor Class 10
Hit Points 22 (6d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 10 (+0) | 10 (+0) | 13 (+1) | 10 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Terran
Attacks Melee +3 / 2d6+0, Ranged +3 / 2d6+0, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 2 | 2 | 2 |
Possessions: 400 gp. Iolite (50 gp). Sard (50 gp). Sardonyx (50 gp). 1 Minor magic item. 1 Minor magic item.
Theodoric Southey, Male Human [Permalink]
Personal [hide]
Description: He does not wear sleeves and tends to eschew shirts when he can avoid it. He carries with him a set of scimitars on his belt, each one with a emerald on the hilt. Sporting a auburn mohawk and bushy mustache this man's hair draws a lot of attention. His amber eyes dart from person to person.
Personality: Stoic and calm, he prefers to meditate than take action. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.
History: He was raised in a white middle class family as the only child. He always admired martial-users and wanted to develop the talent, but never had the affinity for it. Recently a tribe of drow attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Theodoric fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: Wants to raise his children well; and an old rival family wants him found
Ideals: Fighting, Disciplined, Gifted. Flaws: Mundane. Bonds: Family. Occupation: Bowyer
Voice: Soft and mumbly
Attributes [hide]
Medium (6'0") Human, Chaotic Good (CR 6)
Armor Class 11
Hit Points 24 (6d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 12 (+1) | 16 (+3) | 15 (+2) | 18 (+4) |
Senses Passive Perception 12
Languages Common, Sylvan, Halfling, Dwarven
Attacks Melee +4 / 2d6+1, Ranged +4 / 2d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 4 | 3 | 3 | 2 | 0 | 0 | 0 |
Possessions: 400 gp.
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