Clerebold Camden, Male Human [Permalink]
Personal [hide]
Description: The dark-skinned man stands 6'1" and is perpetually draped in fineries, but all of this concealed by his earthly robes.. His brown hair is thinning but still full. His eyes are brown.
Personality: He has always had a great fascination with Human culture. Flattery will make him almost putty in your hands.
History: Sold as a small child to a brothel owner, Clerebold was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. Clerebold abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He now travels the world, in search of power and loot.
Motivation: A need for knowledge about a nearby landmark; and he desires power and/or immortality
Flaws: Racist, Selfish. Bonds: Attractive, Mentor, Adventurer. Occupation: Mason
Voice: Soft and melodious
Attributes [hide]
Medium (6'1") Human, Lawful Good (CR 3)
Armor Class 8
Hit Points 17 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 7 (-2) | 15 (+2) | 11 (+0) | 16 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +0 / 1d8-2, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 2 | 2 |
Possessions: 200 gp.
Bernard Harper, Male Human [Permalink]
Personal [hide]
Description: A man with a cold, calculating air about him, he is constantly adorned with expensive silk clothing, often dyed in bright blue and grey, and wears rings and necklaces with large, colorful gems. His black hair, when down, is lengthy. His amber eyes are passionate and lively.
Personality: He is witty, but his monotone delivery comes off as unnerving Bernard enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.
History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Tailor arts, while his father instructed him in etiquette, music and courtly manner. A gifted student he started as a Barrister, but he got bored and became a Tailor. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.
Motivation: Wants to raise his children well; and he desires power and/or immortality
Ideals: Joker. Flaws: Hedonist. Bonds: Rich, Job, Adventurer, Family. Occupation: Tailor
Voice: Voice breaks
Attributes [hide]
Medium (5'2") Human, Chaotic Good (CR 4)
Armor Class 8
Hit Points 23 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 7 (-2) | 15 (+2) | 16 (+3) | 7 (-2) | 13 (+1) |
Senses Passive Perception 8
Languages Common, Infernal, Goblin, Elven
Attacks Melee +5 / 1d10+3, Ranged +0 / 1d10-2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: 100 gp.
Heward Clayton, Male Human [Permalink]
Personal [hide]
Description: He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. His attire stands in sharp contrast to his axe, which is beautifully polished and possesses an ornate carving of a clover on it. His brown hair is knotted and matted. He wears round tiny glasses practically rammed into his face.
Personality: He is someone who is used to having a large amount of sex appeal. He also lacks a concept of privacy and shares just about everything. He refers to his adoptive mother for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.
History: Born to a Bather, his mother struggled to pay the bills. He was an athlete and attended two major summer competitions. He never won. When his spouse passed he lost his only source of income but claims to his sons to still be retired.
Motivation: His relatives are trying to arrange a marriage; and to reunite with his absent mother
Ideals: Entrepeneur, Athletic. Bonds: Attractive, Family, Poor. Occupation: Mayor
Voice: Scandinavian accent
Attributes [hide]
Medium (6'1") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 13 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 11 (+0) | 12 (+1) | 16 (+3) | 10 (+0) |
Senses Passive Perception 15
Languages Common, Gnoll
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 2 | 0 | 0 | 0 | 0 |
Possessions: 300 gp.
Roland Alton, Male Human [Permalink]
Personal [hide]
Description: Runty and weak-looking, he wears a worn and beaten armor. He has a long chestnut beard with little hanging trinkets. His hazel eyes dart from person to person.
Personality: Aggressive, abrasive, and angry, Roland embodies much of what other species detest in the Humans. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.
History: Gifted from a young age, Roland studied abroad. His psionic abilities were realized during a raid on his village. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: He's repulsed by the PC; and find a way to reverse the transformation of his brother
Ideals: Joker, Gifted. Flaws: Ugly, Antagonistic. Bonds: Poor. Occupation: Sailor
Voice: Booming voice
Attributes [hide]
Medium (6'1") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 23 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 11 (+0) | 13 (+1) | 13 (+1) | 15 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Giant
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
Possessions: 3100 sp.
Roger Ramsay, Male Human [Permalink]
Personal [hide]
Description: Relatively heavier built than your average man, he is not imposing. He likes to wear ponchos typically of a light white in addition to tight pants. He keeps his auburn hair in a flapper bob. His eyes are likewise green.
Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.
History: Born to a poor family in the city he treasured whatever gifts he got. From there he went from mercenary job to mercenary job. He has worked as a Dilettante like his mother before him.
Motivation: Obtaining odd cultural Human artifacts is his passion.
Ideals: Impeccable. Flaws: Hedonist. Bonds: Adventurer, Poor, Job. Occupation: Dilettante
Voice: Breathy voice
Attributes [hide]
Medium (6'3") Human, Neutral Good (CR 5)
Armor Class 13
Hit Points 38 (5d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 16 (+3) | 11 (+0) | 14 (+2) | 8 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common, Undercommon, Sylvan
Attacks Melee +5 / 2d4+2, Ranged +6 / 2d4+3, Grapple +3
Possessions: 6000 sp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
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