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NPC Generator

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Advanced [show]


Adam Alston, Male Human [Permalink]

Personal [hide]

Description: He wears baggy white pantaloons and a blue scarf. His golden hair is matted, messy, and big. His green eyes have a joyful gleam in them most of the time.

Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: He got into the Bellfounder business at a young age. He found a children's book about a Human Warlock who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He has set out to sabotage the competition.

Motivation: Wants to open a new tavern.

Ideals: Passionate. Flaws: Ugly, Secretive. Bonds: Job, Adventurer. Occupation: Bellfounder

Voice: Soothing and warm

Attributes [hide]

Adam Alston, Male Human Warlock 3
Medium (5'9") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 26 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 16 (+3)14 (+2) 14 (+2)10 (+0)
Skills Perception +4, Persuasion +2
Senses Passive Perception 12
Languages Common, Aquan, Giant
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1222200

Possessions: 200 gp.


Social Check DCs


Trym Crawford, Male Human [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He is wearing a tight tan one piece outfit complete with pants, hood, and a cape. His silver hair, when down, is lengthy. His eyes are amber.

Personality: He is calm most of the time but flees social interaction. He also has developed a complete distrust of the Fisher profession.

History: He was born the only child of a wealthy merchant. His father was a soldier and died while he was still young. Trym was left his father's suit of armor and trained in its use and care. He ran away from his former home and has been making his living as a Doctor for the past few years.

Motivation: He is unsatisfied with his job.

Ideals: Entrepeneur. Flaws: Shy. Bonds: Attractive, Job, Military. Occupation: Doctor

Voice: Dutch accent

Attributes [hide]

Trym Crawford, Male Human Aristocrat 3
Medium (5'4") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 11 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 10 (+0)13 (+1) 13 (+1)15 (+2)
Skills Athletics +3, Nature +3
Senses Passive Perception 11
Languages Common, Aquan
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +3

Possessions: 300 gp.


Social Check DCs


Robert Weston, Male Human [Permalink]

Personal [hide]

Description: This northern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He wears loose pants and a collared shirt complete with sweater beneath his coat. Sporting a golden mohawk and bushy mustache this man's hair draws a lot of attention. He has blue eyes and a yellow hat with a pastel feather.

Personality: Abrasive and pushy, he has a hard time making friends. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: He is the product a well kept family trust fund and as such has never really known need. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He has built up a small fortune and can afford his own way.

Motivation: He's repulsed by the PC; and money/treasure

Flaws: Ugly, Antagonistic, Impulsive, Insane. Bonds: Rich. Occupation: Barrister

Voice: Aggressive tone

Attributes [hide]

Robert Weston, Male Human Commoner 3
Medium (5'2") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 15 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)8 (-1) 13 (+1)9 (-1) 11 (+0)17 (+3)
Skills Athletics +3, Investigation +1
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1

Possessions: 400 gp. Alexandrite (600 gp). Violet garnet (600 gp).


Social Check DCs


Nicholas Bradly, Male Human [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears a brown tunic with grey highlights, and long brown pants that bunch up around his shoes. His hair is short and blonde. His blue eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He likes to make people angry or surprised. He has a habit of throwing himself into exceedingly dangerous situations.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. When money was particularly tight he was walking through alleys when he overheard a Marshal hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He left for the west, certain he would find work there.

Motivation: He's repulsed by the PC; and find a way to reverse the transformation of his sister

Flaws: Antagonistic, Impulsive. Bonds: Poor, Immigrant, Family. Occupation: Marshal

Voice: Cold and demanding tone

Attributes [hide]

Nicholas Bradly, Male Human Druid 4
Medium (6'1") Human, Lawful Good (CR 4)
Armor Class 13
Hit Points 23 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 10 (+0)13 (+1) 13 (+1)14 (+2)
Skills Sleight of Hand +5, Stealth +5
Senses Passive Perception 11
Languages Common, Goblin
Attacks Melee +4 / 1d10+2, Ranged +5 / 1d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115320

Possessions: 600 gp. Eye agate (6 gp). 1 Minor magic item.


Social Check DCs


Gerald Ramsey, Male Human [Permalink]

Personal [hide]

Description: His skin is bronze and flawless. He wears a tan shirt, with a black mid length shorts with black tights and flats, usually wearing a coat over them. He is an epitome of beauty. His silver hair is lengthy. His violet eyes are passionate and lively.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He is fiercely devoted to his father, and views his father's ex-spouse as an evil person for separating him from his legal half-brother.

History: Gerald was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. Ostracized due to the arcane powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. When his spouse passed he lost his only source of income but claims to his sons to still be retired.

Motivation: Doesn't want to be a Bather and was forced into it by his family; and regain custody of his son

Ideals: Disciplined, Gifted. Bonds: Attractive, Family, Poor. Occupation: Bather

Voice: Cold and demanding tone

Attributes [hide]

Gerald Ramsey, Male Human Aristocrat 4
Medium (5'9") Human, Neutral Good (CR 4)
Armor Class 12
Hit Points 25 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 13 (+1)8 (-1) 15 (+2)15 (+2)
Skills Animal Handling +4, Athletics +3
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +3

Possessions: 600 gp. Black velvet mask with numerous citrines (30 gp). Gold music box (1000 gp). Embroidered and bejeweled glove (1000 gp).


Social Check DCs

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