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NPC Generator

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Bertram Graham, Male Human [Permalink]

Personal [hide]

Description: The light-skinned man stands 5'5" and wears loose pants and a collared shirt complete with sweater beneath his coat. He has red hair. His hazel eyes lackadaisically let the world flow into them.

Personality: Bertram is depressed about a lot of things. He tends to be a nihilist. He is harsh and unforgiving.

History: Bertram was born the youngest of three triplets. A few years later when the south was not economically sound they moved to his current location. He left for the east, certain he would find work there.

Motivation: Wants a kiss; and to reunite with his absent father

Flaws: Depressed, Antagonistic. Bonds: Family, Immigrant, Has a crush. Occupation: Sellsword

Voice: Jamaican accent

Attributes [hide]

Bertram Graham, Male Human Cleric 4
Medium (5'5") Human, Neutral Good (CR 4)
Armor Class 13
Hit Points 37 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 16 (+3)13 (+1) 12 (+1)12 (+1)
Skills Stealth +5
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +4 / 1d10+2, Ranged +5 / 1d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11532

Possessions: 24000 sp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon.


Social Check DCs


Lewis Myerscough, Male Human [Permalink]

Personal [hide]

Description: A stocky lighter skinned man, he wears a white armored body suit, with a simple grey line shooting up and back down. Sporting a blonde mohawk and bushy mustache this man's hair draws a lot of attention. He tend to wears goggles to shield his eyes.

Personality: He is erratic and paranoid. He believes goblins are coming to abduct people. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He has taken up leadership of the village's small militia in response to goblins demanding more tribute than usual.

Motivation: He is not mentally stable, and does not behave rationally.

Ideals: Opinionated, Gifted. Flaws: Insane. Bonds: Enemies. Occupation: Hunter

Voice: Relaxed voice

Attributes [hide]

Lewis Myerscough, Male Human Monk 6
Medium (6'2") Human, Chaotic Good (CR 6)
Armor Class 11
Hit Points 46 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 17 (+3)11 (+0) 15 (+2)11 (+0)
Skills Persuasion +3, Sleight of Hand +4
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 2d6+2, Ranged +4 / 2d6+1, Grapple +2

Possessions: 800 gp.


Social Check DCs


Roland Brixton, Male Human [Permalink]

Personal [hide]

Description: Standing 5'4", this man wears loose pants and a collared shirt complete with sweater beneath his coat. His moppish silver hair is in a traditional bowl cut. He is baby faced.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: Roland lived on a farm with his father, near the main road leading to a nearby town. After coming to the age of reason, Roland took it upon himself to study the druidic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He tends to his Merchant job now, and dutifully fulfills any obligations he has.

Motivation: He's repulsed by the PC; and his spouse's relatives view him with great suspicion

Ideals: Gifted. Flaws: Impulsive, Antagonistic. Bonds: Family, Job. Occupation: Merchant

Voice: Booming voice

Attributes [hide]

Roland Brixton, Male Human Cleric 8
Medium (5'4") Human, Lawful Good (CR 8)
Armor Class 10
Hit Points 56 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 16 (+3)14 (+2) 16 (+3)9 (-1)
Skills Investigation +5, Sleight of Hand +3
Senses Passive Perception 13
Languages Common, Abyssal, Gnoll
Attacks Melee +5 / 2d10+2, Ranged +3 / 2d10+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day146433200

Possessions: 300 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Adam Appleton, Male Human [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He tends to wear a large white jacket. He wears a feathered hat to cover his moderate length auburn hair. His eyes are a pleasant violet.

Personality: He is overprotective of those who hire his services. His philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: He comes from a rich western family. He was an athlete and attended two major summer competitions. He never won. He now mingles about in high society.

Motivation: He loathes his own lifestyle; and he has money and likes to spend it

Ideals: Optimist, Athletic. Flaws: Depressed. Bonds: Guardian, Rich. Occupation: Performer

Voice: Middle-eastern accent

Attributes [hide]

Adam Appleton, Male Human Wizard 3
Medium (5'3") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 8 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 10 (+0)9 (-1) 14 (+2)12 (+1)
Skills Intimidation +3, Stealth +3
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 50 pp.


Social Check DCs


Diggory Kenley, Male Human [Permalink]

Personal [hide]

Description: He stands about 5'4" and prefers to wear black clothing when he does not wear armor. His left hand appears badly burned and disfigured. He has a brown handlebar mustache and slicked back brown hair. His green eyes peer out from beneath his top black hat.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He will often invite strangers home for dinner and talk their ears off. He cares deeply for his spouse and does his best to make sure his guests look presentable.

History: Diggory was born with his mother's beautiful face. He helped his mother out around the business and became quite the natural. He moves from town to town, unable to find a place to settle.

Motivation: Balancing his hectic life and new Baker responsibilities is difficult; and wishes to resurrect an old love

Ideals: Optimist. Bonds: Job, In love, Attractive, Immigrant. Occupation: Baker

Voice: Sounds elderly

Attributes [hide]

Diggory Kenley, Male Human Fighter 4
Medium (5'4") Human, Chaotic Good (CR 4)
Armor Class 10
Hit Points 17 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 9 (-1)12 (+1) 16 (+3)19 (+4)
Skills Athletics +4, Insight +5
Senses Passive Perception 13
Languages Common, Infernal
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +5

Possessions: 300 gp. White opal (600 gp). Citrine (80 gp). Black opal (600 gp). Tiger eye turquoise (14 gp).


Social Check DCs

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