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NPC Generator

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Advanced [show]


Charles Hadlee, Male Human [Permalink]

Personal [hide]

Description: The dark-skinned man stands 5'10" and wears a green broad hat and green clothes. He has a long golden beard with little hanging trinkets. He is missing an eye and his face is severely sunburned. His one remaining eye shines violet.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He believes the world needs to unite to get rid of illithids once and for all.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. His childhood dream was to be a Carter, but he was a colossal failure. He struck the Barber job and began his own company from there.

Motivation: He is currently in port desperately looking for someone to get him out; and he wants revenge against illithids

Flaws: Ugly, Sensitive. Bonds: Enemies, Rich, Job, Slave. Occupation: Barber

Voice: Speaks with back of mouth

Attributes [hide]

Charles Hadlee, Male Human Sorcerer 4
Medium (5'10") Human, Neutral Good (CR 4)
Armor Class 13
Hit Points 12 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)16 (+3) 13 (+1)9 (-1) 15 (+2)13 (+1)
Skills Perception +4, Persuasion +3
Senses Passive Perception 13
Languages Common
Attacks Melee +0 / 1d10-2, Ranged +5 / 1d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 200 gp. Aquamarine (1200 gp). Peridot (50 gp). Eye agate (14 gp). Citrine (50 gp). 1 Minor magic item.


Social Check DCs


Charles Lindsey, Male Human [Permalink]

Personal [hide]

Description: A moderately attractive man, he wears a grey tunic with yellow highlights, and long red pants that bunch up around his shoes. He keeps his long black hair kept up in a rat tail. He wears crescent spectacles with a black brim.

Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: Charles was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. From his teen years he was always beautiful and desirable, so people have always doted on him. He left for the south, certain he would find work there.

Motivation: Obtaining odd cultural Human artifacts is his passion; and meet up once more with his childhood friend

Flaws: Terse. Bonds: Attractive, Slave, Poor, Immigrant, Adventurer. Occupation: Glassblower

Voice: Tuts and clicks tongue

Attributes [hide]

Charles Lindsey, Male Human Monk 4
Medium (5'7") Human, Chaotic Good (CR 4)
Armor Class 12
Hit Points 15 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 9 (-1)13 (+1) 16 (+3)15 (+2)
Skills Deception +4, Medicine +5
Senses Passive Perception 13
Languages Common, Terran
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2

Possessions: 500 gp.


Social Check DCs


Gunter Alby, Male Human [Permalink]

Personal [hide]

Description: 5'11" and muscular, this northern man typically wears a sleeveless long coat of deep blue leather and dull white iron scale mail. He wears his hair in dreadlocks. His green unseeing eyes seem to look past you.

Personality: He dislikes all the random violence that takes place in the north. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: Gunter was born with his mother's beautiful face. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: Wants to work out more often; and retire the richest man in the north

Ideals: Athletic, Pacifist, Entrepeneur. Flaws: Disease. Bonds: Attractive. Occupation: Map Maker

Voice: Old thin voice

Attributes [hide]

Gunter Alby, Male Human Warrior 5
Medium (5'11") Human, Lawful Good (CR 5)
Armor Class 13
Hit Points 40 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)16 (+3) 14 (+2)9 (-1) 10 (+0)14 (+2)
Skills Acrobatics +6, Religion +2
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 2d4-1, Ranged +6 / 2d4+3, Grapple +2

Possessions: 500 gp. 1 Minor magic item.


Social Check DCs


Gerard Colton, Male Human [Permalink]

Personal [hide]

Description: This tall, slender man wears grey trousers with yellow and brown striped suspenders. He wears various colorful collared shirts. He wears his blonde hair up in a very large beehive style do. His brown eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. He found a children's book about a Human Monk who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: He doesn't get along with people that don't share his tastes; and retire the richest man in the south

Ideals: Impeccable, Entrepeneur, Gifted. Flaws: Addict. Bonds: Adventurer. Occupation: Apothecary

Voice: Sleepy voice

Attributes [hide]

Gerard Colton, Male Human Monk 3
Medium (5'5") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 18 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)9 (-1) 10 (+0)13 (+1) 8 (-1)11 (+0)
Skills Deception +2, Insight +1
Senses Passive Perception 9
Languages Common, Goblin
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2

Possessions: 16000 cp.


Social Check DCs


Roland Presley, Male Human [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He is dressed in a clean brown cloak covering his clean studded leather. His brown hair is singed and shortened. He tend to wears goggles to shield his eyes.

Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He pushes his goals aggressively. He is also a coward if confronted.

History: He was born in the east, but his parents moved at a very young age to the south. Through the years after Roland was born, his mother became increasingly distant from his family, instead choosing to pursue power in the east. Roland's mother didn't care for him much, and the feeling was mutual. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He is compelled to act according to his religious beliefs; and he has a rivalry with the church that dominates his actions

Flaws: Ugly, Antagonistic, Fearful. Bonds: Immigrant, Religious. Occupation: Actor

Voice: Speaks fast with a slight lisp

Attributes [hide]

Roland Presley, Male Human Wizard 4
Medium (5'10") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 21 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 15 (+2)12 (+1) 12 (+1)11 (+0)
Skills Athletics +4, Intimidation +2
Senses Passive Perception 11
Languages Common, Gnoll
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11432

Possessions: 600 gp. Fiery yellow corundum (900 gp).


Social Check DCs

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