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Advanced [show]


Trym Royston, Male Human [Permalink]

Personal [hide]

Description: He does not wear sleeves and tends to eschew shirts when he can avoid it. He carries a battered whip and tarnished bow as well. His blonde hair is drawn into a tight pony tail with a dagger scrunchie. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: A deeply religious man he believes everything happens for a reason. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: He was born in the west. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature bow.

Motivation: He has passion for adventuring and risk.

Ideals: Fighting. Flaws: Insane. Bonds: Religious, Adventurer, Immigrant. Occupation: Navigator

Voice: Sensual and smooth

Attributes [hide]

Trym Royston, Male Human Bard 5
Medium (5'4") Human, Lawful Good (CR 5)
Armor Class 11
Hit Points 33 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)12 (+1) 17 (+3)12 (+1) 11 (+0)7 (-2)
Skills Insight +3, Religion +4
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +6 / 2d4+3, Ranged +4 / 2d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12331

Possessions: 200 gp. 1 Minor magic item.


Social Check DCs


Bertram Altham, Male Human [Permalink]

Personal [hide]

Description: His left side is far more bruised and cut up than his other. He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. His moppish auburn hair is in a traditional bowl cut. His fierce amber eyes like to dwell on things.

Personality: He is witty, but his monotone delivery comes off as unnerving His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: Bertram was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He is searching for what he claims is his rightful reward.

Motivation: Wants to have a good time and be beloved; and meet up once more with his childhood friend

Ideals: Joker, Optimist. Flaws: Ugly. Bonds: Religious, Poor, Adventurer. Occupation: Tanner

Voice: Soft and melodious

Attributes [hide]

Bertram Altham, Male Human Wizard 5
Medium (5'3") Human, Neutral Good (CR 5)
Armor Class 12
Hit Points 21 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 13 (+1)15 (+2) 11 (+0)15 (+2)
Skills Perception +3, Survival +3
Senses Passive Perception 13
Languages Common, Celestial, Undercommon
Attacks Melee +6 / 2d4+3, Ranged +5 / 2d4+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13432100

Possessions: Eye agate (12 gp). 1 Backpack. 1 Masterwork Thieves’ tools.


Social Check DCs


Patrick Barlow, Male Human [Permalink]

Personal [hide]

Description: He wears a green costume with the symbols of the sun god on his torso. He is portly but not overly obese. He wears his brown hair up in a very large beehive style do. His half smiles and amber eyes are beguiling and draw you in.

Personality: He hates Humans with a passion. As such he is filled with self loathing. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.

History: Patrick was born into a poor family. Growing up, he dreamt of becoming a Expert, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Expert in service of a powerful lord somewhere. Before the accident, he was one of the most outspoken anti-Human activists. He was mortally wounded, saved by a kind and fast-acting Human doctor. He has achieved small success as a Stylist.

Motivation: Sabotage a competitor; and to be a bather again

Flaws: Racist. Bonds: Attractive, Job, Poor, Adventurer. Occupation: Stylist

Voice: Prounounces S like Z

Attributes [hide]

Patrick Barlow, Male Human Expert 6
Medium (5'1") Human, Lawful Good (CR 6)
Armor Class 10
Hit Points 4 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)10 (+0) 3 (-4)13 (+1) 14 (+2)16 (+3)
Skills Acrobatics +3, Nature +4
Senses Passive Perception 12
Languages Common, Draconic
Attacks Melee +6 / 2d6+3, Ranged +3 / 2d6+0, Grapple +4

Possessions: Gold and topaz bottle stopper cork (1100 gp). Silver comb with moonstones (300 gp). 1 Minor magic item.


Social Check DCs


Lance Coombs, Male Human [Permalink]

Personal [hide]

Description: This late middle aged man wears loose pants and a collared shirt complete with sweater beneath his coat and is in decent physical shape. His tied-back hair is white. His green eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He is happy with his job as a Bowyer. He turns his eye from what people do, preferring to live and let live. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: Raised by wardens he was only a novice when gnolls swooped upon their monastery and killed most of the order. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. Since then, he has sought to make the best of life.

Motivation: A deep hatred of gnolls; and balancing his hectic life and new bowyer responsibilities is difficult

Ideals: Optimist. Flaws: Addict. Bonds: Job, Religious, Enemies. Occupation: Bowyer

Voice: Puts emphasis on the wrong words

Attributes [hide]

Lance Coombs, Male Human Aristocrat 5
Medium (5'3") Human, Lawful Good (CR 5)
Armor Class 12
Hit Points 42 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)14 (+2) 16 (+3)13 (+1) 11 (+0)16 (+3)
Skills Medicine +3, Religion +4
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +1 / 2d4-2, Ranged +5 / 2d4+2, Grapple +2

Possessions: 100 gp.


Social Check DCs


Arnold Clayden, Male Human [Permalink]

Personal [hide]

Description: He likes to wear blue tank tops with yellow pants. He is physically well-built. He sports a long golden beard, and similarly colored long hair. His ears are large.

Personality: He is a Performer first and foremost. He believes firmly that knowledge should be universal. He is obsessed with his god.

History: He was born in the west. He always admired divine-users and wanted to develop the talent, but never had the affinity for it. He has drifted from career to career and currently works as a Performer.

Motivation: To be a Architect again; and sabotage a competitor

Ideals: Gifted. Flaws: Ugly. Bonds: Job, Religious, Immigrant. Occupation: Performer

Voice: Sore throat, cough

Attributes [hide]

Arnold Clayden, Male Human Warrior 3
Medium (5'9") Human, Chaotic Good (CR 3)
Armor Class 9
Hit Points 29 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)8 (-1) 13 (+1)15 (+2) 10 (+0)15 (+2)
Skills Acrobatics +1, Performance +4
Senses Passive Perception 10
Languages Common, Goblin, Dwarven
Attacks Melee +5 / 1d8+3, Ranged +1 / 1d8-1, Grapple +4

Possessions: 100 gp. 1 Silk rope.


Social Check DCs

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