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NPC Generator

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Rolf Dalton, Male Human [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. His hair is short and white. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep amber.

Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He has a minor phobia of water and hates getting wet.

History: From birth he was tutored by a cruel and relentless mentor. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. Recently a tribe of illithids attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Rolf fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He is terrified, and will act out of fear; and he is wracked by social anxiety

Ideals: Fighting. Flaws: Emotional, Fearful. Bonds: Mentor. Occupation: Animal Trainer

Voice: Speaks with a cold

Attributes [hide]

Rolf Dalton, Male Human Paladin 4
Medium (5'1") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 19 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)12 (+1) 12 (+1)11 (+0) 12 (+1)12 (+1)
Skills Insight +3, Nature +2
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 1d10-1, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11000

Possessions: 23000 sp. 1 Minor magic item.


Social Check DCs


Tim Beckwith, Male Human [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he prefers to wear flannel. He has shaved his head bald. His eyes, though not visible through his cowl, are green.

Personality: He does not believe in betrayal or weakness as things to be tolerated. He has a small toy that he constantly fidgets with.

History: Born to a pair of adventurers, Tim grew up listening to his father's many stories. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: Regain custody of his daughter; and to reunite with his absent father

Ideals: Justice. Flaws: Addict. Bonds: Adventurer, Nature, Family. Occupation: Interpreter

Voice: growls and snarls, animalistic

Attributes [hide]

Tim Beckwith, Male Human Cleric 4
Medium (5'7") Human, Chaotic Good (CR 4)
Armor Class 12
Hit Points 13 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 11 (+0)13 (+1) 9 (-1)6 (-2)
Skills Arcana +3, Survival +1
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 10 pp.


Social Check DCs


Richard Lindsey, Male Human [Permalink]

Personal [hide]

Description: A pudgy man standing about 5'1" has a big stupid grin on his face most of the time. He wears black robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a flail, but if one is not available he will default to his hammer. He wears a Stetson hat to hide his balding. His eyes are likewise violet. His teeth are yellowed and unaligned.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.

History: He was born several months after his father was called into army service. A gypsy cursed him at a young age, leading to his ugly appearance. After a long history of fighting, Richard and his spouse have recently divorced.

Motivation: He is greedy; and he's repulsed by the pc

Flaws: Ugly, Antagonistic. Bonds: Rich, Military. Occupation: Stableman

Voice: Old Prospector

Attributes [hide]

Richard Lindsey, Male Human Druid 5
Medium (5'1") Human, Neutral Good (CR 5)
Armor Class 11
Hit Points 29 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 11 (+0)10 (+0) 15 (+2)17 (+3)
Skills Insight +5, Persuasion +6
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13532100

Possessions: 800 gp. Lapis lazuli (13 gp). Tiger eye turquoise (13 gp).


Social Check DCs


Patrick Kent, Male Human [Permalink]

Personal [hide]

Description: He is a pot bellied eastern man with a big hulking figure and broad shoulders. He wears baggy brown pantaloons and a black scarf. His hair is short and auburn. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. The war was a terrible time for him, and Patrick does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: He served in the navy to pay for his family's outstanding loans. His mother was a soldier and died while he was still young. Patrick was left his mother's suit of armor and trained in its use and care. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: He wants nothing more than to rejoin the army; and wants to work out more often

Ideals: Athletic, Persistence. Flaws: Insane, Depressed. Bonds: Military. Occupation: Crown-heir

Voice: Gruff and masculine

Attributes [hide]

Patrick Kent, Male Human Sorcerer 6
Medium (6'1") Human, Chaotic Good (CR 6)
Armor Class 11
Hit Points 27 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 13 (+1)12 (+1) 10 (+0)15 (+2)
Skills Acrobatics +4
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +3 / 2d6+0, Ranged +4 / 2d6+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12665

Possessions: 500 gp. Red garnet (140 gp). Eye agate (5 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Thomas Easton, Male Human [Permalink]

Personal [hide]

Description: He is a pot bellied southern man with a big hulking figure and broad shoulders. He usually wears his black robe and has his ceremonial dagger always slung over his shoulder. He sports a flattop hair cut. He is missing an eye and his face is severely sunburned. His one remaining eye shines brown.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. Animals are drawn to him, and he is able to talk to them.

History: He served in the navy to pay for his family's outstanding loans. He always admired psionic-users and wanted to develop the talent, but never had the affinity for it. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Wants to work out more often; and he feels that his past leaves him morally obligated to help

Ideals: Athletic, Opinionated, Gifted. Flaws: Ugly. Bonds: Military. Occupation: Engraver

Voice: Pronounces O like U

Attributes [hide]

Thomas Easton, Male Human Warrior 7
Medium (6'4") Human, Chaotic Good (CR 7)
Armor Class 10
Hit Points 47 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 12 (+1)15 (+2) 15 (+2)10 (+0)
Skills Nature +5, Persuasion +3
Senses Passive Perception 12
Languages Common, Undercommon, Draconic
Attacks Melee +5 / 2d8+2, Ranged +3 / 2d8+0, Grapple +2

Possessions: 700 gp. Amber (90 gp). Peridot (80 gp). Banded agate (5 gp).


Social Check DCs

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