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NPC Generator

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Advanced [show]


Arnold Stansfield, Male Human [Permalink]

Personal [hide]

Description: This man prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. He has a penchant for wearing a ring with an oversized ruby on his right hand. His white hair is drawn into a tight pony tail with a cross scrunchie. He wears an eyepatch.

Personality: Eccentric and domineering, Arnold will drive conversation. He is obsessed with his god.

History: A powerful slaver made him what he is. He has chosen to use the inheritance that was left to him frivolously. He has built up a small fortune and can afford his own way.

Motivation: He is compelled to act according to his religious beliefs; and he has money and likes to spend it

Ideals: Extrovert. Flaws: Ugly. Bonds: Rich, Religious, Mentor. Occupation: Shipwright

Voice: Scratchy, weak

Attributes [hide]

Arnold Stansfield, Male Human Monk 3
Medium (6'2") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 22 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 13 (+1)14 (+2) 10 (+0)9 (-1)
Skills Deception +1, Sleight of Hand +4
Senses Passive Perception 10
Languages Common, Elven, Halfling
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 100 gp.


Social Check DCs


Ernest Blakely, Male Human [Permalink]

Personal [hide]

Description: He wears a custom-built plate barding that's adorned with pastel lining and desert motifs. He has a slight overbite and is overall scrawny. He has a long chestnut beard with little hanging trinkets. His gray eyes have a joyful gleam in them most of the time.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage son.

History: Born to a Bookbinder, his mother struggled to pay the bills. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: He feels threatened by others; and his relatives are trying to arrange a marriage

Ideals: Logical. Flaws: Fearful. Bonds: Job, Family, Poor. Occupation: Butcher

Voice: Creaky witch voice

Attributes [hide]

Ernest Blakely, Male Human Rogue 4
Medium (6'6") Human, Lawful Good (CR 4)
Armor Class 9
Hit Points 29 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)9 (-1) 16 (+3)13 (+1) 15 (+2)17 (+3)
Skills Animal Handling +4, Nature +3
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +2 / 1d10+0, Ranged +1 / 1d10-1, Grapple +0

Possessions: 15000 sp. Silver pearl (60 gp). Coral (60 gp). Tiger eye turquoise (9 gp). Freshwater pearl (9 gp). 1 Minor magic item.


Social Check DCs


Theobald Warwick, Male Human [Permalink]

Personal [hide]

Description: A middle-aged man, he wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during, and is pretty ugly. His chestnut hair is smooth and relatively long. His eyes are a pleasant green.

Personality: Theobald is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: Theobald lived on a farm with his father, near the main road leading to a nearby town. He made a point of taking high paying jobs and getting most of it up front. He ran away from his former home and has been making his living as a Tanner for the past few years.

Motivation: Wants to raise his children well.

Ideals: Extrovert. Flaws: Ugly. Bonds: Adventurer, Job, Family. Occupation: Tanner

Voice: Spits and sputters

Attributes [hide]

Theobald Warwick, Male Human Expert 3
Medium (5'2") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 16 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)10 (+0) 13 (+1)13 (+1) 13 (+1)14 (+2)
Skills Deception +4, Intimidation +4
Senses Passive Perception 11
Languages Common, Gnoll
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3

Possessions: 200 gp.


Social Check DCs


Charles Fawcett, Male Human [Permalink]

Personal [hide]

Description: He is lean but muscular and wears a tight fitting grey shirt and pants. His hair, while still mostly golden, has prominent grey streaks. He is missing an eye and his face is severely sunburned. His one remaining eye shines green.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. Around other people he will do his best to conceal his emotions and appear jolly.

History: Charles was born into a poor family. Growing up, he dreamt of becoming a Fighter, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Fighter in service of a powerful lord somewhere. Charles abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He wants to meet his childhood hero.

Flaws: Ugly, Depressed, Shy. Bonds: Poor, Adventurer. Occupation: Knight

Voice: Posh accent

Attributes [hide]

Charles Fawcett, Male Human Fighter 6
Medium (6'4") Human, Neutral Good (CR 6)
Armor Class 13
Hit Points 52 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 14 (+2)12 (+1) 16 (+3)11 (+0)
Skills Intimidation +3, Sleight of Hand +6
Senses Passive Perception 13
Languages Common, Druidic
Attacks Melee +3 / 2d6+0, Ranged +6 / 2d6+3, Grapple +3

Possessions: 300 gp. Iolite (40 gp). Red-brown spinel (90 gp). Violet garnet (500 gp).


Social Check DCs


Lance Allerton, Male Human [Permalink]

Personal [hide]

Description: He is a pot bellied western man with a big hulking figure and broad shoulders. He wears a brown tunic with tan highlights, and long green pants that bunch up around his shoes. His hair is always cut to a buzz. His eyes are likewise brown. His teeth are yellowed and unaligned.

Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: His father raised him in a mountain cabin. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: Wants to work out more often.

Ideals: Athletic, Impeccable, Logical. Flaws: Ugly. Bonds: Nature, Mentor. Occupation: Mason

Voice: growls and snarls, animalistic

Attributes [hide]

Lance Allerton, Male Human Warrior 3
Medium (5'4") Human, Chaotic Good (CR 3)
Armor Class 13
Hit Points 33 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)17 (+3) 12 (+1)11 (+0) 7 (-2)10 (+0)
Skills Intimidation +2, Performance +2
Senses Passive Perception 8
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3

Possessions: 1500 sp.


Social Check DCs

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