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NPC Generator

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Advanced [show]


Adam Milton, Male Human [Permalink]

Personal [hide]

Description: A 5'6" northern man, he wears rags and sports a simple walking cane. He has moderate length brown hair. His thin eyebrows rest above his beady brown eyes.

Personality: A skeptical and narcissistic man, Adam's first love is himself. His second love is also himself. He is skeptical of what others tell him and is slow to trust.

History: Adam was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. The family's rival house kidnapped his sister with the intent that his sister marry their son to gain control of contested properties. He has since lost track of the people in his past.

Motivation: His relatives are trying to arrange a marriage; and to unite with his brother

Ideals: Impeccable. Flaws: Ugly, Shy. Bonds: Poor, Family. Occupation: Painter

Voice: Squeaky

Attributes [hide]

Adam Milton, Male Human Monk 3
Medium (5'6") Human, Neutral Good (CR 3)
Armor Class 13
Hit Points 22 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 10 (+0)10 (+0) 17 (+3)8 (-1)
Skills Investigation +2, Medicine +5
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3

Possessions: 400 gp. 3 Antitoxin.


Social Check DCs


Gomory Upton, Male Human [Permalink]

Personal [hide]

Description: With white face paint in a stripe pattern across his face, he is wearing colorful clothing, dressed as a Animal Trainer. He has wavy red hair. His half smiles and gray eyes are beguiling and draw you in.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: He's in love; and he's attracted to the pc

Flaws: Shy, Disease, Insomniac. Bonds: Attractive, Adventurer, Has a crush. Occupation: Animal Trainer

Voice: Farmer accent

Attributes [hide]

Gomory Upton, Male Human Rogue 3
Medium (5'1") Human, Chaotic Good (CR 3)
Armor Class 13
Hit Points 9 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)17 (+3) 10 (+0)13 (+1) 10 (+0)15 (+2)
Skills Animal Handling +2
Senses Passive Perception 10
Languages Common, Celestial
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3

Possessions: 400 gp. 1 Disguise kit.


Social Check DCs


Gerard Home, Male Human [Permalink]

Personal [hide]

Description: A 5'5" western man, he is typically in his Barkeep uniform. His hair is black, silky, and of moderate length. His eyes are violet and he is always smoking a pipe.

Personality: He is not truly malevolent, but he is obsessed with poetry. He constantly tries to fill his life with poetry. He is a logical person and will generally grow upset if things defy logic and science.

History: He got into the Barkeep business at a young age. He was an apprentice working in his mother's forge. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: To reunite with his old friends; and he wants to meet his childhood hero

Ideals: Artistic, Logical. Bonds: Job, Attractive, Adventurer. Occupation: Barkeep

Voice: Strong lisp

Attributes [hide]

Gerard Home, Male Human Monk 3
Medium (5'5") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 16 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 9 (-1)13 (+1) 18 (+4)14 (+2)
Skills Insight +6, Persuasion +4
Senses Passive Perception 14
Languages Common, Halfling
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: Just what you see.


Social Check DCs


Geoffrey Deighton, Male Human [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He dresses in pastel turtlenecks beneath a brown coat with red slacks. He wears his white hair up. His ears are large.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He also is a firm believer in the manly ideal.

History: From birth he was tutored by a cruel and relentless mentor. A gypsy cursed him at a young age, leading to his ugly appearance. He left for the north, certain he would find work there.

Motivation: To prove his worth to the world; and he is content

Ideals: Joker. Flaws: Ugly, Impulsive. Bonds: Immigrant, Mentor. Occupation: Sculptor

Voice: Uses lots of figures of speech

Attributes [hide]

Geoffrey Deighton, Male Human Paladin 7
Medium (5'11") Human, Neutral Good (CR 7)
Armor Class 13
Hit Points 44 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 15 (+2)15 (+2) 11 (+0)17 (+3)
Skills Insight +3, Intimidation +6
Senses Passive Perception 10
Languages Common, Elven, Undercommon
Attacks Melee +4 / 2d8+1, Ranged +6 / 2d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1101

Possessions: 1000 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Trym Norton, Male Human [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He tends to wear a grey poncho over his likewise colored trousers and shirt. He keeps his long auburn hair kept up in a rat tail. His brown eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: A powerful slaver made him what he is. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. Since then, he has sought to make the best of life.

Motivation: He is currently in port desperately looking for someone to get him out.

Ideals: Athletic, Optimist, Entrepeneur. Bonds: Slave, Mentor. Occupation: Masseuse

Voice: Loud with bravado

Attributes [hide]

Trym Norton, Male Human Bard 4
Medium (5'11") Human, Lawful Good (CR 4)
Armor Class 9
Hit Points 28 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)9 (-1) 16 (+3)15 (+2) 12 (+1)17 (+3)
Skills Intimidation +5, Performance +5
Senses Passive Perception 11
Languages Common, Draconic, Goblin
Attacks Melee +4 / 1d10+2, Ranged +1 / 1d10-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12320000

Possessions: 100 gp. Onyx (20 gp). Aquamarine (200 gp). 1 Minor magic item.


Social Check DCs

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