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Advanced [show]


Diggory Hornsby, Male Human [Permalink]

Personal [hide]

Description: He has a missing left arm. He wears a faded coat and loose pants complete with small hat. His black hair is lengthy. His ears are large.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: Diggory was born the youngest of three triplets. Being born in the north, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the north for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way east. Due to his spouse's obsession with being a Actor they were divorced and he won custody of their son. He worked as a Doctor, and he later adopted a second son.

Motivation: To reunite with his absent father; and his relatives are trying to arrange a marriage

Ideals: Joker, Optimist. Flaws: Ugly. Bonds: Family. Occupation: Doctor

Voice: Dark and ominous

Attributes [hide]

Diggory Hornsby, Male Human Druid 4
Medium (6'5") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 28 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 10 (+0)15 (+2) 9 (-1)16 (+3)
Skills Acrobatics +3, History +4
Senses Passive Perception 9
Languages Common, Auran, Halfling
Attacks Melee +1 / 1d10-1, Ranged +3 / 1d10+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 600 gp. Eye agate (16 gp). Citrine (40 gp). Azurite (16 gp). 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs


Guy Atterton, Male Human [Permalink]

Personal [hide]

Description: He dresses in collared shirts and wears a proper scarf over his head. His chestnut hair is heavily combed to the right. He is baby faced.

Personality: He loves telling others what to do and how they should feel about things. He feeds upon the attention of others.

History: He is the product a well kept family trust fund and as such has never really known need. Guy abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: To clean up the streets; and money/treasure

Ideals: Opinionated. Bonds: Attractive, Rich, Adventurer, Guardian. Occupation: Barrister

Voice: Uses sign language

Attributes [hide]

Guy Atterton, Male Human Wizard 5
Medium (5'3") Human, Chaotic Good (CR 5)
Armor Class 10
Hit Points 11 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)10 (+0) 11 (+0)15 (+2) 13 (+1)8 (-1)
Skills Athletics +6, Nature +5
Senses Passive Perception 11
Languages Common, Terran, Elven
Attacks Melee +6 / 2d4+3, Ranged +3 / 2d4+0, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13432100

Possessions: 2000 sp.


Social Check DCs


Diggory Alston, Male Human [Permalink]

Personal [hide]

Description: He wears an old set of leather armor, nicked and torn by the ravages of time and battle. He carries with him a set of halberds on his belt, each one with a amethyst on the hilt. His hair is short and white. His brown eyes peer out from beneath his wide-brimmed brown hat.

Personality: He has a massive crush on the younger sibling of the Carpenter who has hired him part-time. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: He was born the only child of a wealthy merchant. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: He has a crush on the local Mercenary.

Ideals: Fighting, Entrepeneur. Flaws: Disease. Bonds: Has a crush. Occupation: Carpenter

Voice: Russian accent

Attributes [hide]

Diggory Alston, Male Human Expert 4
Medium (5'5") Human, Lawful Good (CR 4)
Armor Class 10
Hit Points 24 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 15 (+2)16 (+3) 13 (+1)11 (+0)
Skills Investigation +5, Sleight of Hand +2
Senses Passive Perception 11
Languages Common, Ignan, Terran, Infernal
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2

Possessions: 100 gp. Gold music box (1000 gp). Solid gold idol (600 gp). 1 Masterwork Common Ranged Weapon.


Social Check DCs


Everard Winchester, Male Human [Permalink]

Personal [hide]

Description: This western man's face is deformed and paralyzed on one side. As such, he slurs his words together. He prefers to wear fine silks, though has several suits of combat armor for his hunting needs. His blonde hair is cut short. He has several tiny ruby earrings on each ear.

Personality: Cocky and sure of himself, he believes he is the best Cartwright born in the past three hundred years. He is fiercely devoted to his mother, and views his mother's ex-spouse as an evil person for separating him from his legal half-sister.

History: Born to a pair of adventurers, Everard grew up listening to his mother's many stories. Everard abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: He desires power and/or immortality; and he is unsatisfied with his job

Flaws: Ugly. Bonds: Rich, Job, Family, Adventurer. Occupation: Cartwright

Voice: Mousy voice

Attributes [hide]

Everard Winchester, Male Human Aristocrat 5
Medium (5'0") Human, Lawful Good (CR 5)
Armor Class 11
Hit Points 28 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)13 (+1) 14 (+2)13 (+1) 10 (+0)9 (-1)
Skills Medicine +3, Performance +2
Senses Passive Perception 10
Languages Common, Draconic
Attacks Melee +2 / 2d4-1, Ranged +4 / 2d4+1, Grapple +1

Possessions: 300 gp.


Social Check DCs


Kyle Shelby, Male Human [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He wears tight fighting clothing, which leaves very little to the imagination. He has a long red beard with little hanging trinkets. His skin is flawless and his gray eyes scan people very quickly.

Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: The child of eastern immigrants he idolized his father. Aside from being a slave or a gladiator, there isn't much legitimate work for Humans in Kyle's homeland. Kyle decided to take the middle way and become a bodyguard. He moves from town to town, unable to find a place to settle.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and to protect his home

Ideals: Fighting, Justice. Flaws: Terse. Bonds: Immigrant, Attractive. Occupation: Priest

Voice: Stutters

Attributes [hide]

Kyle Shelby, Male Human Ranger 7
Medium (5'11") Human, Lawful Good (CR 7)
Armor Class 8
Hit Points 34 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)6 (-2) 11 (+0)11 (+0) 14 (+2)11 (+0)
Skills Acrobatics +1, Arcana +3
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 2d8+1, Ranged +1 / 2d8-2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1301000

Possessions: Just what you see.


Social Check DCs

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