Gunter Rowley, Male Human [Permalink]
Personal [hide]
Description: A hulking man with gigantic muscles, he prefers to wear fine silks, though has several suits of combat armor for his hunting needs. His hair is auburn and very short. He wears a mask on his face.
Personality: He likes to make people angry or surprised. Energy wise he seems alert and responsive.
History: He got into the Server business at a young age. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He's also a talented Guard, but doesn't like to broadcast it.
Motivation: Wants a kiss; and he has a crush on the local guard
Ideals: Professionalism. Flaws: Antagonistic. Bonds: Rich, Job, Mentor, Has a crush. Occupation: Server
Voice: Nasally tone
Attributes [hide]
Medium (6'3") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 25 (4d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 12 (+1) | 12 (+1) | 11 (+0) | 13 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common
Attacks Melee +0 / 1d10-2, Ranged +3 / 1d10+1, Grapple +1
Possessions: 41000 sp. 1 Minor magic item.
Adelard Halsey, Male Human [Permalink]
Personal [hide]
Description: A man with a cold, calculating air about him, he prefers to wear yellow clothing when he does not wear armor. His hair is black and curly. His fair skin shows little sign of his aristocratic breeding.
Personality: Overbrimming with self-confidence, Adelard isn't afraid of most anything. He has a strong dislike to people who do not believe in Human unity. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.
History: Born in the east his family was never financially stable. His mother was very strict, and drilled into him lessons on being the perfect gentleman. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.
Motivation: Doesn't want to be a Merchant and was forced into it by his family; and wants to raise his children well
Ideals: Impeccable, Fighting. Bonds: Attractive, Poor, Adventurer, Family. Occupation: Merchant
Voice: Raspy
Attributes [hide]
Medium (6'6") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 30 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 14 (+2) | 15 (+2) | 9 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common, Ignan, Goblin
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +3
Possessions: Just what you see.
William Oakley, Male Human [Permalink]
Personal [hide]
Description: He is a pot bellied western man with a big hulking figure and broad shoulders. He is dressed in earthy colors with a green and violet handkerchief worn on his left side. He has a very tight haircut. His eyes are blue.
Personality: Always inclined to offer people food he seems plenty friendly. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.
History: Born to a Map Maker, his father struggled to pay the bills. When money was particularly tight he was walking through alleys when he overheard a Animal Trainer hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.
Motivation: Wants to work out more often.
Ideals: Athletic, Philantrophist. Flaws: Fearful, Mundane. Bonds: Poor. Occupation: Animal Trainer
Voice: Boston accent
Attributes [hide]
Medium (5'8") Human, Chaotic Good (CR 4)
Armor Class 12
Hit Points 50 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 14 (+2) | 18 (+4) | 14 (+2) | 12 (+1) | 8 (-1) |
Senses Passive Perception 11
Languages Common, Infernal, Draconic
Attacks Melee +1 / 1d10-1, Ranged +4 / 1d10+2, Grapple +2
Possessions: 100 gp.
Gerard Nibley, Male Human [Permalink]
Personal [hide]
Description: What flesh remains visible is marred by burns. He wears a grey vest and prefers white and blue shirts. His boots appear to have been at one point steel toed but are quite worn down. His white hair is matted, messy, and big. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: He speaks before he thinks and is too direct. He is a great chef.
History: He was born in the west, but his parents moved at a very young age to the south. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. He was granted necromantic powers by his dying brother.
Motivation: His relatives are trying to arrange a marriage; and regain custody of his daughter
Ideals: Gifted. Flaws: Ugly, Impulsive. Bonds: Immigrant, Family. Occupation: Cook
Voice: Aggressive tone
Attributes [hide]
Medium (5'3") Human, Neutral Good (CR 4)
Armor Class 9
Hit Points 27 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 9 (-1) | 15 (+2) | 11 (+0) | 10 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +1 / 1d10-1, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 |
Possessions: 300 gp. Chalcedony (60 gp). Eye agate (6 gp).
Solomon Trollope, Male Human [Permalink]
Personal [hide]
Description: A man with thick toned arms and a paunchy gut. He is typically in his Laborer uniform. His black hair is unkempt and raggedy. He tend to wears goggles to shield his eyes.
Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.
History: He was born to loving parents in a slum to the north. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Laborer work with an outfit from a few towns over. Laborer work suited him well, and with each successful project, he earned more gold and more respect from his peers. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: He'd like to take his coworkers down a peg.
Ideals: Athletic. Flaws: Ugly, Shy. Bonds: Job, Poor. Occupation: Laborer
Voice: Low and grunting
Attributes [hide]
Medium (5'2") Human, Neutral Good (CR 7)
Armor Class 12
Hit Points 53 (7d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 13 (+1) | 17 (+3) | 15 (+2) | 13 (+1) |
Senses Passive Perception 14
Languages Common, Dwarven, Halfling, Giant
Attacks Melee +4 / 2d8+1, Ranged +5 / 2d8+2, Grapple +2
Possessions: 5000 sp. Carnelian (20 gp).
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