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Advanced [show]


Manfred Deighton, Male Human [Permalink]

Personal [hide]

Description: He usually wears his blue robe and has his sai always slung over his shoulder. His black hair has been sun bleached extensively. He wears an eyepatch.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. A true patriot, Manfred would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: Gifted from a young age, Manfred studied abroad. He was taken as a slave by a traveling circus and forced to perform He used his abilities to travel the world and help people.

Motivation: He is currently in port desperately looking for someone to get him out.

Ideals: Philantrophist, Gifted. Flaws: Ugly. Bonds: Military, Slave. Occupation: Seamstress

Voice: Speaks with lips pursed

Attributes [hide]

Manfred Deighton, Male Human Cleric 4
Medium (5'9") Human, Neutral Good (CR 4)
Armor Class 9
Hit Points 20 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)8 (-1) 12 (+1)12 (+1) 14 (+2)6 (-2)
Skills Perception +4, Stealth +1
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +1 / 1d10-1, Ranged +1 / 1d10-1, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1253200

Possessions: 300 gp. Solid gold idol (900 gp). Carved harp of exotic wood with ivory inlay and zircon gems (900 gp). 1 Minor magic item.


Social Check DCs


Reynard Tyndall, Male Human [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he is well dressed, constantly wearing a white suit, brown shirt, and black tie. His head has been shaved. His face is covered beneath a completely black helmet.

Personality: He hates Humans with a passion. As such he is filled with self loathing. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.

History: He was born into a rich family. Before the accident, he was one of the most outspoken anti-Human activists. He was mortally wounded, saved by a kind and fast-acting Human doctor. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Human compassion.

Flaws: Ugly, Racist, Shy. Bonds: Rich. Occupation: Sage

Voice: Mumbles to self between sentences

Attributes [hide]

Reynard Tyndall, Male Human Monk 3
Medium (5'0") Human, Chaotic Good (CR 3)
Armor Class 13
Hit Points 29 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 15 (+2)10 (+0) 8 (-1)8 (-1)
Skills Animal Handling +1, Persuasion +1
Senses Passive Perception 9
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3

Possessions: 1 Masterwork studded leather. 1 Half-Plate. 1 Half-Plate.


Social Check DCs


Hunter Wallace, Male Human [Permalink]

Personal [hide]

Description: This southern man wears white robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a shield, but if one is not available he will default to his ceremonial dagger. His clothes are grease stained in places. His golden hair is smooth and relatively long. His otherwise smooth face is marked with small tiny scars.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. He is a logical person and will generally grow upset if things defy logic and science.

History: He was born to loving parents in a slum to the south. He took every job he could get his hands on, but the opportunities for Humans in the south were limited. He left for the south, certain he would find work there.

Motivation: To protect his home; and to pay off his debts

Ideals: Logical. Bonds: Poor, Immigrant, Guardian. Occupation: Cartwright

Voice: Forgets to breathe while speaking

Attributes [hide]

Hunter Wallace, Male Human Expert 4
Medium (5'10") Human, Chaotic Good (CR 4)
Armor Class 13
Hit Points 26 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)17 (+3) 16 (+3)9 (-1) 16 (+3)16 (+3)
Skills Investigation +1, Stealth +5
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +5 / 1d10+3, Grapple +3

Possessions: 100 gp. Smoky quartz (80 gp).


Social Check DCs


Adelard Colby, Male Human [Permalink]

Personal [hide]

Description: He is a mite stocky and wears a red tunic with blue highlights, and long yellow pants that bunch up around his shoes. He sports a flattop hair cut. He has a tattooed face.

Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. He is able to make almost anything out of random pieces of junk.

History: Born to a pair of adventurers, Adelard grew up listening to his mother's many stories. He made a point of taking high paying jobs and getting most of it up front. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: He desires power and/or immortality; and he's attracted to the pc

Ideals: Gifted, Logical. Flaws: Greedy. Bonds: Adventurer, Has a crush. Occupation: Merchant

Voice: Mumbles to self between sentences

Attributes [hide]

Adelard Colby, Male Human Bard 4
Medium (6'3") Human, Chaotic Good (CR 4)
Armor Class 13
Hit Points 25 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)17 (+3) 14 (+2)14 (+2) 14 (+2)10 (+0)
Skills Animal Handling +4, Investigation +4
Senses Passive Perception 12
Languages Common, Orc, Halfling
Attacks Melee +5 / 1d10+3, Ranged +5 / 1d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1232000

Possessions: Just what you see.


Social Check DCs


John Bradshaw, Male Human [Permalink]

Personal [hide]

Description: He has a missing right leg. He wears a yellow vest and prefers brown and green shirts. His boots appear to have been at one point steel toed but are quite worn down. His brown hair, when down, is lengthy. His face is scarred and worn.

Personality: Prone to second guessing himself, he comes off as nervous. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.

History: A powerful slaver made him what he is. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He's repulsed by the PC; and he loathes his own lifestyle

Flaws: Ugly, Shy, Antagonistic. Bonds: Mentor. Occupation: Healer

Voice: Pirate accent

Attributes [hide]

John Bradshaw, Male Human Commoner 3
Medium (5'6") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 19 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)12 (+1) 16 (+3)14 (+2) 13 (+1)16 (+3)
Skills Insight +3, Investigation +4
Senses Passive Perception 11
Languages Common, Celestial, Gnoll
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 300 gp.


Social Check DCs

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