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NPC Generator

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Advanced [show]


Kyle Southey, Male Human [Permalink]

Personal [hide]

Description: Standing 5'6", this man prefers to wear grey clothing when he does not wear armor. His hair is brown and curly. His otherwise smooth face is marked with small tiny scars.

Personality: Kyle is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He misses his home and complains about the freezing weather, even in summer.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He has achieved small success as a Crown-heir.

Motivation: To be a Doctor again.

Ideals: Extrovert. Bonds: Immigrant, Military, Job. Occupation: Crown-heir

Voice: Old Prospector

Attributes [hide]

Kyle Southey, Male Human Barbarian 3
Medium (5'6") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 26 (3d12)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 13 (+1)14 (+2) 9 (-1)14 (+2)
Skills Insight +1, Intimidation +4
Senses Passive Perception 9
Languages Common, Draconic, Celestial
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3

Possessions: 100 gp.


Social Check DCs


Drogo Mori, Male Human [Permalink]

Personal [hide]

Description: He wears skinny pants and wears a black and yellow robe with the hood down. He carries with him a set of axes, each one with a emerald on the hilt. He only wears one on his belt and the other on his back. He wears his blonde hair up. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep blue.

Personality: He can speak with the recently deceased. He will often invite strangers home for dinner and talk their ears off. He cares deeply for his spouse and does his best to make sure his guests look presentable.

History: He comes from a rich western family. He has chosen to use the inheritance that was left to him frivolously. He now mingles about in high society.

Motivation: He has money and likes to spend it; and wants to have a good time and be beloved

Ideals: Fighting, Gifted, Optimist. Bonds: In love, Rich. Occupation: Ruler

Voice: Voice breaks

Attributes [hide]

Drogo Mori, Male Human Druid 3
Medium (5'6") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 21 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 11 (+0)15 (+2) 13 (+1)9 (-1)
Skills Sleight of Hand +3
Senses Passive Perception 11
Languages Common, Ignan, Aquan
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114210

Possessions: 300 gp.


Social Check DCs


Justin Shelby, Male Human [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He wears light armors faded through time and improper care. He sports a long blonde beard, and similarly colored long hair. He wears round tiny glasses practically rammed into his face.

Personality: He can speak with the recently deceased. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.

History: A powerful slaver made him what he is. At a young age he wooed the heart of his future spouse and the two had a long relationship before they wed. He was granted necromantic powers by his dying sister.

Motivation: Wishes to resurrect an old love; and wants his loneliness to end

Ideals: Gifted. Bonds: Attractive, In love, Mentor. Occupation: Priest

Voice: Breathy voice

Attributes [hide]

Justin Shelby, Male Human Sorcerer 3
Medium (5'0") Human, Neutral Good (CR 3)
Armor Class 13
Hit Points 15 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 14 (+2)5 (-3) 12 (+1)15 (+2)
Skills Perception +3, Sleight of Hand +5
Senses Passive Perception 15
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day7

Possessions: 100 gp. 1 Masterwork Heavy steel shield. 1 Half-Plate.


Social Check DCs


Robert Lindsey, Male Human [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He is well dressed, but even with his fine clothing he looks run-down. He wears his auburn hair up. His amber eyes peer out from beneath his top white hat.

Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.

History: A powerful necromancer made him what he is. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: Money/treasure; and he has money and likes to spend it

Ideals: Athletic, Optimist, Fighting. Bonds: Rich, Mentor. Occupation: Sculptor

Voice: French accent

Attributes [hide]

Robert Lindsey, Male Human Commoner 4
Medium (5'4") Human, Chaotic Good (CR 4)
Armor Class 13
Hit Points 15 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)17 (+3) 13 (+1)16 (+3) 11 (+0)13 (+1)
Skills Acrobatics +5, Arcana +5
Senses Passive Perception 10
Languages Common, Gnome, Undercommon, Aquan
Attacks Melee +1 / 1d10-1, Ranged +5 / 1d10+3, Grapple +5

Possessions: 600 gp.


Social Check DCs


Arnold Beitz, Male Human [Permalink]

Personal [hide]

Description: He is wearing the road beaten gear of a warrior. He has a long black beard with little hanging trinkets. His eyes are likewise violet.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. Further he is a bit of a stoner and is frequently out of it.

History: His parents moved while he was still in utero so he is the first generation to be born here. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Marshal. He tends to his Marshal job now, and dutifully fulfills any obligations he has.

Motivation: Wants to have a good time and be beloved; and expand his business

Ideals: Fighting, Optimist. Flaws: Selfish, Addict. Bonds: Immigrant, Job. Occupation: Marshal

Voice: American accent

Attributes [hide]

Arnold Beitz, Male Human Druid 9
Medium (5'8") Human, Neutral Good (CR 9)
Armor Class 12
Hit Points 64 (9d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 14 (+2)13 (+1) 11 (+0)11 (+0)
Skills Arcana +4, Performance +3
Senses Passive Perception 10
Languages Common, Aquan
Attacks Melee +5 / 3d4+2, Ranged +5 / 3d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1164

Possessions: 1400 gp. Banded agate (8 gp). Coral (80 gp). Black pearl (300 gp). Aquamarine (300 gp). Rock crystal (50 gp). Banded agate (8 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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