Wymar Cholmondeley, Male Human [Permalink]
Personal [hide]
Description: His left side is far more bruised and cut up than his other. He prefers to wear fine silks, though has several suits of combat armor for his hunting needs. He has wavy golden hair. His violet eyes dart from person to person to random spaces in the air.
Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. Around other people he will do his best to conceal his emotions and appear jolly.
History: Born to a pair of adventurers, Wymar grew up listening to his mother's many stories. In his 16th year, his parents were killed by a illithids raid, leaving Wymar alone in the world. After a stint in an orphanage, he was adopted. He has taken up leadership of the village's small militia in response to illithids demanding more tribute than usual.
Motivation: He wants to meet his childhood hero; and he wants revenge against illithids
Flaws: Ugly, Insomniac, Shy. Bonds: Rich, Adventurer, Enemies. Occupation: Detective
Voice: Can't modulate volume
Attributes [hide]
Medium (5'3") Human, Lawful Good (CR 4)
Armor Class 12
Hit Points 26 (4d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 14 (+2) | 15 (+2) | 15 (+2) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Giant, Undercommon
Attacks Melee +1 / 1d10-1, Ranged +4 / 1d10+2, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 2 | 0 | 0 |
Possessions: 14000 cp. 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee.
Raymond Davenport, Male Human [Permalink]
Personal [hide]
Description: This malnourished man wears baggy brown pantaloons and a violet scarf. He wears his chestnut hair up. His violet eyes are slightly larger than normal.
Personality: While he acts the brute, he is far gentler than he would appear. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.
History: Born in the north to a Bricklayer, Raymond learned a great deal about his father's area of expertise. When money was particularly tight he was walking through alleys when he overheard a Bricklayer hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever.
Ideals: Fighting, Justice. Bonds: Poor, Job, Family. Occupation: Bricklayer
Voice: Scandinavian accent
Attributes [hide]
Medium (5'8") Human, Chaotic Good (CR 6)
Armor Class 8
Hit Points 30 (6d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 7 (-2) | 11 (+0) | 13 (+1) | 7 (-2) | 15 (+2) |
Senses Passive Perception 8
Languages Common, Abyssal
Attacks Melee +6 / 2d6+3, Ranged +1 / 2d6-2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 110 pp. Rhodochrosite (15 gp). Deep blue spinel (300 gp). Violet garnet (300 gp). Black star sapphire (1200 gp).
Guy Moreno, Male Human [Permalink]
Personal [hide]
Description: This light-skinned male wears very tight pants and wife beaters, though occasionally he sports a grey coat. He is tall, broad shouldered and powerfully built. He wears a colorful flower in his auburn hair. His blue eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: He is business-like. He takes instructions and follows them to the letter. He has a habit of throwing himself into exceedingly dangerous situations.
History: Guy hails from a village terrorized by goblins. In his 18th year, his parents were killed by a goblins raid, leaving Guy alone in the world. After a stint in an orphanage, he was adopted. He has taken up leadership of the village's small militia in response to goblins demanding more tribute than usual.
Motivation: Many goblins want him driven away.
Ideals: Professionalism. Flaws: Addict, Impulsive. Bonds: Attractive, Enemies. Occupation: Apothecary
Voice: High pitched and raspy
Attributes [hide]
Medium (6'3") Human, Chaotic Good (CR 5)
Armor Class 12
Hit Points 41 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 13 (+1) | 14 (+2) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Terran, Elven
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2
Possessions: 600 gp. Golden yellow topaz (300 gp). Hematite (6 gp). White pearl (60 gp).
Adelard Clifton, Male Human [Permalink]
Personal [hide]
Description: He wears a brown cloak and cross-gartered tan stockings. His skin is fair and his fingers are delicate and long. He wears his hair in dreadlocks. His skin is flawless and his blue eyes scan people very quickly.
Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He is a font of random trivia from the lore and stories he has discovered
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. His necromantic abilities were realized during a raid on his village. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.
Motivation: To share knowledge with the world.
Ideals: Opinionated, Logical, Gifted, Persistence. Bonds: Attractive. Occupation: Sellsword
Voice: Italian accent
Attributes [hide]
Medium (6'0") Human, Lawful Good (CR 8)
Armor Class 10
Hit Points 54 (8d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
5 (-3) | 11 (+0) | 14 (+2) | 12 (+1) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Sylvan
Attacks Melee +0 / 2d10-3, Ranged +3 / 2d10+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 2 | 2 |
Possessions: Solid gold idol (400 gp). Ceremonial electrum dagger with a star ruby in the pommel (600 gp). Cloth of gold vestments (30 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Robert Jacobs, Male Human [Permalink]
Personal [hide]
Description: He wears a simple black robe with white stripes complete with hood. He carries with him a set of shortspears, each one with a emerald on the hilt. He only wears one on his belt and the other on his back. He sports a flattop hair cut. He wears an eyepatch.
Personality: He is calm most of the time but flees social interaction. Further he is a bit of a stoner and is frequently out of it.
History: Born to a Painter, his mother struggled to pay the bills. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: Revenge; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting. Flaws: Ugly, Shy, Addict. Bonds: Poor. Occupation: Spy
Voice: Scratchy, weak
Attributes [hide]
Medium (5'4") Human, Lawful Good (CR 5)
Armor Class 10
Hit Points 35 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 10 (+0) | 10 (+0) | 13 (+1) | 9 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common, Ignan
Attacks Melee +3 / 2d4+0, Ranged +3 / 2d4+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 |
Possessions: 700 gp.
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