Alex Huxley, Male Human [Permalink]
Personal [hide]
Description: He is wearing a long, green, dusty cloak, and carries maces. His tied-back hair is blonde. His eyes, though not visible through his cowl, are violet.
Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He is lazy, self-centered, vain, and jealous.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. His father was very strict, and drilled into him lessons on being the perfect gentleman. After a long history of fighting, Alex and his spouse have recently divorced.
Motivation: He seems to be bored by most things; and nothing but the best is good enough for him
Ideals: Fighting, Impeccable. Flaws: Antagonistic, Selfish, Mundane. Bonds: Rich. Occupation: Tanner
Voice: Speaks through clenched teeth
Attributes [hide]
Medium (6'2") Human, Chaotic Good (CR 5)
Armor Class 12
Hit Points 37 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 14 (+2) | 12 (+1) | 14 (+2) | 8 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common, Abyssal, Druidic
Attacks Melee +6 / 2d4+3, Ranged +5 / 2d4+2, Grapple +5
Possessions: 400 gp.
Gerald Beckwith, Male Human [Permalink]
Personal [hide]
Description: This slender man stands about 5'4". He does not wear sleeves and tends to eschew shirts when he can avoid it. His hair is auburn, silky, and of moderate length. He wears crescent spectacles with a black brim.
Personality: He speaks before he thinks and is too direct. He is able to make almost anything out of random pieces of junk.
History: He was born at the edge of vast mountains. Gerald liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He was granted martial powers by his dying brother.
Motivation: To prove his worth to the world.
Ideals: Gifted. Flaws: Impulsive. Bonds: Attractive, Nature, Immigrant. Occupation: Bounty Hunter
Voice: Rolls R's
Attributes [hide]
Medium (5'4") Human, Lawful Good (CR 7)
Armor Class 11
Hit Points 53 (7d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 13 (+1) | 16 (+3) | 11 (+0) | 12 (+1) | 5 (-3) |
Senses Passive Perception 11
Languages Common
Attacks Melee +7 / 2d8+4, Ranged +4 / 2d8+1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 2 |
Possessions: 8000 sp. Eye agate (6 gp). Carnelian (30 gp). Red garnet (40 gp). Jet (40 gp). 1 Minor magic item.
Thomas Tatum, Male Human [Permalink]
Personal [hide]
Description: This man is very fat, and is typically in his Miner uniform. His golden hair is braided into rings. His brown eyes dart from person to person.
Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. As long as the job gets done he does not care how it got done.
History: He is the product a well kept family trust fund and as such has never really known need. Like his father and his sister before him, after school he went straight into learning to become a Miner. He inherited the family business which he has now maintained for 5 years.
Motivation: Balancing his hectic life and new Miner responsibilities is difficult; and he is unsatisfied with his job
Ideals: Joker, Professionalism. Flaws: Ugly. Bonds: Job, Rich. Occupation: Miner
Voice: Speaks like tongue is numb
Attributes [hide]
Medium (6'6") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 27 (3d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 9 (-1) | 11 (+0) | 4 (-3) | 11 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common
Attacks Melee +0 / 1d8-2, Ranged +1 / 1d8-1, Grapple +5
Possessions: 1600 sp. Banded agate (5 gp). 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon.
Hunter Roscoe, Male Human [Permalink]
Personal [hide]
Description: This man stands a little under 5'4" and is a bit bulky. He is very muscular particularly in the legs. He wears a tight fitting violet shirt and pants. His hair is long and silver with streaks of blonde, and is pulled back with small violet clips. His beard is blonde, braided, and well cared for. His green eyes have a joyful gleam in them most of the time.
Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.
History: Hunter was born with his mother's beautiful face. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Assassin work with an outfit from a few towns over. Assassin work suited him well, and with each successful project, he earned more gold and more respect from his peers. He became a Assassin soon after.
Motivation: His relatives are trying to arrange a marriage; and marry his sister to traveling adventurers
Ideals: Joker. Bonds: Attractive, Job, Family. Occupation: Assassin
Voice: Draws out vowels
Attributes [hide]
Medium (5'4") Human, Lawful Good (CR 5)
Armor Class 10
Hit Points 54 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 11 (+0) | 16 (+3) | 7 (-2) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 2d4-1, Ranged +3 / 2d4+0, Grapple +0
Possessions: 600 gp. Hematite (15 gp). Fiery yellow corundum (600 gp). Obsidian (15 gp).
Ernest Axton, Male Human [Permalink]
Personal [hide]
Description: He is a physically imposing light-skinned man. He is wearing a tight brown one piece outfit complete with pants, hood, and a cape. His hair is greying and his face has many wrinkles. He has a dull look in his hazel eyes.
Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He is frequently practicing swordplay.
History: Ernest was born the youngest of three triplets. When Ernest reached his early adolescence his Human mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He has gone from town to town till he finds a spot where he can set up a sustainable business.
Motivation: To settle down with his crush; and balancing his hectic life and new server responsibilities is difficult
Flaws: Antagonistic. Bonds: Military, Family, Job, Has a crush. Occupation: Server
Voice: Pirate accent
Attributes [hide]
Medium (5'5") Human, Neutral Good (CR 7)
Armor Class 13
Hit Points 46 (7d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 16 (+3) | 12 (+1) | 13 (+1) | 12 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +3 / 2d8+0, Ranged +6 / 2d8+3, Grapple +4
Possessions: 700 gp. Citrine (80 gp). Azurite (16 gp). Golden yellow topaz (1200 gp). Black pearl (1200 gp).
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