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NPC Generator

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Advanced [show]


Randal Langdon, Male Human [Permalink]

Personal [hide]

Description: His skin is bronze and flawless. He wears yellow robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a shield, but if one is not available he will default to his shortbow. He is an epitome of beauty. He has a long brown beard with little hanging trinkets. His eyes, though not visible through his cowl, are violet.

Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.

History: Gifted from a young age, Randal studied abroad. After coming to the age of reason, Randal took it upon himself to study the necromantic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He has worked as a Cartwright like his father before him.

Motivation: Sabotage a competitor; and wants to open a new tavern

Ideals: Optimist, Gifted. Bonds: Attractive, Job. Occupation: Cartwright

Voice: Hissing voice

Attributes [hide]

Randal Langdon, Male Human Monk 3
Medium (5'5") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 27 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 12 (+1)10 (+0) 12 (+1)10 (+0)
Skills Acrobatics +3, Deception +2
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 1500 sp. 1 Bullseye lantern.


Social Check DCs


Solomon Staurheim, Male Human [Permalink]

Personal [hide]

Description: He is a pot bellied western man with a big hulking figure and broad shoulders. He is typically in his Sage uniform. His moppish black hair is in a traditional bowl cut. His eyes, though not visible through his cowl, are violet.

Personality: He thrives on attention. He does whatever is in his power to gain the attention of whomever he deems a fit date. As long as the job gets done he does not care how it got done.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. Through the years after Solomon was born, his father became increasingly distant from his family, instead choosing to pursue power in the west. Solomon's father didn't care for him much, and the feeling was mutual. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: Wants to open a new tavern; and balancing his hectic life and new sage responsibilities is difficult

Ideals: Athletic, Professionalism. Flaws: Antagonistic. Bonds: Job, Attractive. Occupation: Sage

Voice: Dark and ominous

Attributes [hide]

Solomon Staurheim, Male Human Barbarian 5
Medium (5'5") Human, Neutral Good (CR 5)
Armor Class 8
Hit Points 56 (5d12)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)6 (-2) 19 (+4)14 (+2) 14 (+2)14 (+2)
Skills Insight +5, Medicine +5
Senses Passive Perception 12
Languages Common, Abyssal, Infernal
Attacks Melee +7 / 2d4+4, Ranged +1 / 2d4-2, Grapple +4

Possessions: 300 gp. Alexandrite (1400 gp). Aquamarine (1400 gp).


Social Check DCs


Roger Everleigh, Male Human [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking northern young adult. He wears a grey coat over a blue low-cut shirt, and a feathered hat upon his head. Beneath his clothing is a huge mess of scar tissue. With a patchy blonde beard and wild blonde hair. His eyes are likewise green. His teeth are yellowed and unaligned.

Personality: Calm and collected, he is a well trained Crown-heir. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: He was raised in a white middle class family as the only child. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He ran away from his former home and has been making his living as a Crown-heir for the past few years.

Motivation: To end his boredom; and balancing his hectic life and new crown-heir responsibilities is difficult

Ideals: Joker. Flaws: Ugly, Mundane. Bonds: Slave, Job. Occupation: Crown-heir

Voice: Speaks with lips pursed

Attributes [hide]

Roger Everleigh, Male Human Expert 3
Medium (5'10") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 9 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 9 (-1)14 (+2) 15 (+2)12 (+1)
Skills History +4, Insight +4
Senses Passive Perception 12
Languages Common, Abyssal, Celestial
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: Just what you see.


Social Check DCs


Jocelyn Clifford, Male Human [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears a pastel collared shirt and tan pants. He accessorizes with a white scarf around the waist and a strap diagonally across his shirt. His hair is short and red. His blue eyes dart from person to person.

Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage son.

History: The child of a Barrister, who enjoyed hunting, Jocelyn was taken on many hunting expeditions. Jocelyn liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He eventually got the idea of being the protector of his homeland from reading books, and has made it his duty.

Motivation: He is currently in port desperately looking for someone to get him out; and to unite with his brother

Flaws: Antagonistic. Bonds: Family, Nature, Guardian, Slave. Occupation: Guard

Voice: Mousy voice

Attributes [hide]

Jocelyn Clifford, Male Human Druid 5
Medium (6'3") Human, Lawful Good (CR 5)
Armor Class 11
Hit Points 41 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 16 (+3)12 (+1) 13 (+1)14 (+2)
Skills Intimidation +5, Performance +5
Senses Passive Perception 11
Languages Common, Sylvan
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day125321

Possessions: 100 gp. Citrine (40 gp). Freshwater pearl (11 gp). Red garnet (150 gp). Golden yellow topaz (400 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Randal Eastaughffe, Male Human [Permalink]

Personal [hide]

Description: A plain young-adult man, he wears blue robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a sai, but if one is not available he will default to his shield. His red hair has been sun bleached extensively. His blue eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: He was raised in a white middle class family as the only child. He was taken from his home at a very young age. He's also a talented Knight, but doesn't like to broadcast it.

Motivation: He doesn't get along with people that don't share his tastes; and to end his boredom

Ideals: Impeccable. Flaws: Addict, Mundane. Bonds: Slave. Occupation: Adventurer

Voice: Old Prospector

Attributes [hide]

Randal Eastaughffe, Male Human Ranger 5
Medium (5'9") Human, Neutral Good (CR 5)
Armor Class 14
Hit Points 35 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)18 (+4) 13 (+1)12 (+1) 15 (+2)12 (+1)
Skills History +4, Religion +4
Senses Passive Perception 12
Languages Common, Sylvan
Attacks Melee +5 / 2d4+2, Ranged +7 / 2d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 40 pp. 1 Minor magic item.


Social Check DCs

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